Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5521
Ebook

Leap Motion Development Essentials. Leverage the power of Leap Motion to develop and deploy a fully interactive application

Mischa Spiegelmock

Leap Motion is a company developing advanced motion sensing technology for human–computer interaction. Originally inspired by the level of difficulty of using a mouse and keyboard for 3D modeling, Leap Motion believe that moulding virtual clay should be as easy as moulding clay in your hands. Leap Motion now focus on bringing this motion sensing technology closer to the real world.Leap Motion Development Essentials explains the concepts and practical applications of gesture input for developers who want to take full advantage of Leap Motion technology. This guide explores the capabilities available to developers and gives you a clear overview of topics related to gesture input along with usable code samples.Leap Motion Development Essentials shows you everything you need to know about the Leap Motion SDK, from creating a working program with gesture input to more sophisticated applications covering a range of relevant topics. Sample code is provided and explained along with details of the most important and central API concepts.This book teaches you the essential information you need to design a gesture-enabled interface for your application, from specific gesture detection to best practices for this new input. You will be given guidance on practical considerations along with copious runnable demonstrations of API usage which are explained in step-by-step, reusable recipes.

5522
Ebook

Advanced Python Programming. Accelerate your Python programs using proven techniques and design patterns - Second Edition

Python's powerful capabilities for implementing robust and efficient programs make it one of the most sought-after programming languages.In this book, you'll explore the tools that allow you to improve performance and take your Python programs to the next level.This book starts by examining the built-in as well as external libraries that streamline tasks in the development cycle, such as benchmarking, profiling, and optimizing. You'll then get to grips with using specialized tools such as dedicated libraries and compilers to increase your performance at number-crunching tasks, including training machine learning models.The book covers concurrency, a major solution to making programs more efficient and scalable, and various concurrent programming techniques such as multithreading, multiprocessing, and asynchronous programming.You'll also understand the common problems that cause undesirable behavior in concurrent programs.Finally, you'll work with a wide range of design patterns, including creational, structural, and behavioral patterns that enable you to tackle complex design and architecture challenges, making your programs more robust and maintainable.By the end of the book, you'll be exposed to a wide range of advanced functionalities in Python and be equipped with the practical knowledge needed to apply them to your use cases.

5523
Ebook

Haxe Game Development Essentials. Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine

Jeremy McCurdy, Steven Richey

Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you.It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish.You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way.

5524
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5525
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5526
Ebook

Mongoose for Application Development. Mongoose streamlines application development on the Node.js stack and this book is the ideal guide to both the concepts and practical application. From connecting to a database to re-usable plugins, it's all here

Simon Holmes

Mongoose is all about putting the data model where it should be: in your application. You can control everything from within your application in JavaScript, eliminating the need to work with the database or a separate management system.Mongoose for Application Development is a practical, hands-on guide that takes you from installing the technology stack through the steps of developing a web application. It covers the key features of Mongoose and how to use them to rapidly develop a Node.js and MongoDB application.This book introduces the full technology stack of Node.js, MongoDB, Express, and Mongoose. It will take you through the process of building an application on this stack with a focus on how Mongoose makes the process quicker and easier.You will see how Mongoose removes a layer of complexity when dealing with MongoDB whilst giving you more control over your data from your application. You will learn how to define schemas and models for your data in JavaScript. Using these schemas and models, you will learn how to build the cornerstone of any web application that will include CRUD operations (creating, reading, updating, and deleting data). If you want to learn how to build applications quickly and efficiently using Node.js, then Mongoose and this book are ideal for you.Using practical examples throughout, Mongoose for Application Development not only teaches you about the concepts of Mongoose, but walks through how to use them to build a real-life application.

5527
Ebook

Unity 2021 Shaders and Effects Cookbook. Over 50 recipes to help you transform your game into a visually stunning masterpiece - Fourth Edition

John P. Doran

Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders.The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features and tools covering Unity's new way of creating particle effects with the VFX Graph. You'll learn how to use VFX Graph for advanced shader development. The book also features updated recipes for using Shader Graph to create 2D and 3D elements. You'll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You'll also understand how to use the visual-based Shader Graph for creating shaders without any code.By the end of this Unity book, you'll have developed a set of shaders that you can use in your Unity 3D games and be able to accomplish new effects and address the performance needs of your Unity game development projects. So, let's get started!

5528
Ebook

Microsoft BizTalk ESB Toolkit 2.1. Discover innovative ways to solve your mission-critical integration problems with the ESB Toolkit

Andres Del R-o Benito, Howard Edidin

An Enterprise Service Bus (ESB) is an architectural pattern and a key enabler in implementing the infrastructure for a service-oriented architecture (SOA). The BizTalk ESB Toolkit is a collection of tools and libraries that extend the BizTalk Server capabilities of supporting a loosely coupled and dynamic messaging architecture. It functions as middleware that provides tools for rapid mediation between services and their consumers. Enabling maximum flexibility at runtime, the BizTalk ESB Toolkit simplifies loosely coupled composition of service endpoints and management of service interactions. The thing about the technology that gets most readers excited is how easy it is to quickly implement flexible and well-architected ESB solutions.Microsoft BizTalk Server 2010 ESB Toolkit 2.1 provides you with an easy-to-follow view of the tools and services that make up the toolkit. The content is packed with practical examples on how to utilize the technology, which will be appealing to the readers. This book provides you with all the information you need in one publication. The content is based on practical examples on how to use the technology to make it easier for readers to follow.This book starts off with a quick, high level introduction to ESB architectural principles, how these principles map into the ESB toolkit features, and an introduction to the different components that provide those features. The book then reveals the ins and outs of Itineraries. Next, you'll get engaged in the different ways errors can be handled and monitored by means of the ESB Toolkit features. There will be a hands-on sample on building a custom Repair and Resubmit solution to reprocess failed messages. Get to know the different web services that expose the ESB Toolkit features to external applications and how to use them with quick samples. The book ends with a preview to the new version of the toolkit.