Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Mobile Game Design Essentials. Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market

Claudio Scolastici, David M Nolte

The videogame industry is not affected by the economic crisis as the market expands each year. In addition to that, the mobile market offers the opportunity to small teams with limited budgets to create successful games that can compete with the big companies. This is a guide to help you take a share of this huge market.Mobile Game Design Essentials will teach you how to develop professional quality games for mobile platforms. You will learn how to take advantage of devices and their built-in technologies. Get to know the best software and programming languages to create videogames from scratch and detailed tutorials to get your hands dirty with the common practices of game development.Mobile Game Design Essentials introduces you to smartphones, their operating systems, and development environments. It describes in detail the roles required by an indie team of mobile developers, the most popular software to create graphics and audio for games, the most used programming languages, and the best game engines. It also provides several tutorials detailing efficient game development and prototyping.Starting with a description of the mobile platforms and the roles to cover when building up your own indie team, Mobile Game Design Essentials then provides a description of the techniques and software used to create graphics and audio for games and the coding languages and development environments used by programmers. It also aims to acquaint you with the best practices of mobile game design and development, by addressing the importance of the prototype-test-polish cycle and the analysis of the distinctive aspects of mobile game design. Finally, it concludes with a step-by-step guide to create the presentation document for your next mobile game.Mobile Game Design Essentials covers everything you need to know to get started in the mobile game industry; from collecting your team, recommendations on development software, to marketing and publication.

1371
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R: Mining spatial, text, web, and social media data. Create and customize data mining algorithms

Nathan H. Danneman, Richard Heimann, Pradeepta Mishra, Bater Makhabel

Data mining is the first step to understanding data and making sense of heaps of data. Properly mined data forms the basis of all data analysis and computing performed on it. This learning path will take you from the very basics of data mining to advanced data mining techniques, and will end up with a specialized branch of data mining—social media mining.You will learn how to manipulate data with R using code snippets and how to mine frequent patterns, association, and correlation while working with R programs. You will discover how to write code for various predication models, stream data, and time-series data. You will also be introduced to solutions written in R based on R Hadoop projects. Now that you are comfortable with data mining with R, you will move on to implementing your knowledge with the help of end-to-end data mining projects. You will learn how to apply different mining concepts to various statistical and data applications in a wide range of fields. At this stage, you will be able to complete complex data mining cases and handle any issues you might encounter during projects.After this, you will gain hands-on experience of generating insights from social media data. You will get detailed instructions on how to obtain, process, and analyze a variety of socially-generated data while providing a theoretical background to accurately interpret your findings. You will be shown R code and examples of data that can be used as a springboard as you get the chance to undertake your own analyses of business, social, or political data.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Learning Data Mining with R by Bater Makhabel ? R Data Mining Blueprints by Pradeepta Mishra? Social Media Mining with R by Nathan Danneman and Richard Heimann

1372
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User Training for Busy Programmers. Develop effective software training classes quickly and easily

William Rice, William Rice

If you need to write a successful software training course and are unsure of how to start, then this book gets right to the point with clear, concise directions for developing an end-user software course. This step-by-step job aid walks you through the process of developing a successful, instructor-led software class. There are many good books on training theory. This book takes a more practical, condensed approach for when you don't have time to learn training theory. It is based on fifteen years of technical writing and training experience. In under 100 pages, the book guides you through the process of developing an end-user software course using a method that is tested, proven, and based upon sound instructional theory.

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Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook. Over 130 simple but incredibly effective recipes for configuring, supporting, and enhancing EnterpriseOne SCM with this book and

Kashif Rasheed

Oracle's JD Edwards Enterprise One Supply Chain Management (SCM) aids your business in enhancing your interactions with enterprise suppliers, and this practical cookbook provides essential implementation sequences to make the most of the suite. The functionality across the application described in this comprehensive guide allows you to be proactive in reacting to real-time information and developing procurement strategies and best practices.Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook explains with step by step instructions how to fully implement the EnterpriseOne Supply Chain suite, set up Inventory Management, Procurement Management and Sales Order Management, and much more. Each chapter will provide you the details of setup-related information, and instructions which will direct you in configuring your company's business processes.This business-ready cookbook provides you with all the instructions you need to set up the SCM application, and utilize it based on your company's individual business requirements. It begins by demonstrating how to review inventory quantity information and perform physical inventory through cycle count and tag count, and later moves onto how to configure the interactive application, and how to set up the batch versions.Along the way it will also cover the item master information, classification, AAI setup, and system integration. Ultimately, Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook will equip you with the knowledge to configure and take advantage of the entire SCM system.

1375
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