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With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements.Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.
Apache Camel is a de-facto standard for developing integrations in Java, and is based on well-understood Enterprise Integration Patterns. It is used within many commercial and open source integration products. Camel makes common integration tasks easy while still providing the developer with the means to customize the framework when the situation demands it. Tasks such as protocol mediation, message routing and transformation, and auditing are common usages of Camel. Apache Camel Developer's Cookbook provides hundreds of best practice tips for using Apache Camel in a format that helps you build your Camel projects. Each tip or recipe provides you with the most important steps to perform along with a summary of how it works, with references to further reading if you need more information. This book is intended to be a reliable information source that is quicker to use than an Internet search. Apache Camel Developer's Cookbook is a quick lookup guide that can also be read from cover to cover if you want to get a sense of the full power of Apache Camel. This book provides coverage of the full lifecycle of creating Apache Camel-based integration projects, including the structure of your Camel code and using the most common Enterprise Integration patterns. Patterns like Split/Join and Aggregation are covered in depth in this book. Throughout this book, you will be learning steps to transform your data. You will also learn how to perform unit and integration testing of your code using Camel's extensive testing framework, and also strategies for debugging and monitoring your code. Advanced topics like Error Handling, Parallel Processing, Transactions, and Security will also be covered in this book. This book provides you with practical tips on using Apache Camel based on years of hands-on experience from hundreds of integration projects.
Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This has led to an enormous explosion of talent, which has made it critical to ensure our games stand out from the crowd through a high level of quality. A good user experience is essential to create a solid product that our users will enjoy for many years to come.Nothing turns gamers away from a game faster than a poor user-experience. Input latency, slow rendering, broken physics, stutters, freezes, and crashes are among a gamer's worst nightmares and it's up to us as game developers to ensure this never happens. High performance does not need to be limited to games with the biggest teams and budgets.Initially, you will explore the major features of the Unity3D Engine from top to bottom, investigating a multitude of ways we can improve application performance starting with the detection and analysis of bottlenecks. You'll then gain an understanding of possible solutions and how to implement them. You will then learn everything you need to know about where performance bottlenecks can be found, why they happen, and how to work around them.This book gathers a massive wealth of knowledge together in one place, saving many hours of research and can be used as a quick reference to solve specific issues that arise during product development.
Fancybox is a lightweight, highly customizable jQuery plugin for displaying modal dialogs. Fancybox is incredibly versatile; it works with all sorts of different content including images, videos, iFrames, custom HTML, and even SWF files. Fancybox is also very easy to customize, making it a great tool for any pop-up-like feature.Instant Fancybox is a hands-on guide which shows you how to use and customize the Fancybox plugin. The book provides step-by-step tutorials covering everything from simple installation to complex settings and features. This makes it a great way to get familiar with and ultimately master the Fancybox plugin.This book walks you through how to get the most out of the Fancybox plugin for jQuery, starting with the installation of the plugin and how to work with the JavaScript events that Fancybox triggers.You will learn everything you need to know about setting up Fancybox to show images, image galleries and slideshows, videos, and other content. You will also learn about the settings available within Fancybox and how to leverage them to make the Fancybox popup do exciting things. The Fancybox plugin has much to offer, and this book covers all of the features it provides. This book will provide you with all the information you will need to use the Fancybox plugin effectively.
Ernesto Pellegrino, Manuel André Bottiglieri, Gavin Crump, Luisa Cypriano Pieper, ...
Business intelligence software has rapidly spread its roots in the AEC industry during the last few years. This has happened due to the presence of rich digital data in BIM models whose datasets can be gathered, organized, and visualized through software such as Autodesk Dynamo BIM and Power BI.Managing and Visualizing Your BIM Data helps you understand and implement computer science fundamentals to better absorb the process of creating Dynamo scripts and visualizing the collected data on powerful dashboards. This book provides a hands-on approach and associated methodologies that will have you productive and up and running in no time. After understanding the theoretical aspects of computer science and related topics, you will focus on Autodesk Dynamo to develop scripts to manage data. Later, the book demonstrates four case studies from AEC experts across the world. In this section, you’ll learn how to get started with Autodesk Dynamo to gather data from a Revit model and create a simple C# plugin for Revit to stream data on Power BI directly. As you progress, you’ll explore how to create dynamic Power BI dashboards using Revit floor plans and make a Power BI dashboard to track model issues.By the end of this book, you’ll have learned how to develop a script to gather a model’s data and visualize datasets in Power BI easily.
Are safety and high performance a big concern for you while developing web applications?With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps.In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each.By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Crafting Secure Software. An engineering leader's guide to security by design
Drawing from GitGuardian's extensive experience in securing millions of lines of code for organizations worldwide, Crafting Secure Software takes you on an exhaustive journey through the complex world of software security and prepares you to face current and emerging security challenges confidently.Authored by security experts, this book provides unique insights into the software development lifecycle (SDLC) and delivers actionable advice to help you mitigate and prevent risks. From securing code-writing tools and secrets to ensuring the integrity of the source code and delivery pipelines, you’ll get a good grasp on the threat landscape, uncover best practices for protecting your software, and craft recommendations for future-proofing against upcoming security regulations and legislation.By the end of this book, you’ll have gained a clear vision of the improvements needed in your security posture, along with concrete steps to implement them, empowering you to make informed decisions and take decisive action in safeguarding your software assets.