Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Biostatistics with Python. Apply Python for biostatistics with hands-on biomedical and biotechnology projects

Darko Medin

This book leverages the author’s decade-long experience in biostatistics and data science to simplify the practical use of biostatistics with Python. The chapters show you how to clean and describe your data effectively, setting a solid foundation for accurate analysis and proficiency in biostatistical inference to help you draw meaningful conclusions from your data through hypothesis testing and effect size analysis.The book walks you through predictive modeling to harness the power of Python to create robust predictive analytics that can drive your research and professional projects forward. You'll explore clinical biostatistics, learn how to design studies, conduct survival analysis, and synthesize evidence from multiple studies with meta-analysis – skills that are crucial for making informed decisions based on comprehensive data reviews. The concluding chapters will enhance your ability to analyze biological variables, enabling you to perform detailed and accurate data analysis for biological research. This book's unique blend of biostatistics and Python helps you find practical solutions that make complex concepts easy to grasp and apply.By the end of this biostatistics book, you’ll have moved from theoretical knowledge to practical experience, allowing you to perform biostatistical analysis confidently and accurately.

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Scratch Cookbook. If want to get your programming know-how off the starting blocks in a fun, involving way, then this guide to Scratch is perfect. In no time you'll be building your own interactive programs that include animations and sound

Brandon Milonovich

Scratch 2.0 is an easy to use programming language that allows you to animate stories and create interactive games. Scratch also gives you the capability of using programming to calculate complicated calculations for you.Scratch Cookbook will lead you through easy-to-follow recipes that give you everything you need to become a more advanced programmer.Scratch Cookbook will take you through the essential features of Scratch. You'll then work through simple recipes to gain an understanding of the more advanced features of Scratch.You will learn how to create animations using Scratch. Sensory board integration (getting input from the outside environment) will also be covered, along with using Scratch to solve complicated and tedious calculations for you. You'll also learn how to work through the exciting process of project remixing where you build on the work of others.Scratch Cookbook will give you everything you need to get started with building your own programs in Scratch that involve sounds, animations, and user interaction.

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Unity 4.x Game Development by Example: Beginner's Guide. A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x - Third Edition

Ryan Henson Creighton

Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today.This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry!With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single “something” that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you'll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you'll learn how to re-skin the project to completely change the game's theme. Incorporating everything you've learned, you'll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you'll program some simple AI (Artificial Intelligence) for a tic tac toe game.Unity 4.x Game Development by Example is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book!

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Mastering Windows Presentation Foundation. Build responsive UIs for desktop applications with WPF - Second Edition

Sheridan Yuen

Microsoft Windows Presentation Foundation (WPF) provides a rich set of libraries and APIs for developers to create engaging user experiences. This book features a wide range of examples, from simple to complex, to demonstrate how to develop enterprise-grade applications with WPF.This updated second edition of Mastering Windows Presentation Foundation starts by introducing the benefits of using the Model-View-View Model (MVVM) software architectural pattern with WPF, then moves on, to explain how best to debug our WPF applications. It explores application architecture, and we learn how to build the foundation layer of our applications.It then demonstrates data binding in detail, and examines the various built-in WPF controls and a variety of ways in which we can customize them to suit our requirements. We then investigate how to create custom controls, for when the built-in functionality in WPF cannot be adapted for our needs.The latter half of the book deals with polishing our applications, using practical animations, stunning visuals and responsive data validation. It then moves on, to look at improving application performance, and ends with tutorials on several methods of deploying our applications.

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Data Analytics Made Easy. Analyze and present data to make informed decisions without writing any code

Andrea De Mauro, Francesco Marzoni, Andrew J. Walter

Data Analytics Made Easy is an accessible beginner’s guide for anyone working with data. The book interweaves four key elements:Data visualizations and storytelling – Tired of people not listening to you and ignoring your results? Don’t worry; chapters 7 and 8 show you how to enhance your presentations and engage with your managers and co-workers. Learn to create focused content with a well-structured story behind it to captivate your audience.Automating your data workflows – Improve your productivity by automating your data analysis. This book introduces you to the open-source platform, KNIME Analytics Platform. You’ll see how to use this no-code and free-to-use software to create a KNIME workflow of your data processes just by clicking and dragging components.Machine learning – Data Analytics Made Easy describes popular machine learning approaches in a simplified and visual way before implementing these machine learning models using KNIME. You’ll not only be able to understand data scientists’ machine learning models; you’ll be able to challenge them and build your own.Creating interactive dashboards – Follow the book’s simple methodology to create professional-looking dashboards using Microsoft Power BI, giving users the capability to slice and dice data and drill down into the results.

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Java Concurrency and Parallelism. Master advanced Java techniques for cloud-based applications through concurrency and parallelism

Jay Wang

If you’re a software developer, architect, or systems engineer, exploring Java’s concurrency utilities and synchronization in the cloud, this book is an essential resource. Tech visionary Jay Wang, with over three decades of experience transforming industry giants, brings unparalleled expertise to guide you through Java’s concurrency and parallel processing in cloud computing.This comprehensive book starts by establishing the foundational concepts of concurrency and parallelism, vital for cloud-native development, and gives you a complete overview, highlighting challenges and best practices. Wang expertly demonstrates Java’s role in big data, machine learning, microservices, and serverless computing, shedding light on how Java’s tools are effectively utilized in these domains. Complete with practical examples and insights, this book bridges theory with real-world applications, ensuring a holistic understanding of Java in cloud-based scenarios. You’ll navigate advanced topics, such as synchronizing Java’s concurrency with cloud auto-scaling and GPU computing, and be equipped with the skills and foresight to tackle upcoming trends in cloud technology.This book serves as your roadmap to innovation and excellence in Java cloud applications, giving you in-depth knowledge and hands-on practice for mastering Java in the cloud era.