Інформатика

10 Machine Learning Blueprints You Should Know for Cybersecurity. Protect your systems and boost your defenses with cutting-edge AI techniques

Rajvardhan Oak

10 zasad dowożenia projektów nierealnych. Jak odnosić sukcesy w trudnych i złożonych projektach informatycznych

Marcin Dąbrowski

100 rzeczy, które każdy projektant powinien wiedzieć o potencjalnych klientach

Susan Weinschenk

100 rzeczy, które każdy projektant powinien wiedzieć o potencjalnych klientach. Wydanie II

Susan Weinschenk

100 sposobów na Excel 2007 PL. Tworzenie funkcjonalnych arkuszy

Raina Hawley, David Hawley

100 sposobów na Perl

Curtis "Ovid" Poe, chromatic, Damian Conway

100 sposobów na SQL

Gordon Russell, Andrew Cumming

101 technik copywritingu sprzedażowego. Zachęcaj. Zachwycaj. Zarabiaj

Ewa Szczepaniak

101 UX Principles. A definitive design guide

Will Grant

101 UX Principles. Actionable Solutions for Product Design Success - Second Edition

Will Grant

125 sposobów na bezpieczeństwo sieci. Wydanie II

Andrew Lockhart

15 Math Concepts Every Data Scientist Should Know. Understand and learn how to apply the math behind data science algorithms

David Hoyle

30 Dni do Zmian. Dokonaj życiowej metamorfozy w kilka tygodni

Edyta Zając

30 Dni do Zmian. Dokonaj życiowej metamorfozy w kilka tygodni. Wydanie II

Edyta Zając

3D CAD i Autodesk 123D. Modele 3D, wycinanie laserowe i własnoręczne wytwarzanie

Emily Gertz, Jesse Harrington Au

3D Character Rigging in Blender. Bring your characters to life through rigging and make them animation-ready

Jaime Kelly

3D Deep Learning with Python. Design and develop your computer vision model with 3D data using PyTorch3D and more

Xudong Ma, Vishakh Hegde, Lilit Yolyan

3D Environment Design with Blender. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

Abdelilah Hamdani, Carlos Barreto

3D Game Design with Unreal Engine 4 and Blender. Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

Jessica Plowman

3D Game Development with Microsoft Silverlight 3: Beginner's Guide. A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine

Gaston C. Hillar

3D Graphics Rendering Cookbook. A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Sergey Kosarevsky, Viktor Latypov

3D Printing Blueprints. Using the free open-source Blender software, anyone can design models for 3D printing. Fantastic fun and a great experience whether or not you have a 3D printer, this book is a crash course in the new technology

Joe Larson

3D Printing Designs: Design an SD Card Holder. Measurement basics to design and build a 3D printed object

Joe Larson

3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender

Joe Larson