Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
3753
Ebook

Google Machine Learning and Generative AI for Solutions Architects. ​Build efficient and scalable AI/ML solutions on Google Cloud

Kieran Kavanagh, Priyanka Vergadia

Most companies today are incorporating AI/ML into their businesses. Building and running apps utilizing AI/ML effectively is tough. This book, authored by a principal architect with about two decades of industry experience, who has led cross-functional teams to design, plan, implement, and govern enterprise cloud strategies, shows you exactly how to design and run AI/ML workloads successfully using years of experience from some of the world’s leading tech companies.You’ll get a clear understanding of essential fundamental AI/ML concepts, before moving on to complex topics with the help of examples and hands-on activities. This will help you explore advanced, cutting-edge AI/ML applications that address real-world use cases in today’s market. You’ll recognize the common challenges that companies face when implementing AI/ML workloads, and discover industry-proven best practices to overcome these. The chapters also teach you about the vast AI/ML landscape on Google Cloud and how to implement all the steps needed in a typical AI/ML project. You’ll use services such as BigQuery to prepare data; Vertex AI to train, deploy, monitor, and scale models in production; as well as MLOps to automate the entire process.By the end of this book, you will be able to unlock the full potential of Google Cloud's AI/ML offerings.

3754
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3755
Ebook

Windows Server Automation with PowerShell Cookbook. Powerful ways to automate and manage Windows administrative tasks - Fourth Edition

Thomas Lee, Jeffrey Snover

With a foreword from PowerShell creator Jeffrey Snover, this heavily updated edition is designed to help you learn how to use PowerShell 7.1 effectively and manage the core roles, features, and services of Windows Server in an enterprise setting. All scripts are compatible with both Window Server 2022 and 2019.This latest edition equips you with over 100 recipes you'll need in day-to-day work, covering a wide range of fundamental and more advanced use cases. We look at how to install and configure PowerShell 7.1, along with useful new features and optimizations, and how the PowerShell compatibility solution bridges the gap to older versions of PowerShell. Topics include using PowerShell to manage networking and DHCP in Windows Server, objects in Active Directory, Hyper-V, and Azure. Debugging is crucial, so the book shows you how to use some powerful tools to diagnose and resolve issues with Windows Server.

3756
Ebook

Building an RPG with Unity 2018. Leverage the power of Unity 2018 to build elements of an RPG. - Second Edition

Vahé Karamian

In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs.Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game.To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games.By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games.

3757
Ebook

Squarespace from Signup to Launch. Build, customize, and launch robust and user-friendly Squarespace websites with a no-code approach

Kelsey Gilbert Kreiling, Mallory Ulaszek

You may have heard about Squarespace and even started a trial site, but launching it can be a real challenge for new users. While the basic features look simple enough, shaping Squarespace to fit your business needs requires expert help. That’s where author and Squarespace expert Kelsey Gilbert Kreiling can help. Squarespace from Signup to Launch is a comprehensive resource for customizing the most design-focused and user-friendly website builder in the no-code world.Enriched with insights and resources from Squarespace experts such as Christy Price, Will Myers, David Iskander, Kristine Neil, Kathryn Joachim, Beatriz Caraballo, Justin Mabee, Shelly Morse, and more, this book goes beyond a technical manual. It prepares you to build a website, explains the foundational knowledge behind Squarespace 7.1 and Fluid Engine, and fosters a professional designer's mindset. Throughout the book, you’ll learn how to build forms, use content blocks, optimize websites for mobile, build an online store, and become proficient in Squarespace's built-in SEO, marketing, and analytics tools.By the end of this Squarespace book, you’ll have the confidence to build professional websites with a developer's technical knowledge, project organization, and design intuition. You won’t just launch your site; you’ll be proud to share it with the world.

3758
Ebook

IBM Cognos TM1 Developer's Certification guide. Preparing for your COG-310 certification is more engaging and enjoyable with this tutorial because it takes a hands-on approach and teaches through examples. There are also self-test sections for each exam topic

James D. Miller

IBM Cognos TM1 is enterprise planning software that provides a complete, dynamic environment for developing timely, reliable and personalized forecasts and budgets. It is a real time, in memory tool that helps any sized business perform planning, budgeting and forecasting as well as other financial exercises. This book prepares you to master COG-310 certification using an example-driven method that is easy to understand.The IBM Cognos TM1 Developer's Certification guide provides key technical details and background to clear the current IBM Cognos TM1 Developer (test COG-310) certification exam.This certification book covers all the modules of the certification clearly and in depth.The initial chapters cover in detail the components that make up Cognos TM1 and designing and creating dimensions and cubes. The book then dives deep into basic and advanced scripting using TurboIntegrator and then we learn to understand and write basic Rules. We then learn about the drill-through functionality of TM1, virtual and lookup cubes and lastly Time, and presenting and reporting data

3759
Ebook

Scientific Computing with Python 3. Click here to enter text

Claus Führer, Jan Erik Solem, Olivier Verdier

Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more.

3760
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Unity Virtual Reality Projects. Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D

Jonathan Linowes

What is consumer “virtual reality�? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices.Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity.You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming.By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity.So, let's get to it!