Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Industrializing Financial Services with DevOps. Proven 360° DevOps operating model practices for enabling a multi-speed bank

Spyridon Maniotis

In recent years, large financial services institutions have been embracing the concept of DevOps in the core of their digital transformation strategies. This book is inspired by real enterprise DevOps adoptions in the financial services industry and provides a comprehensive proven practice guide on how large corporate organizations can evolve their DevOps operating model.The book starts by outlining the fundamentals comprising a complete DevOps operating model. It continues with a zoom in on those fundamentals, combining adoption frameworks with real-life examples. You’ll cover the three main themes underpinning the book’s approach that include the concepts of 360°, at relevance, and speeds. You’ll explore how a bank’s corporate and technology strategy links to its enterprise DevOps evolution. The book also provides a rich array of proven practices on how to design and create a harmonious 360° DevOps operating model which should be enabled and adopted at relevance in a multi-speed context. It comes packed with real case studies and examples from the financial services industry that you can adopt in your organization and context.By the end of this book, you will have plenty of inspiration that you can take back to your organization and be able to apply the learning from pitfalls and success stories covered in the book.

5971
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5972
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SELinux System Administration. Implement mandatory access control to secure applications, users, and information flows on Linux - Third Edition

Sven Vermeulen

Linux is a dominant player in many organizations and in the cloud. Securing the Linux environment is extremely important for any organization, and Security-Enhanced Linux (SELinux) acts as an additional layer to Linux system security. SELinux System Administration covers basic SELinux concepts and shows you how to enhance Linux system protection measures. You will get to grips with SELinux and understand how it is integrated. As you progress, you’ll get hands-on experience of tuning and configuring SELinux and integrating it into day-to-day administration tasks such as user management, network management, and application maintenance. Platforms such as Kubernetes, system services like systemd, and virtualization solutions like libvirt and Xen, all of which offer SELinux-specific controls, will be explained effectively so that you understand how to apply and configure SELinux within these applications. If applications do not exert the expected behavior, you’ll learn how to fine-tune policies to securely host these applications. In case no policies exist, the book will guide you through developing custom policies on your own.By the end of this Linux book, you’ll be able to harden any Linux system using SELinux to suit your needs and fine-tune existing policies and develop custom ones to protect any app and service running on your Linux systems.

5973
Ebook

Mind-Melding Unity and Blender for 3D Game Development. Unleash the power of Unity and Blender to create amazing games

Spencer Grey

Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets.This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting.By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects.

5974
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Monkey Game Development: Beginner's Guide. Create monetized 2d games deployable to almost any platform with this book and

Michael Hartlef

Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months.Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them to the modern app markets. Throughout the book you will learn important game development techniques like collision detection, handling player input with mouse, keyboard or touch events and creating challenging computer AI. The author explains how to emit particle effects, play sound and music files, use sprite sheets, load or save high-score tables and handle different device resolutions. Finally you will learn how to monetize your games so you can generate revenue.

5975
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Python Natural Language Processing Cookbook. Over 50 recipes to understand, analyze, and generate text for implementing language processing tasks

Zhenya Antić

Python is the most widely used language for natural language processing (NLP) thanks to its extensive tools and libraries for analyzing text and extracting computer-usable data. This book will take you through a range of techniques for text processing, from basics such as parsing the parts of speech to complex topics such as topic modeling, text classification, and visualization.Starting with an overview of NLP, the book presents recipes for dividing text into sentences, stemming and lemmatization, removing stopwords, and parts of speech tagging to help you to prepare your data. You’ll then learn ways of extracting and representing grammatical information, such as dependency parsing and anaphora resolution, discover different ways of representing the semantics using bag-of-words, TF-IDF, word embeddings, and BERT, and develop skills for text classification using keywords, SVMs, LSTMs, and other techniques. As you advance, you’ll also see how to extract information from text, implement unsupervised and supervised techniques for topic modeling, and perform topic modeling of short texts, such as tweets. Additionally, the book shows you how to develop chatbots using NLTK and Rasa and visualize text data.By the end of this NLP book, you’ll have developed the skills to use a powerful set of tools for text processing.

5976
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Robotics at Home with Raspberry Pi Pico. Build autonomous robots with the versatile low-cost Raspberry Pi Pico controller and Python

Danny Staple

The field of robotics is expanding, and this is the perfect time to learn how to create robots at home for different purposes. This book will help you take your first steps in planning, building, and programming a robot with Raspberry Pi Pico, an impressive controller bursting with I/O capabilities. After a quick tour of Pico, you’ll begin designing a robot chassis in 3D CAD. With easy-to-follow instructions, shopping lists, and plans, you’ll start building the robot. Further, you’ll add simple sensors and outputs to extend the robot, reinforce your design skills, and build your knowledge in programming with CircuitPython. You’ll also learn about interactions with electronics, standard robotics algorithms, and the discipline and process for building robots. Moving forward, you’ll learn how to add more complicated sensors and robotic behaviors, with increasing complexity levels, giving you hands-on experience. You’ll learn about Raspberry Pi Pico’s excellent features, such as PIO, adding capabilities such as avoiding walls, detecting movement, and compass headings. You’ll combine these with Bluetooth BLE for seeing sensor data and remotely controlling your robot with a smartphone. Finally, you’ll program the robot to find its location in an arena.By the end of this book, you’ll have built a robot at home, and be well equipped to build more with different levels of complexity.