Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
2353
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Chef: Powerful Infrastructure Automation. Deploy software, manage hosts, and scale your infrastructure with Chef

Matthias Marschall, John Ewart, Earl Waud

Chef is a configuration management tool that turns IT infrastructure into code. Chef provides tools to manage systems at scale. This learning path takes you on a comprehensive tour of Chef's functionality, ranging from its core features to advanced development. You will be brought up to speed with what's new in Chef and how to set up your own Chef infrastructure for individuals, or small or large teams. You will learn to use the basic Chef command-line tools. We will also take you through the core concepts of managing users, applications, and your entire cloud infrastructure. You will learn the techniques of the pros by walking you through a host of step-by-step guides to solve real-world infrastructure automation challenges.You will learn to automate and document every aspect of your network, from the hardware to software, middleware, and all your containers. You will become familiar with the Chef'sProvisioning tool. By the end of this course, you will be confident in how to manage your infrastructure, scale using the cloud, and extend the built-in functionality of Chef itself.The books used in this Learning Path are:1) Chef Essentials2)Chef Infrastructure Automation Cookbook – Second Edition3)Mastering Chef Provisioning

2354
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Beginning C++ Game Programming. Learn C++ from scratch and get started building your very own games

John Horton

This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.

2355
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Minimal APIs in ASP.NET 9. Design, implement, and optimize robust APIs in C# with .NET 9 - Second Edition

Nick Proud

Written by an esteemed technology leader, a .NET specialist, and Microsoft MVP for Developer Technologies, Minimal APIs in ASP.NET 9 provides you with specialized insights into the latest advancements in .NET technology, particularly minimal APIs.You’ll get your first minimal API set up and running, before exploring the anatomy of a typical minimal API project, seeing how the framework can be used to create various HTTP endpoints, route, and validate requests, as well as enhancing those requests with custom middleware. After covering the basics, you’ll move on to data mapping, managing important dependencies through dependency injection and integrating your minimal APIs with data sources such as Entity Framework, Dapper, and SQL databases for creating CRUD operations. The chapters also walk you through performance optimization, asynchronous programming, and caching, which’ll allow you to examine the more advanced aspects of minimal API development, with code examples reflecting real-world scenarios.By the end of this book, you’ll be armed with the necessary best practices and skills needed for deploying performant, elegant, and scalable minimal APIs in .NET.

2356
Ebook

Bayesian Analysis with Python. A practical guide to probabilistic modeling - Third Edition

Osvaldo Martin, Christopher Fonnesbeck, Thomas Wiecki

The third edition of Bayesian Analysis with Python serves as an introduction to the main concepts of applied Bayesian modeling using PyMC, a state-of-the-art probabilistic programming library, and other libraries that support and facilitate modeling like ArviZ, for exploratory analysis of Bayesian models; Bambi, for flexible and easy hierarchical linear modeling; PreliZ, for prior elicitation; PyMC-BART, for flexible non-parametric regression; and Kulprit, for variable selection.In this updated edition, a brief and conceptual introduction to probability theory enhances your learning journey by introducing new topics like Bayesian additive regression trees (BART), featuring updated examples. Refined explanations, informed by feedback and experience from previous editions, underscore the book's emphasis on Bayesian statistics. You will explore various models, including hierarchical models, generalized linear models for regression and classification, mixture models, Gaussian processes, and BART, using synthetic and real datasets.By the end of this book, you will possess a functional understanding of probabilistic modeling, enabling you to design and implement Bayesian models for your data science challenges. You'll be well-prepared to delve into more advanced material or specialized statistical modeling if the need arises.

2357
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Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

DAVID WYAND

Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.Torque 3D Game Development Cookbook is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.

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2361
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Building Distributed Applications in Gin. A hands-on guide for Go developers to build and deploy distributed web apps with the Gin framework

Mohamed Labouardy

Gin is a high-performance HTTP web framework used to build web applications and microservices in Go. This book is designed to teach you the ins and outs of the Gin framework with the help of practical examples.You’ll start by exploring the basics of the Gin framework, before progressing to build a real-world RESTful API. Along the way, you’ll learn how to write custom middleware and understand the routing mechanism, as well as how to bind user data and validate incoming HTTP requests. The book also demonstrates how to store and retrieve data at scale with a NoSQL database such as MongoDB, and how to implement a caching layer with Redis. Next, you’ll understand how to secure and test your API endpoints with authentication protocols such as OAuth 2 and JWT. Later chapters will guide you through rendering HTML templates on the server-side and building a frontend application with the React web framework to consume API responses. Finally, you’ll deploy your application on Amazon Web Services (AWS) and learn how to automate the deployment process with a continuous integration and continuous delivery (CI/CD) pipeline.By the end of this Gin book, you will be able to design, build, and deploy a production-ready distributed application from scratch using the Gin framework.

2362
Ebook

Mastering vRealize Operations Manager. Analyze and optimize your IT environment by gaining a practical understanding of vRealize Operations 6.6 - Second Edition

Spas Kaloferov, Chris Slater, Scott Norris

In the modern IT world, the criticality of managing the health, efficiency, and compliance of virtualized environments is more important than ever. With vRealize Operations Manager 6.6, you can make a difference to your business by being reactive rather than proactive.Mastering vRealize Operations Manager helps you streamline your processes and customize the environment to suit your needs. You will gain visibility across all devices in the network and retain full control. With easy-to-follow, step-by-step instructions and support images, you will quickly master the ability to manipulate your data and display it in a way that best suits you and your business or technical requirements. This book not only covers designing, installing, and upgrading vRealize Operations 6.6, but also gives you a deep understanding of its building blocks: badges, alerts, super metrics, views, dashboards, management packs, and plugins. With the new vRealize Operations 6.6 troubleshooting capabilities, capacity planning, intelligent workload placement, and additional monitoring capabilities, this book is aimed at ensuring you get the knowledge to manage your virtualized environment as effectively as possible.

2363
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Building Machine Learning Systems with Python. Expand your Python knowledge and learn all about machine-learning libraries in this user-friendly manual. ML is the next big breakthrough in technology and this book will give you the head-start you need

Willi Richert, Luis Pedro Coelho

Machine learning, the field of building systems that learn from data, is exploding on the Web and elsewhere. Python is a wonderful language in which to develop machine learning applications. As a dynamic language, it allows for fast exploration and experimentation and an increasing number of machine learning libraries are developed for Python.Building Machine Learning system with Python shows you exactly how to find patterns through raw data. The book starts by brushing up on your Python ML knowledge and introducing libraries, and then moves on to more serious projects on datasets, Modelling, Recommendations, improving recommendations through examples and sailing through sound and image processing in detail. Using open-source tools and libraries, readers will learn how to apply methods to text, images, and sounds. You will also learn how to evaluate, compare, and choose machine learning techniques. Written for Python programmers, Building Machine Learning Systems with Python teaches you how to use open-source libraries to solve real problems with machine learning. The book is based on real-world examples that the user can build on.Readers will learn how to write programs that classify the quality of StackOverflow answers or whether a music file is Jazz or Metal. They will learn regression, which is demonstrated on how to recommend movies to users. Advanced topics such as topic modeling (finding a text's most important topics), basket analysis, and cloud computing are covered as well as many other interesting aspects.Building Machine Learning Systems with Python will give you the tools and understanding required to build your own systems, which are tailored to solve your problems.

2364
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Gamification with Moodle. Use game elements in Moodle courses to build learner resilience and motivation

Natalie Denmeade

This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication,challenge, and creativity.

2365
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Python 2.6 Graphics Cookbook. Learn how to use Python’s built-in graphics capabilities to create static and animated graphics for a range of real-world purposes. Over 100 recipes take you from basic shape creation to developing interactive GUIs

Mike Ohlson de Fine, Michael J Ohlson

Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector graphics functions that are provided with Python.Python 2.6 Graphics Cookbook is a collection of straightforward recipes and illustrative screenshots for creating and animating graphic objects using the Python language. This book makes the process of developing graphics interesting and entertaining by working in a graphic workspace without the burden of mastering complicated language definitions and opaque examples.If you choose to work through all the recipes from the beginning, you will learn to install Python and create basic programs for making lines and shapes using the built-in Tkinter module. The confusing topic of color manipulation is explored in detail using existing Python tools as well as some new tools in the recipes. Next you will learn to manipulate font size, color, and placement of text as placing text exactly where you want on a screen can be tricky because font height, inter-character spacing, and text window dimensions all interfere with each other. Then you will learn how to animate graphics, for example having more than one independent graphic object co-exist and interact using various Python methods.You will also learn how you can work with raster images, such as converting their formats using the Python Imaging Library. Next you will learn how you can combine vector images with raster images so that you can animate the raster images with ease. You will also walk through a set of recipes with the help of which you can handle and manipulate blocks of raw data that may be hundreds of megabytes in size using datastreams, files, and hard drives. You will also learn how you can use Inkscape to dismantle existing images and use parts of them for your own graphics and Python programs. At the end of the book you will learn how you can create GUIs for different purposes.

2366
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Learning JavaScript Data Structures and Algorithms. Hone your skills by learning classic data structures and algorithms in JavaScript - Second Edition

Loiane Groner

This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks.Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches.

2367
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AWS Tools for PowerShell 6. Administrate, maintain, and automate your infrastructure with ease

Ramesh Waghmare

AWS Tools for PowerShell 6 shows you exactly how to automate all the aspects of AWS. You can take advantage of the amazing power of the cloud, yet add powerful scripts and mechanisms to perform common tasks faster than ever before.This book expands on the Amazon documentation with real-world, useful examples and production-ready scripts to automate all the aspects of your new cloud platform. It will cover topics such as managing Windows with PowerShell, setting up security services, administering database services, and deploying and managing networking. You will also explore advanced topics such as PowerShell authoring techniques, and configuring and managing storage and content delivery.By the end of this book, you will be able to use Amazon Web Services to automate and manage Windows servers. You will also have gained a good understanding of automating the AWS infrastructure using simple coding.

2368
Ebook

CORS Essentials. Access web resources on different domains

Randall Goya, Rajesh Gunasundaram

This book explains how to use CORS, including specific implementations for platforms such as Drupal, WordPress, IIS Server, ASP.NET, JBoss, Windows Azure, and Salesforce, as well as how to use CORS in the Cloud on Amazon AWS, YouTube, Mulesoft, and others. It examines limitations, security risks, and alternatives to CORS. It explores the W3C Specification and major developer documentation sources about CORS. It attempts to predict what kinds of extension to the CORS specification, or completely new techniques, will come in the future to address the limitations of CORSWeb developers will learn how to share code and assets across domains with CORS. They will learn a variety of techniques that are rather similar in their method and syntax. The book is organized by similar types of framework and application, so it can be used as a reference. Developers will learn about special cases, such as when a proxy is necessary. And they will learn about some alternative techniques that achieve similar goals, and when they may be preferable to using CORS