Hardware

Książki online z kategorii Hardware pomogą Ci nabyć praktycznych umiejętności z zakresu składania zestawów komputerowych oraz ich naprawy. Dowiesz się także, jak wykorzystywać popularne języki programowania typu JavaScript i C++ do tworzenia ciekawych projektów (np. systemów sygnalizacyjnych). Zainteresować mogą Cię też poradniki wprowadzające do Arduino.

65
Ebook

BIOS. Leksykon. Wydanie IV

Andrzej Pyrchla

Pamiętaj, BIOS nie gryzie! 800 opcji BIOS-u, czyli jak poprawić ustawienia płyty głównej własnego komputera Aktualizacja wersji BIOS-u, czyli co nowego można dziś znaleźć na płytach głównych Awaria BIOS-u, czyli kiedy warto podejmować się naprawy w warunkach domowych BIOS - niezwykle ważny system, bez którego nie może obyć się żaden komputer- bardzo rzadko pojawia się w obszarze zainteresowań przeciętnego użytkownika, nawet jeśli hasło "ustawienia płyty głównej" nie jest dla niego zupełną abstrakcją. A przecież opcje BIOS-u wyznaczają sposób działania komputera, wydatnie przyczyniając się do tego, czy jesteśmy zadowoleni z jego używania. Optymalne ustawienie tych opcji nie jest oczywiście zadaniem prostym, ale potrafi znacznie ułatwić codzienną pracę. Jeśli chcesz się o tym przekonać, otwórz tę książkę. Znajdziesz w niej opis około ośmiuset opcji dostępnych na różnych (w tym najnowszych) płytach głównych. "BIOS. Leksykon. Wydanie IV " to pozycja, która przyda się nie tylko profesjonalistom. Opisano w niej najważniejsze i najczęściej spotykane opcje BIOS-u wraz z zalecanymi ustawieniami, ze szczególnym uwzględnieniem płyt głównych tych producentów, którzy są obecni na polskim rynku komputerowym. Ponadto autor zajął się zagadnieniem aktualizacji BIOS-u oraz samodzielnego rozwiązywania problemów ze starszymi wersjami płyt. Znajdziesz tu także adresy stron internetowych związanych z BIOS-em oraz indeks, który ułatwi Ci poruszanie się po leksykonie. Przestań tolerować irytujące zachowania swojego komputera- po prostu dobrze go ustaw! BIOS - zarys ogólny Wejście do menu BIOS-u - podstawy Układ menu głównego Alfabetyczny wykaz opcji BIOS-u Aktualizacja wersji BIOS-u Awaria BIOS-u Przydatne łącza do stron poświęconych zagadnieniom związanym z BIOS-em Przez BIOS do serca - pokochaj swój komputer.

66
Ebook

BIOS. Przewodnik. Wydanie IV

Bartosz Danowski, Andrzej Pyrchla

Popraw "niepoprawialne" — zapanuj nad ustawieniami BIOS-u swojego komputera Od ogółu do szczegółu, czyli podstawy BIOS-u i alfabetyczny spis funkcji Zawsze na czasie, czyli sposoby aktualizacji i modyfikacji BIOS-u Różne różności, czyli opis funkcji DualBIOS oraz BIOS kontrolera RAID Nadspodziewanie wielu stałych użytkowników komputera traktuje BIOS jako zespół ustawień i opcji, w których nie można dokonywać zmian. Już sama nazwa wywołuje w nich paniczny lęk, a sugestia, że można by tam wprowadzić modyfikacje, by usprawnić działanie sprzętu, skutkuje wręcz zgrozą w oczach. Tymczasem właściwe skonfigurowanie BIOS-u jest konieczne, by komputer zachowywał się tak, jak byśmy tego chcieli. Czasem dotyczy to fundamentalnych kwestii, a czasem irytujących drobiazgów, które można poprawić, o ile tylko ktoś posiada elementarną wiedzę na temat BIOS-u. Czwarte wydanie książki "BIOS. Przewodnik" jest owocem mrówczej pracy dwóch autorów, którzy przekopali się przez tysiące opcji BIOS-ów dla płyt głównych różnych producentów, współpracujących z różnymi procesorami, także wielordzeniowymi. Znajdziesz tu opis niemal tysiąca opcji dla komputerów stacjonarnych i laptopów, a ponadto sprytne sposoby na dostęp do BIOS-u w przypadku utraty hasła. Poznasz metody rozwiązywania problemów z aktualizacją BIOS-u oraz instalacją dużych dysków twardych. Kwestie modyfikacji ustawień, omówienia specyficznych funkcji czy oznaczenia płyt głównych nie będą już więcej spędzać Ci snu z powiek. Podstawowe informacje Alfabetyczny wykaz opcji BIOS-u — komputery stacjonarne Alfabetyczny wykaz opcji BIOS-u — laptopy Rozwiązanie problemu zapomnianego hasła do BIOS-u Aktualizacja BIOS-u Rozwiązywanie problemów z błędną aktualizacją Rozwiązywanie problemów z instalacją dużych dysków twardych Modyfikacje BIOS-u BIOS kontrolera RAID Oznaczenia płyt głównych Przydatne odnośniki do stron związanych z BIOS-em Nie taki BIOS straszny, jak go malują!

67
Ebook

BIRT 2.6 Data Analysis and Reporting. Create, Design, Format, and Deploy Reports with the world's most popular Eclipse-based Business Intelligence and Reporting Tool

John Ward

BIRT is an Eclipse-based open source reporting system for web applications based on Java and Java EE. To address a wide range of reporting needs within a typical application, ranging from operational or enterprise reporting to multi-dimensional online analytical processing (OLAP), you need to know BIRT from head to toe. If you wish to start making reports easily and quickly, and also want to be up-to-date with the latest developments in BIRT, then this book is for you. It will guide you from scratch to develop reports using the Eclipse BIRT project. You will learn how to connect to data, use report items to display and format data, and use scripting to build advanced reports and charts.The book steers you through each step of report setup, to creating, designing, formatting, and deploying reports with data from a wide range of data sources. Its focus is on familiarizing you with the most visible and familiar product built with the BIRT framework – the BIRT Report Designer. It starts by introducing the concepts of business intelligence and open source software, and different installation methods. It will introduce you to the various visual report elements that can be used to design BIRT reports, such as the Palette and Grid components. You will learn the details of the data components of BIRT (the Data Source and the Data Set), different types of source data that BIRT supports such as XML files, flat text files, and databases, and the creation of all of the elements while connecting to Data Sources in reports and Report Projects. By the end of the book, you will be able to enhance the presentation of your report using Charts, Hyperlinks, and Drill Through. You will also be able to take advantage of the scripting capabilities that BIRT has to offer with Expressions and Event Handlers and successfully deploy BIRT reports.The book includes a case study at the end along with a real-world example that runs throughout the book.

68
Ebook

Blackboard Essentials for Teachers. You only need basic computer skills to follow this course on creating web pages and interactive features for your students using Blackboard. Building and managing powerful eLearning courses has never been simpler

William Rice, William Rice

Blackboard is the world's most popular commercial learning management system. With Blackboard you can construct and deliver professional quality elearning courses with ease. Its many features, which allow you to manage courses, grading and assessments, and social collaboration, are the standard against which other learning management systems are measured. Blackboard Essentials for Teachers shows you how to use Blackboard's most essential features by guiding you through the development of a demonstration course, built on Blackboard's free site for teachers, coursesites.com. You will also learn more about Blackboard's most important features, such as the gradebook, using clear instructions to guide you every step of the way. By following an example course, this book will guide you, step-by-step, through creating your own Blackboard course. Start by adding static material for students to view, such as pages, links, and media. Then, add interaction to your courses, with discussion boards, blogs, and wikis. Most importantly, engage your students in your course by communicating with them, assessing them, and putting them into groups. Blackboard Essentials for Teachers will enable you to take your elearning course from inception, to construction, to delivery.

69
Ebook

Blackboard Learn Administration. Acquiring the skills to implement the powerful eLearning software Blackboard Learn is made beautifully straightforward with this tutorial. Written by an administration specialist, it goes from fundamentals to advanced features in logical steps

Terry Patterson

Blackboard Learn is web application software that allows users around the world to participate in training and educational opportunities. This software is utilized in high schools, college campuses, corporations, and government entities.Blackboard Learn Administration navigates both novice and experienced administrators through the simple and complex parts of the E-Learning portal.Readers go step-by-step with the author from planning and installing a Blackboard Learn instance to supporting and administrating a system with courses and users.The book starts with how to plan, install, and brand a Blackboard Learn instance. Readers then learn about the creation and management of courses and users. You then learn about the tools and controls that administrator's possess within Blackboard Learn. Readers also review how to improve security and performance within their system. You then dip into complex topics such as integrating Blackboard Learn with other information systems and publisher websites.Administrating Blackboard Learn educates the reader on the fundamental tools and tasks for basic administration, while explaining complex options that expert administrators want to tackle.

70
Ebook

Blender 2.5 Character Animation Cookbook. With this highly focused book you’ll learn how to bring your characters to life using Blender, employing everything from realistic movement to refined eye control. Written in a user-friendly manner, it’s the only guide dedicated to this subject

Virgilio Vasconcelos, Virgilio Carlo de Menezes Vasconcelos, Ton Roosendaal

Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While modeling characters isn't the biggest of your worries, animating them to make them feel as-good-as alive is what differentiates a professional from an amateur. This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques and approaches involved in creating rigs and animations, you'll be able to adapt them to your own characters and films. The book offers clear step-by-step tutorials, with detailed explanations, screenshots and support files to help you understand the principles behind each topic. Each recipe covers a logical step of the complete creation of a character rig and animation, so you're not overwhelmed with too much information at once.You'll see numerous examples and screenshots that guide to achieve various rigging and animation tasks, logically separated so you can understand each in detail. The rigging topics are divided by each region of the body (torso, limbs, face, eyes), and further separated by the specific topic (neck, fingers, mouth, eyelids, etc) for clarity. All rigging tasks are accomplished with the built-in tools in Blender, without the complexity of coding custom Python behaviors or user interface elements.The animation topics deal with common situations found in real world productions, showing good practices to understand and overcome the challenges.

71
Ebook

Blender 2.5 Materials and Textures Cookbook. Achieving near photographic realism in your 3D models is within easy reach once you’ve learnt the finer points of using materials and textures in Blender. Over 80 recipes cover everything from human faces to flames and explosions

Ton Roosendaal, Colin Litster

Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles.This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It covers all core Blender functions you will ever need to easily create perfect simulation of objects from the simplest to the most complex ones.The book begins with recipes that show you how to create natural surface materials, including a variety of pebbles, rocks, wood, and water, as well as man-made metals, complete with rust. By utilizing some of the easiest-to-use animation tools available, you will be able to produce accurate movement in mesh objects. Familiarize yourself with a plethora of tools that will help you to effectively organize your textures and materials.You will learn how to emulate the reflective properties of natural materials and how to simulate materials such as rusted iron, which is difficult to make believable. Transparency and reflection are both tricky natural surface properties to simulate but these recipes will make it easy. Explore ways to speed up animations by using special painting techniques to significantly lower render times. By the end of the book, you will be able to simulate some of the most difficult effects to recreate in any 3D suite, such as smoke, fire, and explosions.

72
Ebook

Blender 3D 2.49 Incredible Machines

Allan Brito, Ton Roosendaal

Blender 3D provides all the features you need to create super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.This book will show you how to use Blender 3D for mechanical modeling and product visualization. Through the pages of the book, you will find a step-by-step guide to create three different projects: a fantasy weapon, a spacecraft, and a giant robot. Even though these machines are not realistic, you will be able to build your own sensible and incredible machines with the techniques that you will learn in this book along with the exercises and examples.All the three sections of this book, which cover three projects, are planned to have an increasing learning curve. The first project is about a hand weapon, and with that we can image a small-sized object with tiny details. This first part of the book will show you how to deal with these details and model them in Blender 3D.In the second project, we will create a spacecraft, adding a bit of scale to the project, and new materials and textures as well. With this project, we will be working with metal, glass, and other elements that make the spacecraft. Along with the object, a new space environment will be created in the book too.At the end we have a big and complex object, which is the transforming robot. This last part of the book will cover the modeling of two objects and show how you can make one transform into the other. The scale and number of objects in this project are quite big, but the same principles as in the other projects are applied here with a step-by-step guide on how to go through the workflow of the project.