Gry

Nasze książki online z kategorii Gry poruszają zróżnicowaną tematykę. Znajdziesz tutaj przewodniki dotyczące konkretnych, popularnych gier. Inne publikacje wprowadzają w takie zagadnienia, jak e-sport oraz grywalizacja. Zajrzyj także do poradników, które uczą, jak za pomocą C#, C++ oraz innych języków programować gry.

GameSalad Essentials. Create awesome cross-platform games in no time, and with no coding

Miguel DeQuadros

Getting Started with Qt 5. Introduction to programming Qt 5 for cross-platform application development

Benjamin Baka

Getting Started with Unity 2018. A Beginner's Guide to 2D and 3D game development with Unity - Third Edition

Dr. Edward Lavieri

Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games

Dr. Edward Lavieri

Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x

Francesco Sapio

Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0

Chris Bradfield

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D. Create massive terrains and export them to the most popular game engines

Richard A. Hawley

Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych

Christopher Cunningham, Gabe Zichermann

Hands-On Android UI Development. Design and develop attractive user interfaces for Android applications

Jason Morris

Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++

Francesco Sapio

Hands-On Data Structures and Algorithms with Kotlin. Level up your programming skills by understanding how Kotlin's data structure works

Chandra Sekhar Nayak, Rivu Chakraborty

Hands-On Deep Learning for Games. Leverage the power of neural networks and reinforcement learning to build intelligent games

Micheal Lanham

Hands-On Design Patterns with Swift. Master Swift best practices to build modular applications for mobile, desktop, and server platforms

Florent Vilmart, Giordano Scalzo, Sergio De Simone

Hands-On Full-Stack Development with Swift. Develop full-stack web and native mobile applications using Swift and Vapor

Ankur Patel

Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game

Rick Battagline

Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity

Lucas Bertolini