Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
6057
Ebook

HashiCorp Infrastructure Automation Certification Guide. Pass the Terraform Associate exam and manage IaC to scale across AWS, Azure, and Google Cloud

Ravi Mishra

Terraform is a highly sought-after technology for orchestrating infrastructure provisioning. This book is a complete reference guide to enhancing your infrastructure automation skills, offering up-to-date coverage of the HashiCorp infrastructure automation certification exam. This book is written in a clear and practical way with self-assessment questions and mock exams that will help you from a HashiCorp infrastructure automation certification exam perspective. This book covers end-to-end activities with Terraform, such as installation, writing its configuration file, Terraform modules, backend configurations, data sources, and infrastructure provisioning. You'll also get to grips with complex enterprise infrastructures and discover how to create thousands of resources with a single click. As you advance, you'll get a clear understanding of maintaining infrastructure as code (IaC) in Repo/GitHub, along with learning how to create, modify, and remove infrastructure resources as and when needed. Finally, you'll learn about Terraform Cloud and Enterprise and their enhanced features.By the end of this book, you'll have a handy, up-to-date desktop reference guide along with everything you need to pass the HashiCorp Certified: Terraform Associate exam with confidence.

6058
Ebook

Blender 3D 2.49 Incredible Machines

Allan Brito, Ton Roosendaal

Blender 3D provides all the features you need to create super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.This book will show you how to use Blender 3D for mechanical modeling and product visualization. Through the pages of the book, you will find a step-by-step guide to create three different projects: a fantasy weapon, a spacecraft, and a giant robot. Even though these machines are not realistic, you will be able to build your own sensible and incredible machines with the techniques that you will learn in this book along with the exercises and examples.All the three sections of this book, which cover three projects, are planned to have an increasing learning curve. The first project is about a hand weapon, and with that we can image a small-sized object with tiny details. This first part of the book will show you how to deal with these details and model them in Blender 3D.In the second project, we will create a spacecraft, adding a bit of scale to the project, and new materials and textures as well. With this project, we will be working with metal, glass, and other elements that make the spacecraft. Along with the object, a new space environment will be created in the book too.At the end we have a big and complex object, which is the transforming robot. This last part of the book will cover the modeling of two objects and show how you can make one transform into the other. The scale and number of objects in this project are quite big, but the same principles as in the other projects are applied here with a step-by-step guide on how to go through the workflow of the project.

6059
Ebook
6060
Ebook

Joomla! 1.5 Content Administration. Keep your web site up-to-date and maintain content and users with ease

Tracey Porst, Chris Davenport, Tracey Porst

Often a company hires consultants or web developers to build a Joomla! web site, and then takes over running the site in house. If you are a content administrator concerned with creating and maintaining the 'product' of a content management site, and not modifying its code, this book is all you need.This practical, hands-on guide will give you all the knowledge needed to maintain and edit your web site as a content-rich place that visitors return to again and again. There are many books available to help you administer a Joomla! site, but this is the only one specifically for Content Administrators. It is a quick-start guide that best serves content administrators and editors and doesn't cover designing or creating a site. However, anybody who has built their own site but needs help with article management, multimedia management, search engine optimization, and more will also benefit from it.To explain all the features, we will work on developing and maintaining the content and structure of a fledgling web site for a fictitious company The Party People. Beginning with the basics, which includes an exploration of how to access and navigate around the administration interface, you will move into managing and creating content, including adding images, video, and audio material. There is advice on how to make the most of your multimedia material and how to choose the right file type for your needs.As your skills develop, you will work through techniques for making the site search-engine friendly and securing it against potential malicious attacks. All of these techniques and processes are explained step by step, and by the end of the book you will be able to take advantage your new-found knowledge and skills and maintain your Joomla! site with ease. Keeping your content fresh and engaging becomes easy, once you know how and that's what this book aims to do. It will help you become a more effective and efficient manager of Joomla!-based web sites.

6061
Ebook

Django 3 By Example. Build powerful and reliable Python web applications from scratch - Third Edition

Antonio Melé

If you want to learn the entire process of developing professional web applications with Python and Django, then this book is for you. In the process of building four professional Django projects, you will learn about Django 3 features, how to solve common web development problems, how to implement best practices, and how to successfully deploy your applications. In this book, you will build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Step-by-step guidance will teach you how to integrate popular technologies, enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. By the end of this book, you will have mastered Django 3 by building advanced web applications.

6062
Ebook

Ouya Unity Game Development. Understanding Unity means you can quickly get the know-how to develop games for the Android-based Ouya console. This is the guide that will take you all the way from setting up the software to monetizing your games

Gary Riches

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.

6063
Ebook

Windows Application Development Cookbook. Click here to enter text

Marcin Jamro

Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you’re making the right choices and creating the best apps you can.The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats.Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content.You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store.By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops.

6064
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