Games

Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.

Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition

John Horton

Blender 3D Basics Beginner's Guide. A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Gordon Fisher

Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition

Oscar Baechler, Xury Greer

Blender 3D By Example. Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!

Gordon Fisher, Romain Caudron, Pierre-Armand Nicq

Blender 3D Cookbook. Build your very own stunning characters in Blender from scratch

Enrico Valenza

Blender Cycles: Materials and Textures Cookbook. Over 40 practical recipes to create stunning materials and textures using the Cycles rendering engine with Blender

Enrico Valenza

Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition

Marcos Romero, Brenden Sewell, Luis Cataldi