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Podcasts
Jose Luis Latorre, Jose Luis Latorre Millas
With about ten years since its first release, Microsoft's .NET Framework 4.5 is one of the most solid development technologies to create casual, business, or enterprise applications. It has evolved into a very stable framework and solid framework for developing applications, with a solid core, called the CLR (Common Language Runtime) Microsoft .NET Framework 4.5 includes massive changes and enables modern application and UI development.Microsoft .Net Framework 4.5 Quickstart Cookbook aims to give you a run through the most exciting features of the latest version. You will experience all the flavors of .NET 4.5 hands on. The “How-to” recipes mix the right ingredients for a final taste of the most appetizing features and characteristics. The book is written in a way that enables you to dip in and out of the chapters.The book is full of practical code examples that are designed to clearly exemplify the different features and their applications in real-world development. All the chapters and recipes are progressive and based on the fresh features on .NET Framework 4.5.The book will begin by teaching you to build a modern UI application and improve it to make it Windows 8 Modern UI apps lifecycle model-compliant. You will create a portable library and throttle data source updating delays. Towards the end of the book, you will create you first Web API.
The machine learning (ML) revolution has made our world unimaginable without its products and services. However, training ML models requires vast datasets, which entails a process plagued by high costs, errors, and privacy concerns associated with collecting and annotating real data. Synthetic data emerges as a promising solution to all these challenges.This book is designed to bridge theory and practice of using synthetic data, offering invaluable support for your ML journey. Synthetic Data for Machine Learning empowers you to tackle real data issues, enhance your ML models' performance, and gain a deep understanding of synthetic data generation. You’ll explore the strengths and weaknesses of various approaches, gaining practical knowledge with hands-on examples of modern methods, including Generative Adversarial Networks (GANs) and diffusion models. Additionally, you’ll uncover the secrets and best practices to harness the full potential of synthetic data.By the end of this book, you’ll have mastered synthetic data and positioned yourself as a market leader, ready for more advanced, cost-effective, and higher-quality data sources, setting you ahead of your peers in the next generation of ML.
Phani Kumar Lingamallu, Fabio Braga de Oliveira
As modern application architecture grows increasingly complex, identifying potential points of failure and measuring end user satisfaction, in addition to monitoring application availability, is key. This book helps you explore AWS observability tools that provide end-to-end visibility, enabling quick identification of performance bottlenecks in distributed applications.You’ll gain a holistic view of monitoring and observability on AWS, starting from observability basics using Amazon CloudWatch and AWS X-Ray to advanced ML-powered tools such as AWS DevOps Guru. As you progress, you'll learn about AWS-managed open source services such as AWS Distro for OpenTelemetry (ADOT) and AWS managed Prometheus, Grafana, and the ELK Stack. You’ll implement observability in EC2 instances, containers, Kubernetes, and serverless apps and grasp UX monitoring. With a fair mix of concepts and examples, this book helps you gain hands-on experience in implementing end-to-end AWS observability in your applications and navigating and troubleshooting performance issues with the help of use cases. You'll also learn best practices and guidelines, such as how observability relates to the Well-Architected Framework.By the end of this AWS book, you’ll be able to implement observability and monitoring in your apps using AWS’ native and managed open source tools in real-world scenarios.
Sencha Ext JS is an industry leader for business-standard web application development. Ext JS is a leading JavaScript framework that comes with a myriad of components, APIs, and extensive documentation that you can harness to build powerful and interactive applications. Using Ext JS, you can quickly develop rich desktop web applications that are compatible with all major browsers.This book will enable you to build databases using information from an existing database with Ext JS. It covers the MVC application architecture that enables development teams to work independently on one project. Additionally, the book teaches advanced charting capability, enabling developers to create state-of-the-art charts just once. These charts are compatible with major browsers without the need to rely on plugins.This hands-on, practical guide will take you through the mechanics of building an application. In this instance, we will use this application to manage existing data structures in the form of a database.You will begin by making SQL and tables in MySQL and will then move on to developing the project environment and introducing Sencha Cmd. You will learn to create a form to input data and monitor the state of the input, while seeing how Ext Direct will validate the form on the server side.Finally, you will have a working application that is ready for you to customize to suit your needs. You can also use it as a template for any future projects when you need a similar database.
With the advent of Internet of Things (IoT), businesses will be faced with defending against new types of threats. The business ecosystem now includes cloud computing infrastructure, mobile and fixed endpoints that open up new attack surfaces, a desire to share information with many stakeholders and a need to take action quickly based on large quantities of collected data. . It therefore becomes critical to ensure that cyber security threats are contained to a minimum when implementing new IoT services and solutions. . The interconnectivity of people, devices, and companies raises stakes to a new level as computing and action become even more mobile, everything becomes connected to the cloud, and infrastructure is strained to securely manage the billions of devices that will connect us all to the IoT. This book shows you how to implement cyber-security solutions, IoT design best practices and risk mitigation methodologies to address device and infrastructure threats to IoT solutions.This book will take readers on a journey that begins with understanding the IoT and how it can be applied in various industries, goes on to describe the security challenges associated with the IoT, and then provides a set of guidelines to architect and deploy a secure IoT in your Enterprise. The book will showcase how the IoT is implemented in early-adopting industries and describe how lessons can be learned and shared across diverse industries to support a secure IoT.
Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
Operator Training Simulator Handbook. Best practices for developing and investing in OTS
Joseph Philip, Frank David Todd
Operator training simulators in the process industry have been around since the 1970s, but you may not find a book that documents the development of these systems and the standard best practices. The Operator Training Simulator Handbook covers best practices for OTS engineering and OTS training development and delivery, starting from the basic the jargon and the different types of OTS systems. It will take you through the best approaches to project specification as well as building, maintenance, planning, and delivering these systems by sharing real-life experiences and dos and don’ts.As you advance, you'll uncover the various challenges in the planning and delivery of operator training models and understand how to address those by working through real-world projects. This book helps in specifying the best fit for purpose, choosing a cost-effective system when acquiring an OTS. You'll also learn how you can turn your OTS projects into digital twins before finally learning all about documentation in a typical OTS project, covering the sample structure that you can use as a starting point in your projects.By the end of the book, you'll have learned best practices for developing operator training simulator systems and have a reference guide to overcome common challenges.
Blockchain technology is a distributed ledger with applications in industries such as finance, government, and media. This Learning Path is your guide to building blockchain networks using Ethereum, JavaScript, and Solidity. You will get started by understanding the technical foundations of blockchain technology, including distributed systems, cryptography and how this digital ledger keeps data secure. Further into the chapters, you’ll gain insights into developing applications using Ethereum and Hyperledger. As you build on your knowledge of Ether security, mining, smart contracts, and Solidity, you’ll learn how to create robust and secure applications that run exactly as programmed without being affected by fraud, censorship, or third-party interference. Toward the concluding chapters, you’ll explore how blockchain solutions can be implemented in applications such as IoT apps, in addition to its use in currencies. This Learning Path also highlights how you can increase blockchain scalability, and discusses the future scope of this fascinating and powerful technology. By the end of this Learning Path, you'll be equipped with the skills you need to tackle pain points encountered in the blockchain life cycle and confidently design and deploy decentralized applications.
If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store.Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store.By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps.
Over the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences.With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.
Sanket Nadhani, Pallav Nadhani, Shamasis Bhattacharya
User experience can make or break any app these days, no matter whether it's a commercial product or an internal solution. While most web applications out there are boring and outdated when it comes to their charting, you can make yours both stunning and powerful using FusionCharts Suite. Once you have mastered it, you can give your users a delightful reporting experience in no time at all.FusionCharts Beginner's Guide is a practical, step-by-step guide to using FusionCharts Suite for creating delightful web reports and dashboards. Getting you started quickly, you will learn advanced reporting capabilities like drill-down and JavaScript integration, and charting best practices to make the most out of it. Filled with examples, real-life tips and challenges, this book is the firstofitstype in the visualization industry.The book teaches you to create delightful reports and dashboards for your web applications assuming no previous knowledge of FusionCharts Suite. It gets your first chart up in 15 minutes after which you can play around with different chart types and customize them. You will also learn how to create a powerful reporting experience using drill-down and advanced JavaScript capabilities. You will also connect your charts to server-side scripts pulling data from databases. Finally you round up the experience learning reporting best practices including right chart type selection and practical usability tips.By the end of the book, you will have a solid foundation in FusionCharts Suite and data visualization itself. You will be able to give your users a delightful reporting experience, from developers to management alike.
Karan Singh, Andreas Jaeger, Richard Siggs
Ceph is a unified, distributed storage system designed for excellent performance, reliability, and scalability. This cutting-edge technology has been transforming the storage industry, and is evolving rapidly as a leader in software-defined storage space, extending full support to cloud platforms such as Openstack and Cloudstack, including virtualization platforms. It is the most popular storage backend for Openstack, public, and private clouds, so is the first choice for a storage solution. Ceph is backed by RedHat and is developed by a thriving open source community of individual developers as well as several companies across the globe.This book takes you from a basic knowledge of Ceph to an expert understanding of the most advanced features, walking you through building up a production-grade Ceph storage cluster and helping you develop all the skills you need to plan, deploy, and effectively manage your Ceph cluster. Beginning with the basics, you’ll create a Ceph cluster, followed by block, object, and file storage provisioning. Next, you’ll get a step-by-step tutorial on integrating it with OpenStack and building a Dropbox-like object storage solution. We’ll also take a look at federated architecture and CephFS, and you’ll dive into Calamari and VSM for monitoring the Ceph environment. You’ll develop expert knowledge on troubleshooting and benchmarking your Ceph storage cluster. Finally, you’ll get to grips with the best practices to operate Ceph in a production environment.
While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code.This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5’s VFX system. Throughout the book, you’ll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you’ll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package.By the end of this VFX book, you’ll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5.
Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures.Augmented Reality with Kinect will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book will cover the installation, image streaming, skeleton and face tracking, multi-touch cursors and gesture emulation. Finally, you will end up with a complete Kinect-based game.Augmented Reality with Kinect will help you get into the world of Kinect programming, with a few interesting recipes and a relatively complete example. The book will introduce the following topics: the installation and initialization of Kinect applications; capturing color and depth images; obtaining skeleton and face tracking data; emulating multi-touch cursors and gestures; and developing a complete game using Kinect features.The book is divided in such a way so as to ensure that each topic is given the right amount of focus. Beginners will start from the first chapter and build up to developing their own applications.