Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5489
Ebook

Unity Game Optimization. Enhance and extend the performance of all aspects of your Unity games - Third Edition

Dr. Davide Aversa, Chris Dickinson

Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.

5490
Ebook

VMware Cloud on AWS Blueprint. Design, automate, and migrate VMware workloads on AWS global infrastructure

Oleg Ulyanov, Michael Schwartzman, Harsha Sanku

If you’re looking to effortlessly transition from on-premises VMware vSphere environments or capital expenditure (CAPEX) to an agile operational expenditure (OPEX) model, trust the VMware Cloud (VMC) on AWS platform for swift re-platforming of legacy applications into cloud-native framework. This comprehensive guide addresses hybrid cloud challenges, offering detailed solutions within the VMware Cloud on AWS ecosystem.Covering the foundational architecture, software-defined data center (SDDC) components of VMware Cloud on AWS, network and security configurations, and AWS service integrations, this book lays the foundation for you to advance to vCenter management, vSAN storage policies, NSX architecture, compute policies, SDDC console management, and the EDRS mechanism for cluster scaling. You’ll also explore integrated services such as VMware HCX for migration, VMware Aria suite, Tanzu Managed Kubernetes, and disaster recovery.Further, the book takes you through VMware Cloud APIs and guides you in managing workloads with VMware Cloud on AWS Outposts. With the help of practical insights, configuration tips, and best practices, you’ll unlock the full potential of VMC on AWS.By the end of this book, you’ll be equipped to successfully architect and manage VMware Cloud on AWS SDDCs, handling day-to-day operations expertly.

5491
Ebook

3D Character Rigging in Blender. Bring your characters to life through rigging and make them animation-ready

Jaime Kelly

In the intricate world of 3D character rigging with Blender, aspiring artists often find themselves grappling with the daunting challenge of achieving results akin to seasoned professionals. This book is your guide to overcoming that very challenge, providing you with the necessary knowledge and skills to excel in this complex art form.As you embark on this creative journey, this book will guide you through a carefully crafted flow. Beginning with the basics, the first part of the book will teach you how to add structure to an empty canvas and master the art of weight painting in Blender. You'll delve into the intricacies of rigging humanoid characters, gain a deep understanding of the essential buttons and techniques, and discover invaluable success-boosting tips.Starting with simple mesh deformation using a single bone, you'll progress steadily toward the mastery of fully rigging a human character, all while comprehending the reasons behind each step in the process. Furthermore, the book leaves you with a selection of advanced techniques, fully explained, paving the way for a natural progression in your artistic journey and allowing you to continuously refine and enhance your skills.By the end of the book, you'll excel at crafting character rigs, seamlessly meeting professional pipeline demands in diverse teams and studios.

5492
Ebook

Machine Learning Engineering on AWS. Build, scale, and secure machine learning systems and MLOps pipelines in production

Joshua Arvin Lat

There is a growing need for professionals with experience in working on machine learning (ML) engineering requirements as well as those with knowledge of automating complex MLOps pipelines in the cloud. This book explores a variety of AWS services, such as Amazon Elastic Kubernetes Service, AWS Glue, AWS Lambda, Amazon Redshift, and AWS Lake Formation, which ML practitioners can leverage to meet various data engineering and ML engineering requirements in production.This machine learning book covers the essential concepts as well as step-by-step instructions that are designed to help you get a solid understanding of how to manage and secure ML workloads in the cloud. As you progress through the chapters, you’ll discover how to use several container and serverless solutions when training and deploying TensorFlow and PyTorch deep learning models on AWS. You’ll also delve into proven cost optimization techniques as well as data privacy and model privacy preservation strategies in detail as you explore best practices when using each AWS.By the end of this AWS book, you'll be able to build, scale, and secure your own ML systems and pipelines, which will give you the experience and confidence needed to architect custom solutions using a variety of AWS services for ML engineering requirements.

5493
Ebook
5494
Ebook

Autodesk Civil 3D 2025 Unleashed. Elevate your civil engineering designs and advance your career with Autodesk Civil 3D

Stephen Walz, Tony Sabat

Autodesk Civil 3D 2025 Unleashed is a comprehensive guide that equips civil engineers and designers with advanced skills to unlock new levels of efficiency in their projects and careers. Divided into four parts, this book addresses different aspects of Civil 3D capabilities and extensions. Starting with elevating Civil 3D designs using Building Information Modeling (BIM) principles, you’ll develop a strong foundation in BIM and its integration into civil engineering projects. By focusing on design customization with Civil 3D extensions, this book will empower you to harness reality capture technologies, optimize grading designs, and explore content catalog customization. You'll delve into information management and automation with Civil 3D, covering property sets, Project Explorer, and workflow automation using tools like Dynamo for Civil 3D (D4C3D) and scripting. The book will also demonstrate how to prepare BIM designs within Civil 3D for a multitude of downstream uses. Finally, you’ll discover how to extend infrastructure designs beyond Civil 3D and integrate them into the BIM process with Navisworks and InfraWorks for better project collaboration and visualization. By the end of this book, you’ll be able to prepare and use BIM designs within Civil 3D and several other products for easier project creation and management.

5495
Ebook
5496
Ebook

Flash with Drupal. Build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6

Travis Tidwell, Dries Buytaert

Due to its power and expandability, Drupal has become one of the most popular open source content management systems. At the same time, Flash has been adopted for its ability to create beautiful and dynamic web applications. By combining these technologies, you can create Flash applications that are both visually stunning and rich in content.This book is an in depth discussion and tutorial on how to integrate Flash applications with Drupal CMS. It will describe the best techniques and practices for integrating Flash technology with the power and flexibility of Drupal by building real-life Flash applications.Within this book, you will learn how to build Flash applications that show text from within Drupal and also present images, music, and video within a single Flash application. You will also be able to take advantage of the expandable fields and content filtering provided from the CCK and Views modules to add flexibility and power to your Flash applications. Finally, you will learn how to add your own custom functionality to Drupal and then utilize that from within your Flash applications leaving you with a world of possibilities.This book starts out with a simple introduction to Flash and Drupal technology where you will create a simple Flash application and then embed that within Drupal. From there, each subsequent chapter builds on the previous chapters tackling a new and challenging task.For each new task, you will take a step-by-step approach to building a real-life application that utilizes the feature introduced within that chapter. You will also explore alternative design approaches that will eliminate the current design challenges that developers face when building Flash-driven Drupal sites; and all this while staying true to the Object Oriented Principles that govern the foundation of the ActionScript 3 language. By the end of this book, you will be able to apply all the lessons learned from this book to any other use case you may encounter.