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Podcasts
OpenStack Networking Essentials. Build and manage networks in OpenStack using Neutron
The OpenStack Networking API offers users the ability to create and manage both basic and complex network architectures that blend the virtual and physical network infrastructure. This book kicks off by describing various components of Openstack Neutron and installing Ubuntu OpenStack based on Canonical's process. Further on, you will use various methods to interface with Neutron to create and manage network resources. You will also get to grips with the relationship between ports, networks, and subnets through diagrams and explanations, and see how the logical components are implemented via plugins and agents. Moving forward, you will learn how virtual switches are implemented and how to build Neutron routers. You will also configure networks, subnets, and routers to provide connectivity to instances using simple examples. At the end, you will configure and manage security groups, and will observe how these rules translate to iptables rules on the host machines.By the end of the book, you will be able to build basic network architectures using Neutron networks and routers in no time.
Civil infrastructure projects demand precision, collaboration, and the ability to adapt to design changes quickly. This book shows how Civil 3D 2024 can help you streamline workflows, reduce rework, and improve project accuracy—whether you're working solo or in a large engineering team.You'll learn how to set up your environment, manage survey data, and model surfaces, alignments, profiles, and utilities using Civil 3D’s comprehensive toolset. With a strong focus on real-world design practices, this book demonstrates how to use intelligent objects and dynamic documentation features to handle changes efficiently across distributed teams.You’ll also work with partner tools that enhance Civil 3D’s capabilities, ensuring you can manage data at scale, produce accurate documentation, and deliver designs that meet stakeholder expectations.Written by seasoned civil engineers and Autodesk-certified professionals, this book brings together best practices, project-specific workflows, and insights into maximizing productivity with Civil 3D and its companion tools.
Ernesto Pellegrino, Manuel André Bottiglieri, Gavin Crump, Luisa Cypriano Pieper, ...
Business intelligence software has rapidly spread its roots in the AEC industry during the last few years. This has happened due to the presence of rich digital data in BIM models whose datasets can be gathered, organized, and visualized through software such as Autodesk Dynamo BIM and Power BI.Managing and Visualizing Your BIM Data helps you understand and implement computer science fundamentals to better absorb the process of creating Dynamo scripts and visualizing the collected data on powerful dashboards. This book provides a hands-on approach and associated methodologies that will have you productive and up and running in no time. After understanding the theoretical aspects of computer science and related topics, you will focus on Autodesk Dynamo to develop scripts to manage data. Later, the book demonstrates four case studies from AEC experts across the world. In this section, you’ll learn how to get started with Autodesk Dynamo to gather data from a Revit model and create a simple C# plugin for Revit to stream data on Power BI directly. As you progress, you’ll explore how to create dynamic Power BI dashboards using Revit floor plans and make a Power BI dashboard to track model issues.By the end of this book, you’ll have learned how to develop a script to gather a model’s data and visualize datasets in Power BI easily.
OpenGL Shading Language (GLSL) is a programming language used for customizing parts of the OpenGL graphics pipeline that were formerly fixed-function, and are executed directly on the GPU. It provides programmers with unprecedented flexibility for implementing effects and optimizations utilizing the power of modern GPUs. With Version 4, the language has been further refined to provide programmers with greater power and flexibility, with new stages such as tessellation and compute.OpenGL 4 Shading Language Cookbook provides easy-to-follow examples that first walk you through the theory and background behind each technique, and then go on to provide and explain the GLSL and OpenGL code needed to implement it. Beginner level through to advanced techniques are presented including topics such as texturing, screen-space techniques, lighting, shading, tessellation shaders, geometry shaders, compute shaders, and shadows.OpenGL Shading Language 4 Cookbook is a practical guide that takes you from the fundamentals of programming with modern GLSL and OpenGL, through to advanced techniques. The recipes build upon each other and take you quickly from novice to advanced level code.You'll see essential lighting and shading techniques; examples that demonstrate how to make use of textures for a wide variety of effects and as part of other techniques; examples of screen-space techniques including HDR rendering, bloom, and blur; shadowing techniques; tessellation, geometry, and compute shaders; how to use noise effectively; and animation with particle systems.OpenGL Shading Language 4 Cookbook provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer graphics applications.
This hands-on guide is designed to take you from zero to Docker-ready, combining clear explanations with practical examples. You’ll begin by exploring the fundamentals of containers, Docker architecture, and key concepts like images, registries, and the role of containers in microservices and AI. Early chapters lay a strong foundation, demystifying industry jargon and highlighting how containers differ from traditional virtual machines.Once the basics are in place, the book moves into real-world usage. You’ll install Docker, run your first containers, and learn how to manage them with Docker Desktop. You’ll then containerize a simple web app, push images to Docker Hub, and build multi-container microservices applications using Docker Compose. These hands-on labs build both confidence and competency through guided, project-based learning.This newly updated edition adds a dedicated chapter on AI integration using the new Docker Model Runner. You'll deploy local AI models, integrate with Open WebUI, and see how Docker now powers modern AI workflows. This book is ideal for anyone looking to master Docker while also gaining experience in deploying containerized AI solutions.
Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence.You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you’ll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you’ll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core.Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. Having mastered the basics, you’ll then start building websites, web services, and browser apps.By the end of this book, you’ll be able to create rich web experiences and have a solid grasp of object-oriented programming that you can build upon.
TypeScript is an open source and cross-platform statically typed superset of JavaScript that compiles to plain JavaScript and runs in any browser or host. This book is a step-by-step guide that will take you through the use and benefits of TypeScript with the help of practical examples. You will start off by understanding the basics as well as the new features of TypeScript 2.x. Then, you will learn how to work with functions and asynchronous programming APIs. You will continue by learning how to resolve runtime issues and how to implement TypeScript applications using the Object-oriented programming (OOP) and functional programming (FP) paradigms. Later, you will automate your development workflow with the help of tools such as Webpack. Towards the end of this book, you will delve into some real-world scenarios by implementing some full-stack TypeScript applications with Node.js, React and Angular as well as how to optimize and test them. Finally, you will be introduced to the internal APIs of the TypeScript compiler, and you will learn how to create custom code analysis tools.