Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
3385
Ebook
3386
Ebook

Event-Driven Architecture in Golang. Building complex systems with asynchronicity and eventual consistency

Michael Stack

Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously, internally, and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts, practical examples, and more.You’ll begin building event-driven microservices, including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You’ll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging.By the end of this book, you’ll be able to build and deploy your own event-driven microservices using asynchronous communication.

3387
Ebook

Functional C#. Uncover the secrets of functional programming using C# and change the way you approach your applications

Wisnu Anggoro

Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details.This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#.By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects.

3388
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3389
Ebook

Working with Linux - Quick Hacks for the Command Line. Command line power like you've never seen

Bogdan Vaida, Petru I>>ôfan

Websites, online services, databases, and pretty much every other computer that offers public services runs on Linux. From small servers to clusters, Linux is anywhere and everywhere. With such a broad usage, the demand for Linux specialists is ever growing. For the engineers out there, this means being able to develop, interconnect, and maintain Linux environments.This book will help you increase your terminal productivity by using Terminator, Guake and other tools. It will start by installing Ubuntu and will explore tools and techniques that will help you to achieve more work with less effort. Next, it will then focus on Terminator, the ultimate terminal, and vim, one of the most intelligent console editors. Futhermore, the readers will see how they can increase their command line productivity by using sed, find, tmux, network, autoenv. The readers will also see how they can edit files without leaving the terminal and use the screen space efficiently and copy-paste like a pro. Towards the end, we focus on network settings, Git hacks, and creating portable environments for development and production using Docker. Through this book, you will improve your terminal productivity by seeing how to use different tools.

3390
Ebook

Mastering Microsoft Power BI. Expert techniques to create interactive insights for effective data analytics and business intelligence - Second Edition

Greg Deckler, Brett Powell, Leon Gordon

Mastering Microsoft Power BI, Second Edition, provides an advanced understanding of Power BI to get the most out of your data and maximize business intelligence. This updated edition walks through each essential phase and component of Power BI, and explores the latest, most impactful Power BI features.Using best practices and working code examples, you will connect to data sources, shape and enhance source data, and develop analytical data models. You will also learn how to apply custom visuals, implement new DAX commands and paginated SSRS-style reports, manage application workspaces and metadata, and understand how content can be staged and securely distributed via Power BI apps. Furthermore, you will explore top report and interactive dashboard design practices using features such as bookmarks and the Power KPI visual, alongside the latest capabilities of Power BI mobile applications and self-service BI techniques. Additionally, important management and administration topics are covered, including application lifecycle management via Power BI pipelines, the on-premises data gateway, and Power BI Premium capacity.By the end of this Power BI book, you will be confident in creating sustainable and impactful charts, tables, reports, and dashboards with any kind of data using Microsoft Power BI.

3391
Ebook

OGRE 3D 1.7 Beginner's Guide. Create real time 3D applications using OGRE 3D from scratch

Felix Kerger, David Rogers

Want to make your own 3D applications, simulations, and games?OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects.In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks.After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book.

3392
Ebook

Digital Forensics with Kali Linux. Perform data acquisition, data recovery, network forensics, and malware analysis with Kali Linux 2019.x - Second Edition

Shiva V. N. Parasram

Kali Linux is a Linux-based distribution that's widely used for penetration testing and digital forensics. It has a wide range of tools to help for digital forensics investigations and incident response mechanisms.This updated second edition of Digital Forensics with Kali Linux covers the latest version of Kali Linux and The Sleuth Kit. You'll get to grips with modern techniques for analysis, extraction, and reporting using advanced tools such as FTK Imager, hex editor, and Axiom. Updated to cover digital forensics basics and advancements in the world of modern forensics, this book will also delve into the domain of operating systems. Progressing through the chapters, you'll explore various formats for file storage, including secret hiding places unseen by the end user or even the operating system. The book will also show you how to create forensic images of data and maintain integrity using hashing tools. Finally, you'll cover advanced topics such as autopsies and acquiring investigation data from networks, operating system memory, and quantum cryptography.By the end of this book, you'll have gained hands-on experience of implementing all the pillars of digital forensics: acquisition, extraction, analysis, and presentation, all using Kali Linux tools.

3393
Ebook

Designing and Implementing Microsoft DevOps Solutions AZ-400 Exam Guide. Prepare for the certification exam and successfully apply Azure DevOps strategies with practical labs - Second Edition

Subhajit Chatterjee, Swapneel Deshpande, Henry Been, Maik van der Gaag

The AZ-400 Designing and Implementing Microsoft DevOps Solutions certification helps DevOps engineers and administrators get to grips with practices such as continuous integration and continuous delivery (CI/CD), containerization, and zero downtime deployments using Azure DevOps Services.This new edition is updated with advanced topics such as site reliability engineering (SRE), continuous improvement, and planning your cloud transformation journey. The book begins with the basics of CI/CD and automated deployments, and then moves ahead to show you how to apply configuration management and Infrastructure as Code (IaC) along with managing databases in DevOps scenarios. As you make progress, you’ll explore fitting security and compliance with DevOps and find out how to instrument applications and gather metrics to understand application usage and user behavior. This book will also help you implement a container build strategy and manage Azure Kubernetes Services. Lastly, you’ll discover quick tips and tricks to confidently apply effective DevOps practices and learn to create your own Azure DevOps organization.By the end of this DevOps book, you'll have gained the knowledge needed to ensure seamless application deployments and business continuity.

3394
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3395
Ebook

A CISO Guide to Cyber Resilience. A how-to guide for every CISO to build a resilient security program

Debra Baker, Ray Rothrock

This book, written by the CEO of TrustedCISO with 30+ years of experience, guides CISOs in fortifying organizational defenses and safeguarding sensitive data. Analyze a ransomware attack on a fictional company, BigCo, and learn fundamental security policies and controls. With its help, you’ll gain actionable skills and insights suitable for various expertise levels, from basic to intermediate. You’ll also explore advanced concepts such as zero-trust, managed detection and response, security baselines, data and asset classification, and the integration of AI and cybersecurity. By the end, you'll be equipped to build, manage, and improve a resilient cybersecurity program, ensuring your organization remains protected against evolving threats.

3396
Ebook

Least Privilege Security for Windows 7, Vista and XP. Secure desktops for regulatory compliance and business agility

Russell Smith

Least Privilege Security is the practice of assigning users and programs the minimum permissions required to complete a given task. Implementing this principle in different versions of Microsoft Windows requires careful planning and a good understanding of Windows security. While there are benefits in implementing Least Privilege Security on the desktop, there are many technical challenges that you will face when restricting privileges.This book contains detailed step-by-step instructions for implementing Least Privilege Security on the desktop for different versions of Windows and related management technologies. It will provide you with quick solutions for common technical challenges, Microsoft best practice advice, and techniques for managing Least Privilege on the desktop along with details on the impact of Least Privilege Security.The book begins by showing you how to apply Least Privilege Security to different categories of users. You will then prepare a desktop image with Least Privilege Security enabled from the start and deploy the new image while preserving users' files and settings. You will identify problems with applications caused by Least Privilege Security using the Application Compatibility Toolkit. This book will help you configure User Account Control on multiple computers using Group Policy and support Least Privilege user accounts using reliable remote access. Then, you will modify legacy applications for Least Privilege Security, achieving the best balance between compatibility and security by using Application Compatibility shims. You will install per-machine ActiveX Controls using the ActiveX Installer Service (AxIS). The book will help you implement best practices for working with ActiveX Controls in a managed environment. Finally, you will deploy default Software Restriction Policy (SRP) or AppLocker rules to ensure only programs installed in protected locations can run and blacklist applications using SRP or AppLocker.

3397
Ebook

SwiftUI Projects. Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

Craig Clayton

Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift.This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project.By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.

3398
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Unity 3.x Game Development Essentials. If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game

Will Goldstone

Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unity’s intuitive, easy to learn toolset and this book – it’s never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself – prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything you’ll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!

3399
Ebook

Accelerate Deep Learning Workloads with Amazon SageMaker. Train, deploy, and scale deep learning models effectively using Amazon SageMaker

Vadim Dabravolski

Over the past 10 years, deep learning has grown from being an academic research field to seeing wide-scale adoption across multiple industries. Deep learning models demonstrate excellent results on a wide range of practical tasks, underpinning emerging fields such as virtual assistants, autonomous driving, and robotics. In this book, you will learn about the practical aspects of designing, building, and optimizing deep learning workloads on Amazon SageMaker. The book also provides end-to-end implementation examples for popular deep-learning tasks, such as computer vision and natural language processing. You will begin by exploring key Amazon SageMaker capabilities in the context of deep learning. Then, you will explore in detail the theoretical and practical aspects of training and hosting your deep learning models on Amazon SageMaker. You will learn how to train and serve deep learning models using popular open-source frameworks and understand the hardware and software options available for you on Amazon SageMaker. The book also covers various optimizations technique to improve the performance and cost characteristics of your deep learning workloads.By the end of this book, you will be fluent in the software and hardware aspects of running deep learning workloads using Amazon SageMaker.

3400
Ebook

Augmented Reality with Unity AR Foundation. A practical guide to cross-platform AR development with Unity 2020 and later versions

Jonathan Linowes

Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly.By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways.

3401
Ebook

Deep Learning from the Basics. Python and Deep Learning: Theory and Implementation

Koki Saitoh

Deep learning is rapidly becoming the most preferred way of solving data problems. This is thanks, in part, to its huge variety of mathematical algorithms and their ability to find patterns that are otherwise invisible to us.Deep Learning from the Basics begins with a fast-paced introduction to deep learning with Python, its definition, characteristics, and applications. You’ll learn how to use the Python interpreter and the script files in your applications, and utilize NumPy and Matplotlib in your deep learning models. As you progress through the book, you’ll discover backpropagation—an efficient way to calculate the gradients of weight parameters—and study multilayer perceptrons and their limitations, before, finally, implementing a three-layer neural network and calculating multidimensional arrays.By the end of the book, you’ll have the knowledge to apply the relevant technologies in deep learning.

3402
Ebook

Java 11 Cookbook. A definitive guide to learning the key concepts of modern application development - Second Edition

Nick Samoylov, Mohamed Sanaulla

For more than three decades, Java has been on the forefront of developing robust software that has helped versatile businesses meet their requirements. Being one of the most widely used programming languages in history, it’s imperative for Java developers to discover effective ways of using it in order to take full advantage of the power of the latest Java features. Java 11 Cookbook offers a range of software development solutions with simple and straightforward Java 11 code examples to help you build a modern software system.Starting with the installation of Java, each recipe addresses various problem by explaining the solution and offering insights into how it works. You’ll explore the new features added to Java 11 that will make your application modular, secure, and fast. The book contains recipes on functional programming, GUI programming, concurrent programming, and database programming in Java. You’ll also be taken through the new features introduced in JDK 18.3 and 18.9.By the end of this book, you’ll be equipped with the skills required to write robust, scalable, and optimal Java code effectively.

3403
Ebook

Instant Nokogiri. Learning data scraping and parsing in Ruby using the Nokogiri gem

Hunter Powers, S. Hunter Powers

A wealth of information sits waiting on the Internet. Instant Nokogiri helps you access this information today with Nokogiri, a slick and fast HTML and XML parsing engine. Bundled in an easy-to-use Ruby gem, Nokogiri empowers you to combine disparate data sources and gain an unprecedented insight into your Ruby applications.Instant Nokogiri is a hands-on guide to extracting information from the sources available on the Internet, sources that are not traditionally accessible to developers. You will learn the secrets of identifying content, extracting just the right parts, and incorporating the new data in your Ruby applications.Instant Nokogiri provides step-by-step instructions on how to incorporate the power of the Nokogiri gem and data parsing into your Ruby projects. You will learn all the basics of designing a project around data parsing, exploring disparate data sources, and refining strategies and theories. You will also combine your thoughts in a real-world, real-data sample application. This book will examine common Nokogiri and Ruby methods useful in scraping and parsing complete with practical code samples. You will also learn the secrets behind effective caching, rate limiting, and masking your identity. Instant Nokogiri will teach you how to get targeted data out of HTML and into Ruby, as well as tons of tips, tricks, code snippets, and expert advice.

3404
Ebook
3405
Ebook

JBoss Portal Server Development. Create dynamic, feature-rich, and robust enterprise portal applications

Ramanujam Rao

Enterprises need more than just basic services; they need value-creating entities, which are crucial for running a successful business. Portals offer tremendous value to enterprises, and JBoss Portal Server is a popular, feature-rich open-source server that provides a standards-compliant platform to host functionality that serves the diverse portal needs of an enterprise. Its primary strength lies in its ability to provide robust support for custom implementation of functionality using the JSR-168 portlet API.This book is a practical guide for installing, configuring and building feature-rich portal applications using the latest JBoss Portal Server 2.7.0. It explains, with examples, how portals can be easily developed, personalized, secured and integrated with other external enterprise assets..The book will equip you with everything you need to know about JBoss Portal Server to build a fully functional portal. Using it, you can quickly come up to speed with the features offered by the portal server and can start using it almost immediately to develop enterprise portal solutions such as corporate intranets, B2B, or B2C sites. The book will help you to quickly understand and build enterprise portals with rich features such as personalization, AJAX, single sign-on, Google widget integration, remote portlet integration, content management and more. Along with feature implementation, the book also provides enough details for developers to tune and customize the portal environment to best suit the platform needs.

3406
Ebook

Mastering Elastic Kubernetes Service on AWS. Deploy and manage EKS clusters to support cloud-native applications in AWS

Malcolm Orr, Yang-xin Cao (eason)

Kubernetes has emerged as the de facto standard for container orchestration, with recent developments making it easy to deploy and handle a Kubernetes cluster. However, a few challenges such as networking, load balancing, monitoring, and security remain. To address these issues, Amazon EKS offers a managed Kubernetes service to improve the performance, scalability, reliability, and availability of AWS infrastructure and integrate with AWS networking and security services with ease.You’ll begin by exploring the fundamentals of Docker, Kubernetes, Amazon EKS, and its architecture along with different ways to set up EKS. Next, you’ll find out how to manage Amazon EKS, encompassing security, cluster authentication, networking, and cluster version upgrades. As you advance, you’ll discover best practices and learn to deploy applications on Amazon EKS through different use cases, including pushing images to ECR and setting up storage and load balancing. With the help of several actionable practices and scenarios, you’ll gain the know-how to resolve scaling and monitoring issues. Finally, you will overcome the challenges in EKS by developing the right skill set to troubleshoot common issues with the right logic.By the end of this Kubernetes book, you’ll be able to effectively manage your own Kubernetes clusters and other components on AWS.

3407
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Practical Cybersecurity Architecture. A guide to creating and implementing robust designs for cybersecurity architects

Ed Moyle, Diana Kelley

Cybersecurity architects work with others to develop a comprehensive understanding of the business' requirements. They work with stakeholders to plan designs that are implementable, goal-based, and in keeping with the governance strategy of the organization.With this book, you'll explore the fundamentals of cybersecurity architecture: addressing and mitigating risks, designing secure solutions, and communicating with others about security designs. The book outlines strategies that will help you work with execution teams to make your vision a concrete reality, along with covering ways to keep designs relevant over time through ongoing monitoring, maintenance, and continuous improvement. As you progress, you'll also learn about recognized frameworks for building robust designs as well as strategies that you can adopt to create your own designs.By the end of this book, you will have the skills you need to be able to architect solutions with robust security components for your organization, whether they are infrastructure solutions, application solutions, or others.

3408
Ebook

OpenGL Game Development By Example. Design and code your own 2D and 3D games efficiently using OpenGL and C++

Stephen Madsen, Robert Madsen

OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game.The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games.