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Podcasty
Capturing, manipulating, cleansing, transferring, and loading data effectively are the prime requirements in every IT organization. Achieving these tasks require people devoted to developing extensive software programs, or investing in ETL or data integration tools that can simplify this work.Pentaho Data Integration is a full-featured open source ETL solution that allows you to meet these requirements. Pentaho Data Integration has an intuitive, graphical, drag-and-drop design environment and its ETL capabilities are powerful. However, getting started with Pentaho Data Integration can be difficult or confusing.Pentaho Data Integration Beginner's Guide - Second Edition provides the guidance needed to overcome that difficulty, covering all the possible key features of Pentaho Data Integration.Pentaho Data Integration Beginner's Guide - Second Edition starts with the installation of Pentaho Data Integration software and then moves on to cover all the key Pentaho Data Integration concepts. Each chapter introduces new features, allowing you to gradually get involved with the tool. First, you will learn to do all kinds of data manipulation and work with plain files. Then, the book gives you a primer on databases and teaches you how to work with databases inside Pentaho Data Integration. Moreover, you will be introduced to data warehouse concepts and you will learn how to load data in a data warehouse. After that, you will learn to implement simple and complex processes. Finally, you will have the opportunity of applying and reinforcing all the learned concepts through the implementation of a simple datamart.With Pentaho Data Integration Beginner's Guide - Second Edition, you will learn everything you need to know in order to meet your data manipulation requirements.
Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity 5. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender.This book explores the new set of animation tools introduced with Mecanim in Unity 5. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow.We will begin with a demonstration of the process of getting a rigged character into Unity 5 and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity 5. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI script incorporating the Mecanim elements detailed in the previous chapters.Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity 5
In today's hostile cyber landscape, securing data and complying with regulations is paramount for individuals, businesses, and organizations alike. Learn how Microsoft 365 Security and Compliance offers powerful tools to protect sensitive data and defend against evolving cyber threats with this comprehensive guide for administrators.Starting with an introduction to Microsoft 365 plans and essential compliance and security features, this book delves into the role of Azure Active Directory in Microsoft 365, laying the groundwork for a robust security framework. You’ll then advance to exploring the complete range of Microsoft 365 Defender security products, their coverage, and unique protection services to combat evolving threats.From threat mitigation strategies to governance and compliance best practices, you’ll gain invaluable insights into classifying and protecting data while mastering crucial data lifecycle capabilities in Microsoft 365.By the end of this book, you’ll be able to elevate the security and compliance posture of your organization significantly.
Linux is the world's most popular open source operating system (OS). Linux System Programming Techniques will enable you to extend the Linux OS with your own system programs and communicate with other programs on the system.The book begins by exploring the Linux filesystem, its basic commands, built-in manual pages, the GNU compiler collection (GCC), and Linux system calls. You'll then discover how to handle errors in your programs and will learn to catch errors and print relevant information about them. The book takes you through multiple recipes on how to read and write files on the system, using both streams and file descriptors. As you advance, you'll delve into forking, creating zombie processes, and daemons, along with recipes on how to handle daemons using systemd. After this, you'll find out how to create shared libraries and start exploring different types of interprocess communication (IPC). In the later chapters, recipes on how to write programs using POSIX threads and how to debug your programs using the GNU debugger (GDB) and Valgrind will also be covered.By the end of this Linux book, you will be able to develop your own system programs for Linux, including daemons, tools, clients, and filters.
K.C. Yerrid, Kenneth Curtis Yerrid
As a featured networking utility, Netcat uses TCP/IP protocols to read and write data across network connections. Netcat is a feature rich backend network debugging and exploration tool with the ability to create almost any type of connection you would need. Instant Netcat Starter is a practical, hands-on guide that provides you with a simple and straightforward roadmap to proceed from newbie to seasoned professional with the Netcat utility. By progressing from simple to more complex uses, this book will inform and explain many of the primary use cases that are only limited by your imagination.This book explores the classic Netcat utility, and breaks down the common ways in which it can be utilized in the field. Beginning with compilation and installation, this book quickly has you utilizing the core features of the utility to perform file transfers regardless of commonly blocked firewall ports, perform real-world interrogation of services and listening ports to discover the true intention of an application or service, and tunnelling remotely into systems to produce remote command shells.
Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs.By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices.
Kenneth Underhill, Christophe Foulon, Tia Hopkins, Mari Galloway
This audiobook is a comprehensive guide that helps both entry-level and experienced cybersecurity professionals prepare for interviews in a wide variety of career areas.Complete with the authors’ answers to different cybersecurity interview questions, this easy-to-follow and actionable audiobook will help you get ready and be confident. You’ll learn how to prepare and form a winning strategy for job interviews. In addition to this, you’ll also understand the most common technical and behavioral interview questions, learning from real cybersecurity professionals and executives with years of industry experience.By the end of this audiobook, you’ll be able to apply the knowledge you've gained to confidently pass your next job interview and achieve success on your cybersecurity career path.
Learning PHP 7 High Performance. Click here to enter text
PHP is a great language for building web applications.It is essentially a server-side scripting language that is alsoused for general-purpose programming. PHP 7 is the latestversion, providing major backward-compatibility breaks andfocusing on high performance and speed.This fast-paced introduction to PHP 7 will improve yourproductivity and coding skills. The concepts covered willallow you, as a PHP programmer, to improve the performancestandards of your applications. We will introduce you tothe new features in PHP 7 and then will run through theconcepts of object-oriented programming (OOP) inPHP 7. Next, we will shed some light on how to improveyour PHP 7 applications' performance and databaseperformance. Through this book, you will be able to improvethe performance of your programs using the variousbenchmarking tools discussed.At the end, the book discusses some best practices in PHPprogramming to help you improve the quality of your code.
WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications.This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store.By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Learning Vulkan. Get introduced to the next generation graphics API—Vulkan
Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.
The Python time-series ecosystem is a huge and challenging topic to tackle, especially for time series since there are so many new libraries and models. Machine Learning for Time Series, Second Edition, aims to deepen your understanding of time series by providing a comprehensive overview of popular Python time-series packages and helping you build better predictive systems.This fully updated second edition starts by re-introducing the basics of time series and then helps you get to grips with traditional autoregressive models as well as modern non-parametric models. By observing practical examples and the theory behind them, you will gain a deeper understanding of loading time-series datasets from any source and a variety of models, such as deep learning recurrent neural networks, causal convolutional network models, and gradient boosting with feature engineering. This book will also help you choose the right model for the right problem by explaining the theory behind several useful models. New updates include a chapter on forecasting and extracting signals on financial markets and case studies with relevant examples from operations management, digital marketing, and healthcare.By the end of this book, you should feel at home with effectively analyzing and applying machine learning methods to time series.
Kamal Arora, Erik Farr, John Gilbert, Piyum Zonooz
Cloud computing has proven to be the most revolutionary IT development since virtualization. Cloud native architectures give you the benefit of more flexibility over legacy systems.This Learning Path teaches you everything you need to know for designing industry-grade cloud applications and efficiently migrating your business to the cloud. It begins by exploring the basic patterns that turn your database inside out to achieve massive scalability. You’ll learn how to develop cloud native architectures using microservices and serverless computing as your design principles. Then, you’ll explore ways to continuously deliver production code by implementing continuous observability in production. In the concluding chapters, you’ll learn about various public cloud architectures ranging from AWS and Azure to the Google Cloud Platform, and understand the future trends and expectations of cloud providers.By the end of this Learning Path, you’ll have learned the techniques to adopt cloud native architectures that meet your business requirements. This Learning Path includes content from the following Packt products:• Cloud Native Development Patterns and Best Practices by John Gilbert• Cloud Native Architectures by Erik Farr et al.
Kali Linux is a Linux-based distribution used mainly for penetration testing and digital forensics. It has a wide range of tools to help in forensics investigations and incident response mechanisms. You will start by understanding the fundamentals of digital forensics and setting up your Kali Linux environment to perform different investigation practices. The book will delve into the realm of operating systems and the various formats for file storage, including secret hiding places unseen by the end user or even the operating system. The book will also teach you to create forensic images of data and maintain integrity using hashing tools. Next, you will also master some advanced topics such as autopsies and acquiring investigation data from the network, operating system memory, and so on. The book introduces you to powerful tools that will take your forensic abilities and investigations to a professional level, catering for all aspects of full digital forensic investigations from hashing to reporting. By the end of this book, you will have had hands-on experience in implementing all the pillars of digital forensics—acquisition, extraction, analysis, and presentation using Kali Linux tools.
NativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.
Microservices architecture helps create complex systems with multiple, interconnected services that can be maintained by independent teams working in parallel. This book guides you on how to develop these complex systems with the help of containers.You’ll start by learning to design an efficient strategy for migrating a legacy monolithic system to microservices. You’ll build a RESTful microservice with Python and learn how to encapsulate the code for the services into a container using Docker. While developing the services, you’ll understand how to use tools such as GitHub and Travis CI to ensure continuous delivery (CD) and continuous integration (CI). As the systems become complex and grow in size, you’ll be introduced to Kubernetes and explore how to orchestrate a system of containers while managing multiple services. Next, you’ll configure Kubernetes clusters for production-ready environments and secure them for reliable deployments. In the concluding chapters, you’ll learn how to detect and debug critical problems with the help of logs and metrics. Finally, you’ll discover a variety of strategies for working with multiple teams dealing with different microservices for effective collaboration.By the end of this book, you’ll be able to build production-grade microservices as well as orchestrate a complex system of services using containers.
Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game.The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you’ll start by learning about Babylon.js and the finished Space-Truckers game. You’ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you’ll iteratively add pieces of functionality and assets to the application being built. Once you’ve built out the basic game mechanics, you’ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more.By the end of this book, you’ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.
Adnan Masood, Heather Dawe, Ed Price, Dr. Ehsan Adeli
Responsible AI in the Enterprise is a comprehensive guide to implementing ethical, transparent, and compliant AI systems in an organization. With a focus on understanding key concepts of machine learning models, this book equips you with techniques and algorithms to tackle complex issues such as bias, fairness, and model governance. Throughout the book, you’ll gain an understanding of FairLearn and InterpretML, along with Google What-If Tool, ML Fairness Gym, IBM AI 360 Fairness tool, and Aequitas. You’ll uncover various aspects of responsible AI, including model interpretability, monitoring and management of model drift, and compliance recommendations. You’ll gain practical insights into using AI governance tools to ensure fairness, bias mitigation, explainability, privacy compliance, and privacy in an enterprise setting. Additionally, you’ll explore interpretability toolkits and fairness measures offered by major cloud AI providers like IBM, Amazon, Google, and Microsoft, while discovering how to use FairLearn for fairness assessment and bias mitigation. You’ll also learn to build explainable models using global and local feature summary, local surrogate model, Shapley values, anchors, and counterfactual explanations.By the end of this book, you’ll be well-equipped with tools and techniques to create transparent and accountable machine learning models.