Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
1953
Ebook

Implementing and Administering Cisco Solutions: 200-301 CCNA Exam Guide. Begin a successful career in networking with CCNA 200-301 certification

Glen D. Singh

In the dynamic technology landscape, staying on top of the latest technology trends is a must, especially if you want to build a career in network administration. Achieving CCNA 200-301 certification will validate your knowledge of networking concepts, and this book will help you to do just that.This exam guide focuses on the fundamentals to help you gain a high-level understanding of networking, security, IP connectivity, IP services, programmability, and automation. Starting with the functions of various networking components, you’ll discover how they are used to build and improve an enterprise network. You’ll then delve into configuring networking devices using a command-line interface (CLI) to provide network access, services, security, connectivity, and management. The book covers important aspects of network engineering using a variety of hands-on labs and real-world scenarios that will help you gain essential practical skills. As you make progress, this CCNA certification study guide will help you get to grips with the solutions and technologies that you need to implement and administer a broad range of modern networks and IT infrastructures.By the end of this book, you’ll have gained the confidence to pass the Cisco CCNA 200-301 exam on the first attempt and be well-versed in a variety of network administration and security engineering solutions.

1954
Audiobook

Automating Salesforce Marketing Cloud. Reap all the benefits of the SFMC platform and increase your productivity with the help of real-world examples

Greg Gifford, Jason Hanshaw, Guilda Hilaire

Salesforce Marketing Cloud (SFMC) allows you to use multiple channels and tools to create a 1:1 marketing experience for your customers and subscribers. Through automation and helper tasks, you can greatly increase your productivity while also reducing the level of effort required in terms of volume and frequency.Automating Salesforce Marketing Cloud starts by discussing what automation is generally and then progresses to what automation is in SFMC. After that, you’ll focus on how to perform automation inside of SFMC all the way to fully running processes and capabilities from an external service. Later chapters explore the benefits and capabilities of automation and having an automation mindset both within and outside of SFMC. Equipped with this knowledge and example code, you'll be prepared to maximize your SFMC efficiency.By the end of this Salesforce audiobook, you’ll have the skills you need to build automation both inside and outside of SFMC, along with the knowledge for using the platform optimally.

1955
Ebook
1956
Ebook

Speed Up Your Python with Rust. Optimize Python performance by creating Python pip modules in Rust with PyO3

Maxwell Flitton

Python has made software development easier, but it falls short in several areas including memory management that lead to poor performance and security. Rust, on the other hand, provides memory safety without using a garbage collector, which means that with its low memory footprint, you can build high-performant and secure apps relatively easily. However, rewriting everything in Rust can be expensive and risky as there might not be package support in Rust for the problem being solved. This is where Python bindings and pip come in.This book will help you, as a Python developer, to start using Rust in your Python projects without having to manage a separate Rust server or application. Seeing as you'll already understand concepts like functions and loops, this book covers the quirks of Rust such as memory management to code Rust in a productive and structured manner. You'll explore the PyO3 crate to fuse Rust code with Python, learn how to package your fused Rust code in a pip package, and then deploy a Python Flask application in Docker that uses a private Rust pip module. Finally, you'll get to grips with advanced Rust binding topics such as inspecting Python objects and modules in Rust.By the end of this Rust book, you'll be able to develop safe and high-performant applications with better concurrency support.

1957
Ebook

Squeaky Clean Topology in Blender. Create accurate deformations and optimized geometry for characters and hard surface models

Michael Steppig

This book is an introduction to modeling and an in-depth look at topology in Blender, written by a Blender topology specialist with years of experience with the software. As you progress through its chapters, you’ll conquer the basics of quad-based topology using triangles and Ngons, and learn best practices and things to avoid while modeling and retopologizing. The pages are full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format.Squeaky Clean Topology in Blender starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, the next stop on our journey is topology. Working through projects like a character and a sci-fi blaster, the book will illustrate and work through complex topology problems, and present solutions to those problems. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count.By the end of this book, you will be able to identify the general flow of a shape's topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging.

1958
Ebook

Ionic Framework By Example. Click here to enter text

Sani Yusuf

Change doesn’t have to be challenging. Sometimes it can be simple – sometimes it just makes sense. With Ionic, mobile development has never been so simple, so elegant and obvious. By helping developers to harness AngularJS and HTML5 for mobile development, it’s the perfect framework for anyone obsessed with performance, and anyone that understands just how important a great user experience really is. This book shows you how to get started with Ionic framework immediately. But it doesn’t just give you instructions and then expect you to follow them. Instead it demonstrates what Ionic is capable of through three practical projects you can follow and build yourself. From a basic to-do list app, a London tourist app, to a complete social media app, all three projects have been designed to help you learn Ionic at its very best. From setting up your project to developing on both the server side and front end, and best practices for testing and debugging your projects, you’ll quickly become a better mobile developer, delivering high performance mobile apps that look awesome. Ionic Framework by Example is for people who don’t want to learn now, build later – it’s for people who want to learn and build at the same time – so they can meet today’s mobile development challenges head on and deliver better products than anyone else.

1959
Ebook

Azure Databricks Cookbook. Accelerate and scale real-time analytics solutions using the Apache Spark-based analytics service

Phani Raj, Vinod Jaiswal

Azure Databricks is a unified collaborative platform for performing scalable analytics in an interactive environment. The Azure Databricks Cookbook provides recipes to get hands-on with the analytics process, including ingesting data from various batch and streaming sources and building a modern data warehouse.The book starts by teaching you how to create an Azure Databricks instance within the Azure portal, Azure CLI, and ARM templates. You’ll work through clusters in Databricks and explore recipes for ingesting data from sources, including files, databases, and streaming sources such as Apache Kafka and EventHub. The book will help you explore all the features supported by Azure Databricks for building powerful end-to-end data pipelines. You'll also find out how to build a modern data warehouse by using Delta tables and Azure Synapse Analytics. Later, you’ll learn how to write ad hoc queries and extract meaningful insights from the data lake by creating visualizations and dashboards with Databricks SQL. Finally, you'll deploy and productionize a data pipeline as well as deploy notebooks and Azure Databricks service using continuous integration and continuous delivery (CI/CD).By the end of this Azure book, you'll be able to use Azure Databricks to streamline different processes involved in building data-driven apps.

1960
Ebook

Complete Virtual Reality and Augmented Reality Development with Unity. Leverage the power of Unity and become a pro at creating mixed reality applications

Jesse Glover, Jonathan Linowes

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:• Unity Virtual Reality Projects - Second Edition by Jonathan Linowes• Unity 2018 Augmented Reality Projects by Jesse Glover