Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4697
Ebook

Applied Unsupervised Learning with Python. Discover hidden patterns and relationships in unstructured data with Python

Benjamin Johnston, Aaron Jones, Christopher Kruger

Unsupervised learning is a useful and practical solution in situations where labeled data is not available.Applied Unsupervised Learning with Python guides you in learning the best practices for using unsupervised learning techniques in tandem with Python libraries and extracting meaningful information from unstructured data. The book begins by explaining how basic clustering works to find similar data points in a set. Once you are well-versed with the k-means algorithm and how it operates, you’ll learn what dimensionality reduction is and where to apply it. As you progress, you’ll learn various neural network techniques and how they can improve your model. While studying the applications of unsupervised learning, you will also understand how to mine topics that are trending on Twitter and Facebook and build a news recommendation engine for users. Finally, you will be able to put your knowledge to work through interesting activities such as performing a Market Basket Analysis and identifying relationships between different products.By the end of this book, you will have the skills you need to confidently build your own models using Python.

4698
Ebook

Microsoft 365 Certified Fundamentals MS-900 Exam Guide. Understand the Microsoft 365 platform from concept to execution and pass the MS-900 exam with confidence - Second Edition

Aaron Guilmette, Yura Lee, Marcos Zanre

Microsoft 365 Certified Fundamentals certification demonstrates your foundational knowledge of adopting cloud services, specifically the software as a service (SaaS) model. Exam MS-900 tests your understanding of Microsoft 365 services, components, their implementation, security, licensing, and general cloud concepts. This updated second edition covers all the recent and important changes in the examination in detail to help you achieve certification.You’ll begin by exploring key topics such as Microsoft security and compliance policies, pricing and support, and cloud concepts. The book helps you to understand these concepts with the help of real-world scenarios, learning about platform services such as Microsoft Windows, SharePoint, Microsoft 365 apps, Teams, and Exchange. The content has been updated to include Microsoft Forms, Power Platform, Microsoft 365 Security Center, Windows Virtual Desktop, and Insider Risk Management. Each chapter contains a section that will test your knowledge of the core concepts covered. Finally, you’ll take a practice exam with extra questions to help prepare you for the actual test.By the end of this MS-900 book, you’ll be well-equipped to confidently pass the MS-900 certification exam with the help of the updated exam pattern.

4699
Ebook

Qt 6 C++ GUI Programming Cookbook. Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6 - Third Edition

Lee Zhi Eng

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications.The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application.By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.

4700
Ebook
4701
Ebook

Mastering RabbitMQ. Master the art of developing message-based applications with RabbitMQ

Yusuf Aytas, Emrah Ayanoglu, Dotan Nahum

RabbitMQ is one of the most powerful Open Source message broker software, which is widely used in tech companies such as Mozilla, VMware, Google, AT&T, and so on. RabbitMQ gives you lots of fantastic and easy-to-manage functionalities to control and manage the messaging facility with lots of community support. As scalability is one of our major modern problems, messaging with RabbitMQ is the main part of the solution to this problemThis book explains and demonstrates the RabbitMQ server in a detailed way. It provides you with lots of real-world examples and advanced solutions to tackle the scalability issues.You’ll begin your journey with the installation and configuration of the RabbitMQ server, while also being given specific details pertaining to the subject. Next, you’ll study the major problems that our server faces, including scalability and high availability, and try to get the solutions for both of these issues by using the RabbitMQ mechanisms. Following on from this, you’ll get to design and develop your own plugins using the Erlang language and RabbitMQ’s internal API. This knowledge will help you to start with the management and monitoring of the messages, tools, and applications. You’ll also gain an understanding of the security and integrity of the messaging facilities that RabbitMQ provides. In the last few chapters, you will build and keep track of your clients (senders and receivers) using Java, Python, and C#.

4702
Ebook

Mastering Redmine. - Second Edition

ANDRIY LESYUK

Redmine is not only one of the popular open source project management applications but also one of the best project hosting and issue tracking solutions.This book is an update of our previous successful edition, Mastering Redmine. This book is a comprehensive guide that will give you a detailed practical understanding on how to effectively manage, monitor and administer complex projects using Redmine.You will get familiar with the concept of Issue Tracking and will get to know why and what makes Redmine one of the best issue trackers. Another main part of Redmine functionality, which is Managing projects shows why this is one of the best applications for project hosting. Furthermore, you will learn more about Redmine rich text formatting syntax, access control and workflow and time Tracking. Towards the end, you will unleash the power of custom fields and guides to show how to customize Redmine without breaking upgrade compatibility.By the end of the book, you will have a deep practical understanding on how to effectively monitor and manage large scale and complex projects using Redmine.

4703
Ebook

Machine Learning in Microservices. Productionizing microservices architecture for machine learning solutions

Mohamed Abouahmed, Omar Ahmed

With the rising need for agile development and very short time-to-market system deployments, incorporating machine learning algorithms into decoupled fine-grained microservices systems provides the perfect technology mix for modern systems. Machine Learning in Microservices is your essential guide to staying ahead of the curve in this ever-evolving world of technology.The book starts by introducing you to the concept of machine learning microservices architecture (MSA) and comparing MSA with service-based and event-driven architectures, along with how to transition into MSA. Next, you’ll learn about the different approaches to building MSA and find out how to overcome common practical challenges faced in MSA design. As you advance, you’ll get to grips with machine learning (ML) concepts and see how they can help better design and run MSA systems. Finally, the book will take you through practical examples and open source applications that will help you build and run highly efficient, agile microservices systems.By the end of this microservices book, you’ll have a clear idea of different models of microservices architecture and machine learning and be able to combine both technologies to deliver a flexible and highly scalable enterprise system.

4704
Ebook

Unreal Engine: Game Development from A to Z. Your complete companion to game development in Unreal Engine 4

Nitish Misra, John P. Doran, Joanna Lee

Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms.The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked.This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store.With this course, you will be inspired to come up with your own great ideas for your future game development projects.