Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
1953
Ebook
1954
Ebook
1955
Ebook

Linear Regression With Python. A Tutorial Introduction to the Mathematics of Regression Analysis

James V Stone

This book offers a detailed yet approachable introduction to linear regression, blending mathematical theory with Python-based practical applications. Beginning with fundamentals, it explains the best-fitting line, regression and causation, and statistical measures like variance, correlation, and the coefficient of determination. Clear examples and Python code ensure readers can connect theory to implementation.As the journey continues, readers explore statistical significance through concepts like t-tests, z-tests, and p-values, understanding how to assess slopes, intercepts, and overall model fit. Advanced chapters cover multivariate regression, introducing matrix formulations, the best-fitting plane, and methods to handle multiple variables. Topics such as Bayesian regression, nonlinear models, and weighted regression are explored in depth, with step-by-step coding guides for hands-on practice.The final sections tie together these techniques with maximum likelihood estimation and practical summaries. Appendices provide resources such as matrix tutorials, key equations, and mathematical symbols. Designed for both beginners and professionals, this book ensures a structured learning experience. Basic mathematical knowledge or foundation is recommended.

1956
Ebook
1957
Audiobook

Learn Computer Forensics. Your one-stop guide to searching, analyzing, acquiring, and securing digital evidence

William Oettinger

Computer Forensics, being a broad topic, involves a variety of skills which will involve seizing electronic evidence, acquiring data from electronic evidence, data analysis, and finally developing a forensic report.This book will help you to build up the skills you need to work in a highly technical environment. This book's ideal goal is to get you up and running with forensics tools and techniques to successfully investigate crime and corporate misconduct. You will discover ways to collect personal information about an individual from online sources. You will also learn how criminal investigations are performed online while preserving data such as e-mails, images, and videos that may be important to a case. You will further explore networking and understand Network Topologies, IP Addressing, and Network Devices. Finally, you will how to write a proper forensic report, the most exciting portion of the forensic exam process.By the end of this book, you will have developed a clear understanding of how to acquire, analyze, and present digital evidence, like a proficient computer forensics investigator.

1958
Ebook

Azure for Architects. Create secure, scalable, high-availability applications on the cloud - Third Edition

Ritesh Modi, Jack Lee, Rithin Skaria

Thanks to its support for high availability, scalability, security, performance, and disaster recovery, Azure has been widely adopted to create and deploy different types of application with ease. Updated for the latest developments, this third edition of Azure for Architects helps you get to grips with the core concepts of designing serverless architecture, including containers, Kubernetes deployments, and big data solutions.You'll learn how to architect solutions such as serverless functions, you'll discover deployment patterns for containers and Kubernetes, and you'll explore large-scale big data processing using Spark and Databricks. As you advance, you'll implement DevOps using Azure DevOps, work with intelligent solutions using Azure Cognitive Services, and integrate security, high availability, and scalability into each solution. Finally, you'll delve into Azure security concepts such as OAuth, OpenConnect, and managed identities.By the end of this book, you'll have gained the confidence to design intelligent Azure solutions based on containers and serverless functions.

1959
Ebook

Modernizing Enterprise CMS Using Pimcore. Discover techniques and best practices for creating custom websites with rich digital experiences

Daniele Fontani, Marco Guiducci, Francesco Mina, Dietmar Dietz Rietsch

Used by over eighty thousand companies worldwide, Pimcore is the leading open source enterprise-level content management system (CMS) solution. It is an impressive alternative to conventional CMSes and is ideal for creating e-commerce and complex enterprise websites.This book helps developers working with standard CMSes such as WordPress and Drupal to use their knowledge of CMSes to learn Pimcore CMS in a practical way. You'll start by learning what Pimcore is and explore its various services such as PIM, MDM, and DAM. The book then shows you various techniques for developing custom websites in Pimcore based on the scale of your organization. You'll learn how to use Pimcore to improve the digital transformation of a company by implementing enterprise Pimcore features. As you advance, you'll discover Pimcore's capabilities and features that make it a faster and more secure alternative to traditional CMSes. As well as demonstrating practical use cases, Modernizing Enterprise CMS Using Pimcore can help you understand the benefits of using Pimcore as a CMS solution, sharing best practices and proven techniques for designing professional Pimcore sites.By the end of this book, you'll be a trained Pimcore developer, able to create complex websites, and be well-versed in Pimcore's enterprise features such as MDM, PIM, and DAM.

1960
Ebook

Panda3D 1.6 Game Engine Beginner's Guide. This is the A-Z of Panda3D for developers who have never used the engine before. Step-by-step, it takes you from first principles to ultimately creating a marketable game. You’ll learn through first-hand experience and clear explanations

David Brian Mathews, David B Mathews, Reinier de Blois

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create finished, marketable computer games using Panda3D and other entirely open-source tools and then sell those games without paying a cent for licensing.Panda3D 1.6 Game Engine Beginner's Guide follows a logical progression from a zero start through the game development process all the way to a finished, packaged installer. Packed with examples and detailed tutorials in every section, it teaches the reader through first-hand experience. These tutorials are followed by explanations that describe what happened in the tutorial and why.You will start by setting up a workspace, and then move on to the basics of starting up Panda3D. From there, you will begin adding objects like a level and a character to the world inside Panda3D. Then the book will teach you to put the game's player in control by adding change over time and response to user input. Then you will learn how to make it possible for objects in the world to interact with each other by using collision detection and beautify your game with Panda3D's built-in filters, shaders, and texturing. Finally, you will add an interface, audio, and package it all up for the customer.