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Kursy video
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Zarządzanie
Podcasty
Building your own applications is exciting but challenging, especially when tackling complex problems tied to advanced data structures and algorithms. This endeavor demands profound knowledge of the programming language as well as data structures and algorithms. C# Data Structures and Algorithms, armed with critical knowledge from an entrepreneur, author, industry expert, and seasoned developer with significant international experience, offers just that to C# developers.Starting with an introduction to algorithms, this book gradually immerses you in the world of arrays, lists, stacks, queues, dictionaries, and sets. Real-world examples, enriched with code snippets and illustrations, provide a practical understanding of these concepts. You’ll also learn how to sort arrays using various algorithms, setting a solid foundation for your programming expertise. As you progress, you’ll venture into more complex data structures – trees and graphs – and discover algorithms for tasks such as determining the shortest path in a graph before advancing to see various algorithms in action, such as solving Sudoku.By the end of this book, you’ll be able to use the C# language to build algorithmic components that are not only easy to understand and debug but also seamlessly applicable in various apps, spanning web and mobile platforms.
In C# 9 and .NET 5 – Modern Cross-Platform Development, Fifth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications.This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with a new chapter on the Microsoft Blazor framework.The book’s first part teaches the fundamentals of C#, including object-oriented programming and new C# 9 features such as top-level programs, target-typed new object instantiation, and immutable types using the record keyword. Part 2 covers the .NET APIs, for performing tasks like managing and querying data, monitoring and improving performance, and working with the file system, async streams, serialization, and encryption. Part 3 provides examples of cross-platform apps you can build and deploy, such as websites and services using ASP.NET Core or mobile apps using Xamarin.Forms. The best type of application for learning the C# language constructs and many of the .NET libraries is one that does not distract with unnecessary application code. For that reason, the C# and .NET topics covered in Chapters 1 to 13 feature console applications. In Chapters 14 to 20, having mastered the basics of the language and libraries, you will build practical applications using ASP.NET Core, Model-View-Controller (MVC), and Blazor.By the end of the book, you will have acquired the understanding and skills you need to use C# 9 and .NET 5 to create websites, services, and mobile apps.
Hands-On Linux for Architects. Design and implement Linux-based IT solutions
Denis Salamanca, Esteban Flores
It is very important to understand the ?exibility of an infrastructure when designing an efficient environment. In this book, you will cover everything from Linux components and functionalities through to hardware and software support, which will help you to implement and tune effective Linux-based solutions.This book gets started with an overview of Linux design methodology. Next, you will focus on the core concepts of designing a solution. As you progress, you will gain insights into the kinds of decisions you need to make when deploying a high-performance solution using Gluster File System (GlusterFS). In the next set of chapters, the book will guide you through the technique of using Kubernetes as an orchestrator for deploying and managing containerized applications. In addition to this, you will learn how to apply and configure Kubernetes for your NGINX application. You’ll then learn how to implement an ELK stack, which is composed of Elasticsearch, Logstash, and Kibana. In the concluding chapters, you will focus on installing and configuring a Saltstack solution to manage different Linux distributions, and explore a variety of design best practices. By the end of this book, you will be well-versed with designing a high-performing computing environment for complex applications to run on.By the end of the book, you will have delved inside the most detailed technical conditions of designing a solution, and you will have also dissected every aspect in detail in order to implement and tune open source Linux-based solutions
Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects. Learning Articulate Storyline introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline. Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.
Salesforce Sales Cloud is a system rich in functionality, addressing many sales business challenges such as sales productivity, forecast visibility, and sales enablement. However, unlocking the full value of the system and getting maximum returns pose a challenge, especially if you’re new to the technology.This implementation handbook goes beyond mere configuration to ensure a successful implementation journey. From laying the groundwork for your project to engaging stakeholders with sales-specific business insights, this book equips you with the knowledge you need to plan and execute.As you progress, you’ll learn how to design a robust data model to support the sales and lead generation process, followed by crafting an intuitive user experience to drive productivity. You’ll then explore crucial post-building aspects such as testing, training, and releasing functionality. Finally, you’ll discover how the solutions’ capability can be expanded by adding and integrating other tools to address typical sales use cases.By the end of this book, you’ll have grasped how to leverage Sales Cloud to solve sales challenges and have gained the confidence to design and implement solutions successfully with the help of real-world use cases.
Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.
Jonas Xiangru Yuan, Jonas X. Yuan
Liferay portal is one of the most mature portal frameworks in the market, offering many key business benefits that involve personalization, customization, content management systems, web content management, collaboration, social networking and workflow. If you are a Java developer who wants to build custom web sites and WAP sites using Liferay portal, this book is all you need.Liferay Portal Systems Development shows Java developers how to use Liferay kernel 6.1 and above as a framework to develop custom web and WAP systems which will help you to maximize your productivity gains. Get ready for a rich, friendly, intuitive, and collaborative end-user experience!The clear, practical examples in the sample application that runs throughout this book will enable professional Java developers to build custom web sites, portals, and mobile applications using Liferay portal as a framework. You will learn how to make all of your organization's data and web content easily accessible by customizing Liferay into a single point of access. The book will also show you how to improve your inter-company communication by enhancing your web and WAP sites to easily share content with colleagues.