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Podcasty
Microsoft Project is one of the most popular project management tools for enterprises of all sizes thanks to its wide variety of features such as project scheduling, project budgeting, built-in templates, and reporting tools. Learning Microsoft Project 2019 will get you started with the basics and gradually guide you through the complete project life cycle.Starting with an overview of Microsoft Project 2019 and a brief introduction to project management concepts, this book will take you through the different phases of project management – initiation, planning, execution, control, and closure. You will then learn how to identify and handle problems related to scheduling, costing, resourcing, and work allocation. Understand how to use dynamic reports to create powerful, automated reports and dashboards at the click of a button. This Microsoft Project book highlights the pitfalls of overallocation and demonstrates how to avoid and resolve these issues using a wide spectrum of tools, techniques, and best practices. Finally, you will focus on executing Agile projects efficiently and get to grips with using Kanban and Scrum features.By the end of this book, you will be well-versed with Microsoft Project and have the skills you need to use it effectively in every stage of project management.
Over the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences.With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.
Anyone striving to become an expert Ruby programmer needs to be able to write maintainable applications.Polished Ruby Programming will help you get better at designing scalable and robust Ruby programs, so that no matter how big the codebase grows, maintaining it will be a breeze.This book takes you on a journey through implementation approaches for many common programming situations, the trade-offs inherent in each approach, and why you may choose to use different approaches in different situations. You'll start by refreshing Ruby fundamentals, such as correctly using core classes, class and method design, variable usage, error handling, and code formatting. Then you'll move on to higher-level programming principles, such as library design, use of metaprogramming and domain-specific languages, and refactoring. Finally, you'll learn principles specific to web application development, such as how to choose a database and web framework, and how to use advanced security features.By the end of this Ruby programming book, you’ll be a well rounded web developer with a deep understanding of Ruby.While most code examples and principles discussed in the book apply to all Ruby versions, some examples and principles are specific to Ruby 3.0, the latest release at the time of publication.
This book will teach you parallel programming techniques using examples in Python and will help you explore the many ways in which you can write code that allows more than one process to happen at once. Starting with introducing you to the world of parallel computing, it moves on to cover the fundamentals in Python. This is followed by exploring the thread-based parallelism model using the Python threading module by synchronizing threads and using locks, mutex, semaphores queues, GIL, and the thread pool. Next you will be taught about process-based parallelism where you will synchronize processes using message passing along with learning about the performance of MPI Python Modules. You will then go on to learn the asynchronous parallel programming model using the Python asyncio module along with handling exceptions. Moving on, you will discover distributed computing with Python, and learn how to install a broker, use Celery Python Module, and create a worker. You will understand anche Pycsp, the Scoop framework, and disk modules in Python. Further on, you will learnGPU programming withPython using the PyCUDA module along with evaluating performance limitations.
Flash has now arrived to Android — the fastest growing smartphone platform. This offers massive opportunities for Flash developers who want to get into mobile development. At the same time, working on smartphones will introduce new challenges and issues that Flash developers may not be familiar with.The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.The Flash Development for Android Cookbook starts off with recipes that cover development environment configuration as well as mobile project creation and conversion. It then moves on to exciting topics such as the use of touch and gestures, responding to device movement in 3D space, working with multimedia, and handling application layout. Essential tasks such as tapping into native processes and manipulating the file system are also covered. We then move on to some cool advanced stuff such as Android-specific device permissions, application debugging and optimization techniques, and the packaging and distribution options available on the mobile Android platform.In a nutshell, this cookbook enables you to get quickly up to speed with mobile Android development using the Flash Platform in ways that are meaningful and immediately applicable to the rapidly growing area of mobile application development.
The Professional Scrum Master Guide. The unofficial guide to Scrum with real-world projects
This book demonstrates the real-world applications of Scrum in a variety of scenarios, all with practical examples. You’ll understand why the structure of your Scrum team matters, and how to create and manage sprint and product backlogs. Each chapter concludes with relevance to the exam, reinforcing what you’ve learned as you work through the book and making sure you have an edge when it comes to earning your certificate.The statements made and opinions expressed herein belong exclusively to Packt Publishing Ltd and are not shared by or represent the viewpoint of Scrum.org. This training does not constitute an endorsement of any product, service or point of view. Scrum.org makes no representations, warranties or assurances of any kind, express or implied, as to the completeness, accuracy, reliability, suitability, availability or currency of the content contained in this presentation or any material related to this presentation. In no event shall Scrum.org, its agents, officers, employees, licensees or affiliates be liable for any damages whatsoever (including, without limitation, damages for loss of profits, business information, or loss of information) arising out of the information or statements contained in the training. Any reliance you place on such content is strictly at your own risk.
Scala Test-Driven Development. Write clean scala code that works
Test-driven development (TDD) produces high-quality applications in less time than is possible with traditional methods. Due to the systematic nature of TDD, the application is tested in individual units as well as cumulatively, right from the design stage, to ensure optimum performance and reduced debugging costs. This step-by-step guide shows you how to use the principles of TDD and built-in Scala testing modules to write clean and fully tested Scala code and give your workflow the change it needs to let you create better applications than ever before. After an introduction to TDD, you will learn the basics of ScalaTest, one of the most flexible and most popular testing tools around for Scala, by building your first fully test-driven application. Building on from that you will learn about the ScalaTest API and how to refactor code to produce high-quality applications. We’ll teach you the concepts of BDD (Behavior-driven development) and you’ll see how to add functional tests to the existing suite of tests. You’ll be introduced to the concepts of Mocks and Stubs and will learn to increase test coverage using properties. With a concluding chapter on miscellaneous tools, this book will enable you to write better quality code that is easily maintainable and watch your apps change for the better.
Data scientists, when presented with a myriad of data, can often lose sight of how to present geospatial analyses in a meaningful way so that it makes sense to everyone. Using Python to visualize data helps stakeholders in less technical roles to understand the problem and seek solutions. The goal of this book is to help data scientists and GIS professionals learn and implement geospatial data science workflows using Python.Throughout this book, you’ll uncover numerous geospatial Python libraries with which you can develop end-to-end spatial data science workflows. You’ll learn how to read, process, and manipulate spatial data effectively. With data in hand, you’ll move on to crafting spatial data visualizations to better understand and tell the story of your data through static and dynamic mapping applications. As you progress through the book, you’ll find yourself developing geospatial AI and ML models focused on clustering, regression, and optimization. The use cases can be leveraged as building blocks for more advanced work in a variety of industries.By the end of the book, you’ll be able to tackle random data, find meaningful correlations, and make geospatial data models.
Service-oriented Architecture (SOA) is an architectural style created to address the challenges posed by today’s highly distributed, fast-paced computing. This goal is achieved by constructing business-focused software systems from loosely coupled, interoperable building blocks called Services. Organizations often fail to successfully implement SOA due to a lack of effective governance. Oracle SOA Governance is a comprehensive, service-orientated architecture governance solution that is designed to make the transition to SOA easier.Oracle SOA Governance 11g Implementation illustrates how to successfully implement SOA governance in your organization. To achieve this, we describe how goals and objectives need to be clearly laid out and used to align governance processes with governance tools, governance tools with people, and people with the different roles and responsibilities that are required to implement effective governance.Oracle SOA Governance 11g Implementation begins with a short but concise overview of SOA governance. We then go to explore real world examples, based on previous experiences and working solutions, in order to learn the concepts of Oracle SOA Governance Suite.We will also learn how to implement an OER-centric SDLC process to address your organizations design-time governance requirements. Next, we will explore OSR, and discover how to use it to expose service implementations to consumers based on UDDI concepts. We will explore the features available within Web Service Manager (WSM), Oracle Enterprise Manager (OEM), and Business Transaction Manager (BTM). Finally, we discover how OER can be extended to govern Oracle Application Integration Architecture (AIA) implementations.Discover and learn how to use Oracle SOA Governance Suite to address your specific design-time and runtime governance challenges.
Olivier Mertens, Breght Van Baelen
With data’s growing importance in businesses, the need for cloud data and AI architects has never been higher. The Azure Data and AI Architect Handbook is designed to assist any data professional or academic looking to advance their cloud data platform designing skills. This book will help you understand all the individual components of an end-to-end data architecture and how to piece them together into a scalable and robust solution.You’ll begin by getting to grips with core data architecture design concepts and Azure Data & AI services, before exploring cloud landing zones and best practices for building up an enterprise-scale data platform from scratch. Next, you’ll take a deep dive into various data domains such as data engineering, business intelligence, data science, and data governance. As you advance, you’ll cover topics ranging from learning different methods of ingesting data into the cloud to designing the right data warehousing solution, managing large-scale data transformations, extracting valuable insights, and learning how to leverage cloud computing to drive advanced analytical workloads. Finally, you’ll discover how to add data governance, compliance, and security to solutions.By the end of this book, you’ll have gained the expertise needed to become a well-rounded Azure Data & AI architect.