Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Ebook

VSTO 3.0 for Office 2007 Programming. Get to grips with Programming Office 2007 using Visual Studio Tools for Office

Vivek Thangaswamy

With the arrival of Visual Studio Tools for Office 3.0 (VSTO), developers can now program Microsoft Office from the .NET framework. There are huge books in the market that give loads of unnecessary information but are of no real help to brand-new Office developers. Wouldn't it be great to have a precise book that simply covers the basics and introduces programming Office 2007 with VSTO using the latest version of Visual Studio? This is that book.VSTO 3.0 for Office 2007 Programming shows you how to write Office 2007 applications with Visual Studio Tools for Office 3.0. Learn how to automate tasks in InfoPath, Word, Excel, Outlook, PowerPoint, Visio, and Project 2007 with greater programming power and flexibility than was available from the VBA language. With this book and the mastery of VSTO you will learn, Office will no longer be an application to you; it will be a platform for developing custom applications.VSTO 3 is the most recent version of VSTO, making use of Visual Studio 2008, and working with Office 2007. This book shows how VSTO puts Office automation into the hands of developers, allowing them to use the power of the .NET framework to automate Office applications thus increasing the speed of the applications, their security, and the opportunity to use other parts of the .NET Framework such as its data handling capabilities.This book builds a solid programming foundation in VSTO for brand-new Office developers. You will leave behind the world of VBA programming and take your first steps into the powerful and exciting world of using C# to create Office 2007 applications. Packed with examples and covering all the main Office applications, this book will have you creating fully featured Office extensions before you know it.

4515
Ebook
4516
Ebook

Hands-On Network Programming with C. Learn socket programming in C and write secure and optimized network code

Lewis Van Winkle

Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs.Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You’ll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you’ll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you’ll study network monitoring and implement security best practices.By the end of this book, you’ll have experience of working with client-server applications and be able to implement new network programs in C.The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You’ll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS.

4517
Ebook

Mastering Unity Game Development with C#. Harness the full potential of Unity 2022 game development using C#

Mohamed Essam

Do you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay.Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance.By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.

4518
Ebook

OGRE 3D 1.7 Beginner's Guide. Create real time 3D applications using OGRE 3D from scratch

Felix Kerger, David Rogers

Want to make your own 3D applications, simulations, and games?OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects.In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks.After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book.

4519
Ebook
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Ebook