Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5481
E-book

Learn LLVM 12. A beginner's guide to learning LLVM compiler tools and core libraries with C++

Kai Nacke

LLVM was built to bridge the gap between compiler textbooks and actual compiler development. It provides a modular codebase and advanced tools which help developers to build compilers easily. This book provides a practical introduction to LLVM, gradually helping you navigate through complex scenarios with ease when it comes to building and working with compilers.You’ll start by configuring, building, and installing LLVM libraries, tools, and external projects. Next, the book will introduce you to LLVM design and how it works in practice during each LLVM compiler stage: frontend, optimizer, and backend. Using a subset of a real programming language as an example, you will then learn how to develop a frontend and generate LLVM IR, hand it over to the optimization pipeline, and generate machine code from it. Later chapters will show you how to extend LLVM with a new pass and how instruction selection in LLVM works. You’ll also focus on Just-in-Time compilation issues and the current state of JIT-compilation support that LLVM provides, before finally going on to understand how to develop a new backend for LLVM.By the end of this LLVM book, you will have gained real-world experience in working with the LLVM compiler development framework with the help of hands-on examples and source code snippets.

5482
E-book

FreeSWITCH 1.2. Whether you're an IT pro or an enthusiast, setting up your own fully-featured telephony system is an exciting challenge, made all the more realistic for beginners by this brilliant book on FreeSWITCH. A 100% practical tutorial. - Second Edition

Raymond Chandler, Darren Schreiber, Anthony Minessale II

FreeSWITCH is an open source telephony platform designed to facilitate the creation of voice and chat-driven products, scaling from a soft-phone to a PBX and even up to an enterprise-class soft-switch. It is always exciting to design and build your own telephony system to suit your needs, but the task is time-consuming and involves a lot of technical skill.FreeSWITCH 1.2 comes to your rescue to help you set up a telephony system quickly and securely using FreeSWITCH. It is rich with practical examples and will give you all of the information and skills needed to implement your own PBX system.You will start with a detailed description of the FreeSWITCH system architecture. Thereafter you will receive step-by-step instructions on how to set up basic and advanced features for your telephony platform.The book begins by introducing the architecture and workings of FreeSWITCH before detailing how to plan a telephone system and then moves on to the installation, configuration, and management of a feature-packed PBX. You will learn about maintaining a user directory, XML dial plan, and advanced dial plan concepts, call routing, and the extremely powerful Event Socket. You will finally learn about the online community and history of FreeSWITCH.FreeSWITCH 1.2 is an indispensable tool for novice and expert alike.

5483
E-book

Time Series Indexing. Implement iSAX in Python to index time series with confidence

Mihalis Tsoukalos

Time series are everywhere, ranging from financial data and system metrics to weather stations and medical records. Being able to access, search, and compare time series data quickly is essential, and this comprehensive guide enables you to do just that by helping you explore SAX representation and the most effective time series index, iSAX.The book begins by teaching you about the implementation of SAX representation in Python as well as the iSAX index, along with the required theory sourced from academic research papers. The chapters are filled with figures and plots to help you follow the presented topics and understand key concepts easily. But what makes this book really great is that it contains the right amount of knowledge about time series indexing using the right amount of theory and practice so that you can work with time series and develop time series indexes successfully. Additionally, the presented code can be easily ported to any other modern programming language, such as Swift, Java, C, C++, Ruby, Kotlin, Go, Rust, and JavaScript.By the end of this book, you'll have learned how to harness the power of iSAX and SAX representation to efficiently index and analyze time series data and will be equipped to develop your own time series indexes and effectively work with time series data.

5484
E-book

QlikView 11 for Developers. This book is smartly built around a practical case study – HighCloud Airlines – to help you gain an in-depth understanding of how to build applications for Business Intelligence using QlikView. A superb hands-on guide

Miguel Garc?É?íÂ!!=a, Barry Harmsen, Miguel Angel Garcia

Business Intelligence technologies are a must-have in every business to make informed decisions and keep up-to speed with the ever-evolving markets. QlikView's disruptive technology makes it a key player and leader in the industry; with its flexibility and powerful analytics environment, building QlikView apps can be mastered by both, business users as well as developers.This book will help you learn QlikView Development from a basic to a practitioner level using a step-by-step approach in a practical environment, and apply proven best practices on each topic.Throughout the book, we will build a QlikView app based on real data about Airline Operations that will help HighCloud Airlines make informed business decisions and analysis-guided strategies. HighCloud Airlines executives are evaluating if entering the US market is a good strategy and, if so, which line of business should they focus their investments on; they need QlikView to make the best decision.The application will be evolving chapter by chapter, along with your skills, going from a simple proof of concept to creating a Data Model, adding a custom style, building a Dashboard and handling and manipulating the source data via script. We will meet the HighCloud Airlines requirement by using many different data visualization objects and time-saving techniques.The whole application uses real data taken from the Bureau of Transportations statistics of the US and encompasses the operations of Airlines both domestic and international. With three years worth of data, you will help HighCloud Airlines discover where people travel the most, which are the Carriers with the most market share, what is the average load factor per airline, which aircraft is the most used to perform flights, which are the busiest airports, and a whole universe of new insights.

5485
E-book

ARM!AE Cortex!AE M4 Cookbook. Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen

Mark Fisher, Dr. Mark Fisher

Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts.C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates.

5486
E-book

Using OpenRefine. With this book on OpenRefine, managing and cleaning your large datasets suddenly got a lot easier! With a cookbook approach and free datasheets included, you'll quickly and painlessly improve your data managing capabilities

Ruben Verborgh, Max De Wilde

Data today is like gold - but how can you manage your most valuable assets? Managing large datasets used to be a task for specialists, but the game has changed - data analysis is an open playing field. Messy data is now in your hands! With OpenRefine the task is a little easier, as it provides you with the necessary tools for cleaning and presenting even the most complex data. Once it's clean, that's when you can start finding value.Using OpenRefine takes you on a practical and actionable through this popular data transformation tool. Packed with cookbook style recipes that will help you properly get to grips with data, this book is an accessible tutorial for anyone that wants to maximize the value of their data.This book will teach you all the necessary skills to handle any large dataset and to turn it into high-quality data for the Web. After you learn how to analyze data and spot issues, we'll see how we can solve them to obtain a clean dataset. Messy and inconsistent data is recovered through advanced techniques such as automated clustering. We'll then show extract links from keyword and full-text fields using reconciliation and named-entity extraction.Using OpenRefine is more than a manual: it's a guide stuffed with tips and tricks to get the best out of your data.

5487
E-book

.NET MAUI for C# Developers. Build cross-platform mobile and desktop applications

Jesse Liberty, Rodrigo Juarez, Maddy Montaquila (Leger)

While UI plays a pivotal role in retaining users in a highly competitive landscape, maintaining the same UI can be tricky if you use different languages for different platforms, leading to mismatches and un-synced pages. In this book, you'll see how .NET MAUI allows you to create a real-world application that will run natively on different platforms. By building on your C# experience, you’ll further learn to create beautiful and engaging UI using XAML, architect a solid app, and discover best practices for this Microsoft platform.The book starts with the fundamentals and quickly moves on to intermediate and advanced topics on laying out your pages, navigating between them, and adding controls to gather and display data. You’ll explore the key architectural pattern of Model-View-ViewModel: and ways to leverage it. You’ll also use xUnit and NSubstitute to create robust and reliable code.By the end of this book, you’ll be well-equipped to leverage .NET MAUI and create an API for your app to interact with a web frontend to the backend data using C#.

5488
E-book

Building a 3D Game with LibGDX. Click here to enter text

Sebastián Di Giuseppe, Andreas Krühlmann, Elmar van Rijnswou

LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platformsYou will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want!