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Podcasts
Marije Brummel, Michael Nielsen
Dynamics NAV 2009 is an Enterprise Resource Planning (ERP) software product from Microsoft that can be used for variety of business needs. It is part of the Microsoft Dynamics family, and intended to assist with finance, manufacturing, Customer Relationship Management, supply chains, analytics, and electronic commerce for small and medium-sized enterprises. This book is a focused tutorial on Microsoft Dynamics NAV application development, so you can develop complete applications and not just application outlines. It will show NAV developers how to create different kinds of applications. Different kinds of application are vital in different industries like fashion, automobile, retail, books (education), and other industries. It starts off by introducing the supply chain that you will be using throughout the book. You will implement the Microsoft Dynamics NAV ERP suite and learn how it is set up and customized for various industries. You will be able to customize Dynamics NAV to suit the different aspects of a business such as Financial Management, Relationship Management, Production, Jobs, Trade, Storage, Logistics, and so on. The book will take you through these Microsoft-designed application features and show you how to customize and extend them safely. Thus, you will be able to create a structure of your own in Microsoft Dynamics NAV.
Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to bring out the beauty of your 2D/3D game projects!Become a Unity Shaders Guru is here to help you transition from the built-in render pipeline to the SRP pipelines and learn the latest shading tools. With it, you’ll dive deeper into Unity shaders by understanding the essential concepts through practical examples. First, you’ll discover how to create a simple shading model in the Unity built-in render pipeline, and then in the Unity URP render pipeline and Shader Graph while learning about the practical applications of both. You’ll explore common game shader techniques, ranging from interior mapping to adding neon outlines on a sprite or simulating the wobble of a fish. You’ll also learn about alternative rendering techniques, like Ray Marching.By the end of this book, you’ll have learned to create a wide variety of 2D and 3D shaders with Unity’s URP pipeline (both in HLSL code and with the Shader Graph tool), and be well-versed with some optimization tricks to make your games friendly for low-tier devices as well.
Bruce M. Van Horn II, Van Symons
As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming.This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project.By the end of this design patterns book, you’ll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns.
Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets.This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting.By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects.
Day by day, the use of location data is becoming more and more popular, and Google is one of the main game changers in this area. The Google Maps JavaScript API is one of the most functional and robust mapping APIs used among Geo developers. With Google Maps, you can build location-based apps, maps for mobile apps, visualize geospatial data, and customize your own maps.Google Maps JavaScript API Cookbook is a practical, hands-on guide that provides you with a number of clear, step-by-step recipes that will help you to unleash the capabilities of the Google Maps JavaScript API in conjunction with open source or commercial GIS servers and services through a number of practical examples of real world scenarios.This book begins by covering the essentials of including simple maps for Web and mobile, adding vector and raster layers, styling your own base maps, creating your own controls and responding to events, and including your own events.You will learn how to integrate open source or commercial GIS servers and services including ArcGIS Server, GeoServer, CartoDB, Fusion Tables, and Google Maps Engine with the Google Maps JavaScript API. You will also extend the Google Maps JavaScript API to push its capabilities to the limit with additional libraries and services including geometry, AdSense, geocoding, directions, and StreetView.This book covers everything you need to know about creating a web map or GIS applications using the Google Maps JavaScript API on multiple platforms.
Although out-of-the-box solutions can help you to get a cluster up and running quickly, running a Kubernetes cluster that is optimized for production workloads is a challenge, especially for users with basic or intermediate knowledge. With detailed coverage of cloud industry standards and best practices for achieving scalability, availability, operational excellence, and cost optimization, this Kubernetes book is a blueprint for managing applications and services in production.You'll discover the most common way to deploy and operate Kubernetes clusters, which is to use a public cloud-managed service from AWS, Azure, or Google Cloud Platform (GCP). This book explores Amazon Elastic Kubernetes Service (Amazon EKS), the AWS-managed version of Kubernetes, for working through practical exercises. As you get to grips with implementation details specific to AWS and EKS, you'll understand the design concepts, implementation best practices, and configuration applicable to other cloud-managed services. Throughout the book, you’ll also discover standard and cloud-agnostic tools, such as Terraform and Ansible, for provisioning and configuring infrastructure.By the end of this book, you’ll be able to leverage Kubernetes to operate and manage your production environments confidently.
ElasticSearch is an open source search server built on Apache Lucene. It was built to provide a scalable search solution with built-in support for near real-time search and multi-tenancy.Jumping into the world of ElasticSearch by setting up your own custom cluster, this book will show you how to create a fast, scalable, and flexible search solution. By learning the ins-and-outs of data indexing and analysis, ElasticSearch Server will start you on your journey to mastering the powerful capabilities of ElasticSearch. With practical chapters covering how to search data, extend your search, and go deep into cluster administration and search analysis, this book is perfect for those new and experienced with search servers.In ElasticSearch Server you will learn how to revolutionize your website or application with faster, more accurate, and flexible search functionality. Starting with chapters on setting up your own ElasticSearch cluster and searching and extending your search parameters you will quickly be able to create a fast, scalable, and completely custom search solution.Building on your knowledge further you will learn about ElasticSearch's query API and become confident using powerful filtering and faceting capabilities. You will develop practical knowledge on how to make use of ElasticSearch's near real-time capabilities and support for multi-tenancy.Your journey then concludes with chapters that help you monitor and tune your ElasticSearch cluster as well as advanced topics such as shard allocation, gateway configuration, and the discovery module.
Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games.This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets.By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.
ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript.With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Blackboard is the world's most popular commercial learning management system. With Blackboard you can construct and deliver professional quality elearning courses with ease. Its many features, which allow you to manage courses, grading and assessments, and social collaboration, are the standard against which other learning management systems are measured. Blackboard Essentials for Teachers shows you how to use Blackboard's most essential features by guiding you through the development of a demonstration course, built on Blackboard's free site for teachers, coursesites.com. You will also learn more about Blackboard's most important features, such as the gradebook, using clear instructions to guide you every step of the way. By following an example course, this book will guide you, step-by-step, through creating your own Blackboard course. Start by adding static material for students to view, such as pages, links, and media. Then, add interaction to your courses, with discussion boards, blogs, and wikis. Most importantly, engage your students in your course by communicating with them, assessing them, and putting them into groups. Blackboard Essentials for Teachers will enable you to take your elearning course from inception, to construction, to delivery.
JavaScript applications provide an excellent user experience for small to large scale enterprise applications. The amazing growth of JavaScript has opened the door for many great libraries such as DHTMLX.Learning DHTMLX Suite UI will teach you how to use these libraries effectively so you can make presentations that will take your employer's/ client's breath away!Learning DHTMLX Suite UI is a step-by-step guide that will teach you the basics of DHTMLX library components and how to apply them in a real-world scenario. This book will start with the installation of DHTMLX before moving on to explore the features of DHTMLX and helping you to create your first user management application.Learning DHTMLX Suite UI will guide you through the installation of DHTMLX as a single-page application. As you progress from one chapter to the next, you will gradually build a simple user management application. You will also learn how to create forums with validation and how to use grids to add and edit users. The book will also suggest the best practices for using toolbars and refreshing data. With Learning DHTMLX Suite UI Guide, you will be inspired to come up with your own great ideas for your future application development projects.
Cloud security has always been treated as the highest priority by AWS while designing a robust cloud infrastructure. AWS has now extended its support to allow users and security experts to perform penetration tests on its environment. This has not only revealed a number of loopholes and brought vulnerable points in their existing system to the fore, but has also opened up opportunities for organizations to build a secure cloud environment. This book teaches you how to perform penetration tests in a controlled AWS environment.You'll begin by performing security assessments of major AWS resources such as Amazon EC2 instances, Amazon S3, Amazon API Gateway, and AWS Lambda. Throughout the course of this book, you'll also learn about specific tests such as exploiting applications, testing permissions flaws, and discovering weak policies. Moving on, you'll discover how to establish private-cloud access through backdoor Lambda functions. As you advance, you'll explore the no-go areas where users can’t make changes due to vendor restrictions and find out how you can avoid being flagged to AWS in these cases. Finally, this book will take you through tips and tricks for securing your cloud environment in a professional way.By the end of this penetration testing book, you'll have become well-versed in a variety of ethical hacking techniques for securing your AWS environment against modern cyber threats.
With an introductory overview, the course prepares you for a deep dive into the practical application of Scikit-Learn and the datasets that bring theories to life. From the basics of machine learning to the intricate details of setting up a sandbox environment, this course covers the essential groundwork for any aspiring data scientist.The course focuses on developing your skills in working with data, implementing data reduction techniques, and understanding the intricacies of item-based and user-based collaborative filtering, along with content-based filtering. These core methodologies are crucial for creating accurate and efficient recommender systems that cater to the unique preferences of users. Practical examples and evaluations further solidify your learning, making complex concepts accessible and manageable.The course wraps up by addressing the critical topics of privacy, ethics in machine learning, and the exciting future of recommender systems. This holistic approach ensures that you not only gain technical proficiency but also consider the broader implications of your work in this field. With a final look at further resources, your journey into machine learning and recommender systems is just beginning, armed with the knowledge and tools to explore new horizons.
With Industrial Control Systems (ICS) expanding into traditional IT space and even into the cloud, the attack surface of ICS environments has increased significantly, making it crucial to recognize your ICS vulnerabilities and implement advanced techniques for monitoring and defending against rapidly evolving cyber threats to critical infrastructure. This second edition covers the updated Industrial Demilitarized Zone (IDMZ) architecture and shows you how to implement, verify, and monitor a holistic security program for your ICS environment.You'll begin by learning how to design security-oriented architecture that allows you to implement the tools, techniques, and activities covered in this book effectively and easily. You'll get to grips with the monitoring, tracking, and trending (visualizing) and procedures of ICS cybersecurity risks as well as understand the overall security program and posture/hygiene of the ICS environment. The book then introduces you to threat hunting principles, tools, and techniques to help you identify malicious activity successfully. Finally, you'll work with incident response and incident recovery tools and techniques in an ICS environment.By the end of this book, you'll have gained a solid understanding of industrial cybersecurity monitoring, assessments, incident response activities, as well as threat hunting.
Dynamics 365 Finance and Supply Chain Management is Microsoft’s ERP solution, which can be implemented as a cloud or on-premise solution to facilitate better decision-making with the help of contemporary, scalable ERP system tools. This book is updated with the latest features of Dynamics 365 Finance and Supply Chain Management including Chain of Command (CoC), Acceptance Test Libraries (ATL), and Business Events. The book not only features more than 100 tutorials that allow you to create and extend business solutions, but also addresses specific problems and offers solutions with insights into how they work.This cookbook starts by helping you set up a Azure DevOps project and taking you through the different data types and structures used to create tables. You will then gain an understanding of user interfaces, write extensible code, manage data entities, and even model Dynamics 365 ERP for security. As you advance, you’ll learn how to work with various in-built Dynamics frameworks such as SysOperation, SysTest, and Business Events. Finally, you’ll get to grips with automated build management and workflows for better application state management.By the end of this book, you’ll have become proficient in packaging and deploying end-to-end scalable solutions with Microsoft Dynamics 365 Finance and Supply Chain Management.
As cloud technology and automation evolve, managing infrastructure as code, integrating security, and handling microservices complexity have become critical challenges. This book takes a hands-on approach to teaching Terraform, helping you build efficient cloud infrastructure using real-world scenarios and best practices.It begins with an introduction to Terraform's architecture, covering its command-line interface and HashiCorp Configuration Language. You’ll learn best practices, architectural patterns, and how to implement Terraform across virtual machines, Docker/Kubernetes, serverless environments, and cloud platforms like AWS, Azure, and GCP. The book also covers integrating Terraform into CI/CD pipelines with other technologies to automate infrastructure provisioning and management.Additional chapters focus on security, monitoring, troubleshooting, and cost optimization. You'll also gain insights into preparing for the Terraform Associate certification. By the end, you’ll have the skills to build, automate, and manage cloud infrastructure effectively.
Implementing Microsoft Dynamics NAV. Implementing Microsoft Dynamics NAV 2016 - Third Edition
Alex Chow, Cristina Nicolas Lorente, Laura Nicolas Lorente
Microsoft Dynamics NAV 2016 is an Enterprise Resource Planning (ERP) application used in all kinds of organizations around the world. It provides a great variety of functionality out-of-the-box in different topics such as accounting, sales, purchase processing, logistics, or manufacturing. It also allows companies to grow the application by customizing the solution to meet specific requirements.This book is a hands-on tutorial on working with a real Dynamics NAV implementation. You will learn about the team from your Microsoft Dynamics NAV partner as well as the team within the customer’s company. This book provides an insight into the different tools available to migrate data from the client’s legacy system into Microsoft Dynamics NAV. If you are already live with Microsoft Dynamics NAV, this books talks about upgrades and what to expect from them. We’ll also show you how to implement additional or expanding functionalities within your existing Microsoft Dynamics NAV installation, perform data analysis, debug error messages, and implement free third-party add-ons to your existing installation.This book will empower you with all the skills and knowledge you need for a successful implementation.
Mastering Kubernetes. Large scale container deployment and management
Kubernetes is an open source system to automate the deployment, scaling, and management of containerized applications. If you are running more than just a few containers or want automated management of your containers, you need Kubernetes.This book mainly focuses on the advanced management of Kubernetes clusters. It covers problems that arise when you start using container orchestration in production. We start by giving you an overview of the guiding principles in Kubernetes design and show you the best practises in the fields of security, high availability, and cluster federation. You will discover how to run complex stateful microservices on Kubernetes including advanced features as horizontal pod autoscaling, rolling updates, resource quotas, and persistent storage back ends. Using real-world use cases, we explain the options for network configuration and provides guidelines on how to set up, operate, and troubleshoot various Kubernetes networking plugins. Finally, we cover custom resource development and utilization in automation and maintenance workflows. By the end of this book, you’ll know everything you need to know to go from intermediate to advanced level.
Gilberto Najera-Gutierrez, Juned Ahmed Ansari, Daniel Teixeira, Abhinav Singh
Penetration testing (or ethical hacking) is a legal and foolproof way to identify vulnerabilities in your system. With thorough penetration testing, you can secure your system against the majority of threats.This Learning Path starts with an in-depth explanation of what hacking and penetration testing are. You’ll gain a deep understanding of classical SQL and command injection flaws, and discover ways to exploit these flaws to secure your system. You'll also learn how to create and customize payloads to evade antivirus software and bypass an organization's defenses. Whether it’s exploiting server vulnerabilities and attacking client systems, or compromising mobile phones and installing backdoors, this Learning Path will guide you through all this and more to strengthen your defense against online attacks.By the end of this Learning Path, you'll have the knowledge and skills you need to invade a system and identify all its vulnerabilities.This Learning Path includes content from the following Packt books:• Web Penetration Testing with Kali Linux - Third Edition by Juned Ahmed Ansari and Gilberto Najera-Gutierrez• Metasploit Penetration Testing Cookbook - Third Edition by Abhinav Singh , Monika Agarwal, et al.
Elevate your practical C# and .NET skills to the next level with this new edition of Apps and Services with .NET 8.With chapters that put a variety of technologies into practice, including Web API, gRPC, GraphQL, and SignalR, this book will give you a broader scope of knowledge than other books that often focus on only a handful of .NET technologies. You’ll dive into the new unified model for Blazor Full Stack and leverage .NET MAUI to develop mobile and desktop apps.This new edition introduces the latest enhancements, including the seamless implementation of web services with ADO.NET SqlClient's native Ahead-of-Time (AOT) support. Popular library coverage now includes Humanizer and Noda Time. There’s also a brand-new chapter that delves into service architecture, caching, queuing, and robust background services.By the end of this book, you’ll have a wide range of best practices and deep insights under your belt to help you build rich apps and efficient services.
Multimedia is a very old human endeavor. It has taken mankind almost 30,000 years since painting on cave walls to get a combination of text, image, sound, and video all working in the same medium, that is, in motion pictures. Finally, after thousands of years of human history, we can all (not just an elite few) create multimedia easily using Moodle. Moodle was built around an idea of learning that happens when a group of people construct things for one another, collaboratively creating a small culture of shared artifacts with shared meanings.A tutorial-based guide, with clear illustrations and examples of how to create, convert and add multimedia to Moodle using a range of free e-learning software tools and web applications. This book follows the design of resources and activities for the course “Music for everyday life”. The tasks presented are quick and easy to do for teachers and trainers with busy schedules.Giving readers an insight into the creation and integration of multimedia in Moodle courses.Starting with images you will learn to create photo collages, screenshots and comic strips. Then you will discover audio and how to extract audio from CDs to create a soundtrack for a movie and a podcast. Later, you will use video to produce a trailer for a movie, photo slideshows, online TVs and screencasts. Following that, you will develop an understanding of interactive elements and web communication, such as online maps, interactive timelines or web meetings. Finally, you will look at multimedia quizzes and assessment of multimedia assignments, ending with general issues on copyright, licensing and safety.A focus of the book is to show readers that using multimedia is not just about improving instruction, but also improving the ways in which students can can now create multimedia easily, and share it without great effort.. To make this easier, many of the moodle tutorials in the book will be based on activities designed for students to create, discuss and assess each other's multimedia works.