Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Practical Memory Forensics. Jumpstart effective forensic analysis of volatile memory

Svetlana Ostrovskaya, Oleg Skulkin

Memory Forensics is a powerful analysis technique that can be used in different areas, from incident response to malware analysis. With memory forensics, you can not only gain key insights into the user's context but also look for unique traces of malware, in some cases, to piece together the puzzle of a sophisticated targeted attack.Starting with an introduction to memory forensics, this book will gradually take you through more modern concepts of hunting and investigating advanced malware using free tools and memory analysis frameworks. This book takes a practical approach and uses memory images from real incidents to help you gain a better understanding of the subject and develop the skills required to investigate and respond to malware-related incidents and complex targeted attacks. You'll cover Windows, Linux, and macOS internals and explore techniques and tools to detect, investigate, and hunt threats using memory forensics. Equipped with this knowledge, you'll be able to create and analyze memory dumps on your own, examine user activity, detect traces of fileless and memory-based malware, and reconstruct the actions taken by threat actors.By the end of this book, you'll be well-versed in memory forensics and have gained hands-on experience of using various tools associated with it.

4299
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ASP.NET jQuery Cookbook. Over 60 recipes for writing client script in ASP.NET 4.6 applications using jQuery - Second Edition

Sonal Aneel Allana

jQuery is a lightweight JavaScript library that has changed the landscape of client scripting in web applications. Developed by John Resig in 2006, it has taken the web by storm because of its cross-browser compatibility and the ability to get more done with less code. It has gained popularity with ASP.NET developers and is now distributed with Visual Studio and the NuGet package manager. ASP.NET jQuery Cookbook explores the wide range of utilities that the jQuery library provides. It teaches you the nitty-gritty of plugging in these features in ASP.NET web applications. It covers every aspect of interfacing the library, right from downloading and including jQuery on web pages to selecting controls, handling events, and creating animations. This book also walks you through DOM traversal and manipulation in ASP.NET and then through visual effects and graphics in ASP.NET sites. It explores advanced features such as posting AJAX requests and writing plugins. It will provide you with all the information you need to use this library confidently with ASP.NET.

4300
Eлектронна книга

Processing 2: Creative Programming Cookbook

Jan Vantomme, Processing

Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity.Processing 2: Creative Programming Cookbook will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide.Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language.Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing?Processing 2: Creative Programming Cookbook will guide you to explore the Processing language and environment using practical and useful recipes.

4301
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Hands-On Mobile Development with .NET Core. Build cross-platform mobile applications with Xamarin, Visual Studio 2019, and .NET Core 3

Can Bilgin

.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin, used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you'll learn how to design, architect, and develop attractive, maintainable, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development using Xamarin, from environment setup, design, and architecture to publishing, with the help of real-world scenarios. Throughout the book, you'll learn how to develop mobile apps using Xamarin, Xamarin.Forms, and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, Azure Functions, and Cognitive Services. The book then guides you in creating data stores using popular database technologies such as Cosmos DB, SQL, and Realm.Finally, you will be able to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.

4302
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Grails 1.1 Web Application Development. Reclaiming Productivity for faster Java Web Development

Jon Dickinson

Web development is trickyóeven a simple web application has a number of context changes ready to trip up the unwary. Grails takes the everyday pain out of web application development, allowing us to focus on delivering real application logic and create seamless experiences that will address the needs of our users. This book will take the pain out of Grails by showing you exactly how to build a web application with a minimum of fuss.With this book, even if you are new to Grails, you will be up and running before you know it. You will be able to code faster and your code will be better. This clear and concise book is packed with examples and clear instructions to help you build your first Grails application and gives you the skills to speed up your application development by adding a different angle for learning about the topic. After a brief introduction to the dynamic JVM-based Groovy programming language, which teaches you enough about Groovy to understand the relationship between Grails and the Groovy scripting language, it shows how to use Grails and a number of key plug-ins to deliver valuable web applications. It also takes you through creating, developing, testing, and deploying an example team collaboration application in Grails.Using an incremental and iterative approach you will learn how to build a basic web application with secure authentication and different levels of authorization. You will learn how to handle file upload allowing users to share files. Some advanced features of object-oriented persistence will be introduced through adding tags for messages and files to giving users a robust categorization system.You will then build on the basic application to enhance the user experience through AJAX and the RichUI plug-in. You will take a further step into the world of Web 2.0 by adding an RSS feed and a REST service to the application. Once the entire application is up and running, you will learn how to create your own plug-in for tagging. Finally, you will learn how to deploy this application to a production environment.

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Databricks ML in Action. Learn how Databricks supports the entire ML lifecycle end to end from data ingestion to the model deployment

Stephanie Rivera, Anastasia Prokaieva, Amanda Baker, Hayley Horn

Discover what makes the Databricks Data Intelligence Platform the go-to choice for top-tier machine learning solutions. Written by a team of industry experts at Databricks with decades of combined experience in big data, machine learning, and data science, Databricks ML in Action presents cloud-agnostic, end-to-end examples with hands-on illustrations of executing data science, machine learning, and generative AI projects on the Databricks Platform.You’ll develop expertise in Databricks' managed MLflow, Vector Search, AutoML, Unity Catalog, and Model Serving as you learn to apply them practically in everyday workflows. This Databricks book not only offers detailed code explanations but also facilitates seamless code importation for practical use. You’ll discover how to leverage the open-source Databricks platform to enhance learning, boost skills, and elevate productivity with supplemental resources.By the end of this book, you'll have mastered the use of Databricks for data science, machine learning, and generative AI, enabling you to deliver outstanding data products.

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Unity 4.x Game Development by Example: Beginner's Guide. A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x - Third Edition

Ryan Henson Creighton

Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today.This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry!With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single “something” that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you'll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you'll learn how to re-skin the project to completely change the game's theme. Incorporating everything you've learned, you'll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you'll program some simple AI (Artificial Intelligence) for a tic tac toe game.Unity 4.x Game Development by Example is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book!