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This book aims to provide a study guide to learn and master machine learning in Google Cloud: to build a broad and strong knowledge base, train hands-on skills, and get certified as a Google Cloud Machine Learning Engineer.The book is for someone who has the basic Google Cloud Platform (GCP) knowledge and skills, and basic Python programming skills, and wants to learn machine learning in GCP to take their next step toward becoming a Google Cloud Certified Machine Learning professional.The book starts by laying the foundations of Google Cloud Platform and Python programming, followed the by building blocks of machine learning, then focusing on machine learning in Google Cloud, and finally ends the studying for the Google Cloud Machine Learning certification by integrating all the knowledge and skills together.The book is based on the graduate courses the author has been teaching at the University of Texas at Dallas. When going through the chapters, the reader is expected to study the concepts, complete the exercises, understand and practice the labs in the appendices, and study each exam question thoroughly. Then, at the end of the learning journey, you can expect to harvest the knowledge, skills, and a certificate.
Building Forms with Vue.js. Patterns for building and scaling complex forms with great UX
Almost every web application and site out there handles user input in one way or another, from registration forms and log-in handling to registration and landing pages. Building Forms with Vue.js follows a step-by-step approach to help you create an efficient user interface (UI) and seamless user experience (UX) by building quick and easy-to-use forms.You’ll get off to a steady start by setting up the demo project. Next, you’ll get to grips with component composition from creating reusable form components through to implementing the custom input components. To further help you develop a convenient user input experience, the book will show you how to enhance custom inputs with v-mask. As you progress, you’ll get up to speed with using Vuelidate and Vuex to effectively integrate your forms. You’ll learn how to create forms that use global state, reactive instant user input validation and input masking, along with ensuring that they are completely schema-driven and connected to your application’s API. Every chapter builds on the concepts learned in the previous chapter, while also allowing you to skip ahead to the topics you’re most interested in.By the end of this book, you will have gained the skills you need to transform even the simplest form into a crafted user and developer experience with Vue.
Understanding TCP/IP. A clear and comprehensive guide to TCP/IP protocols
Libor Dost?É?íÂ!°lek, Alena Kabelov?É?íÂ!°, CP Books a.s.
This book covers in detail the Open System Interconnection (OSI) reference model and the TCP/IP protocols that operate that different layers. Its coverage includes various application protocols. The authors explain in an easy-to-read style networking concepts and protocols, with examples that make the book a practical guide in addition to its coverage of theory.
Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry
Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.
Kubernetes and DevOps are the two pillars that can keep your business at the top by ensuring high performance of your IT infrastructure. Introduction to DevOps with Kubernetes will help you develop the skills you need to improve your DevOps with the power of Kubernetes. The book begins with an overview of Kubernetes primitives and DevOps concepts. You'll understand how Kubernetes can assist you with overcoming a wide range of real-world operation challenges. You will get to grips with creating and upgrading a cluster, and then learn how to deploy, update, and scale an application on Kubernetes. As you advance through the chapters, you’ll be able to monitor an application by setting up a pod failure alert on Prometheus. The book will also guide you in configuring Alertmanager to send alerts to the Slack channel and trace down a problem on the application using kubectl commands. By the end of this book, you’ll be able to manage the lifecycle of simple to complex applications on Kubernetes with confidence.
Peter Farrell, Alvaro Fuentes, Ajinkya Sudhir Kolhe, Quan Nguyen, ...
Are you looking to start developing artificial intelligence applications? Do you need a refresher on key mathematical concepts? Full of engaging practical exercises, The Statistics and Calculus with Python Workshop will show you how to apply your understanding of advanced mathematics in the context of Python.The book begins by giving you a high-level overview of the libraries you'll use while performing statistics with Python. As you progress, you'll perform various mathematical tasks using the Python programming language, such as solving algebraic functions with Python starting with basic functions, and then working through transformations and solving equations. Later chapters in the book will cover statistics and calculus concepts and how to use them to solve problems and gain useful insights. Finally, you'll study differential equations with an emphasis on numerical methods and learn about algorithms that directly calculate values of functions.By the end of this book, you’ll have learned how to apply essential statistics and calculus concepts to develop robust Python applications that solve business challenges.
Software Architecture with Kotlin explores the various styles of software architecture with a focus on using the Kotlin programming language. The author draws on their 20+ years of industry experience in developing large-scale enterprise distributed systems to help you grasp the principles, practices, and patterns that shape the architectural landscape of modern software systems.The book establishes a strong foundation in software architecture, explaining key concepts such as architectural qualities and principles, before teaching you how architectural decisions impact the quality of a system, such as scalability, reliability, and extendability. The chapters address modern architecture topics such as microservices, serverless, and event-driven architectures, providing insights into the challenges and trade-offs involved in adopting these architectural styles. You’ll also discover practical tools that’ll help you make informed decisions and mitigate risks. All architectural patterns in this book are demonstrated using Kotlin.By the end of this book, you’ll have gained practical expertise by using real-world examples, along with a solid understanding of Kotlin, to become a more proficient and impactful software architect.