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Podcasts
C++20 STL Cookbook. Leverage the latest features of the STL to solve real-world problems
Fast, efficient, and flexible, the C++ programming language has come a long way and is used in every area of the industry to solve many problems. The latest version C++20 will see programmers change the way they code as it brings a whole array of features enabling the quick deployment of applications. This book will get you up and running with using the STL in the best way possible.Beginning with new language features in C++20, this book will help you understand the language's mechanics and library features and offer insights into how they work. Unlike other books, the C++20 STL Cookbook takes an implementation-specific, problem-solution approach that will help you overcome hurdles quickly. You'll learn core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on real-world recipes. This book is a reference guide for using the C++ STL with its latest capabilities and exploring the cutting-edge features in functional programming and lambda expressions.By the end of the book C++20 book, you'll be able to leverage the latest C++ features and save time and effort while solving tasks elegantly using the STL.
TypeScript Blueprints. Practical Projects to Put TypeScript into Practice
TypeScript is the future of JavaScript. Having been designed for the development of large applications, it is now being widely incorporated in cutting-edge projects such as Angular 2. Adopting TypeScript results in more robust software - software that is more scalable and performant.It's scale and performance that lies at the heart of every project that features in this book. The lessons learned throughout this book will arm you with everything you need to build some truly amazing projects. You'll build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript.This book isn't just for developers who want to learn - it's for developers who want to develop. So dive in and get started on these TypeScript projects.
Zoho CRM is one of the most user-friendly, configurable, and competitively priced CRM systems for managing all your customer relationships. When tailored effectively to your business, it empowers your team to work smarter and helps your business to achieve more profitable and scalable growth. This book will show you how to make the most of Zoho CRM to increase productivity.You’ll start by learning about the foundation modules of Zoho CRM such as Leads, Deals, Contacts, and Accounts, and understand their functionalities that enable you to build effective solutions. Then, you’ll explore innovative workflows that will help you to save time and make sure that your sales teams are proactively managing opportunities and clients. The book also focuses on Zoho Marketplace, as well as how to extend the functionality of Zoho CRM using custom functions. You’ll cover real-world use cases that will inspire you to extend your Zoho adoption by integrating Zoho CRM with other Zoho apps such as Zoho Campaigns, Zoho Forms, Zoho Survey, and SalesIQ. Finally, you’ll discover best practices for adapting and evolving your CRM solutions and maintaining your CRM to achieve continuous improvement.By the end of this CRM book, you’ll have set up a CRM solution that will be fit for the next 10 years of business growth.
There are currently 7 different versions of operating systems for Android. A growing issue is fragmentation. With the number of Android users and the variety of versions available, Android fragmentation is a huge problem. This little book is the solution. Instant Android Fragmentation Management How-to is a step-by-step guide to writing applications that can run on all devices starting from Android 1.6. With simple solutions for complex problems, this book will walk you through the biggest issues facing Android developers today.This book will take you through the newest features in the latest version of Android, and shows you how to utilize them in the older versions using the compatibility library. This practical guide allows you to focus on creating the best application possible without worrying about compatibility.All the heavy lifting is done for you. Using user interface, adapting your application will work perfectly on any Android operating system. Asynchronous data management will also allow your applications to run smoothly on any device.Everything you need to run your app on any version of Android is right here.
Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.
Mastering IPython 4.0. Complete guide to interactive and parallel computing using IPython 4.0
IPython is an interactive computational environment in which you can combine code execution, rich text, mathematics, plots, and rich media.This book will get IPython developers up to date with the latest advancements in IPython and dive deep into interactive computing with IPython. This an advanced guide on interactive and parallel computing with IPython will explore advanced visualizations and high-performance computing with IPython in detail. You will quickly brush up your knowledge of IPython kernels and wrapper kernels, then we'?ll move to advanced concepts such as testing, Sphinx, JS events, interactive work, and the ZMQ cluster. The book will cover topics such as IPython Console Lexer, advanced configuration, and third-party tools.By the end of this book, you will be able to use IPython for interactive and parallel computing in a high-performance computing environment.