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Podcasts
Aaron Guilmette, Yura Lee, Grant Oliasani, Angel Aviles
Microsoft Teams is an invaluable tool that can integrate various Microsoft products into a single convenient hub. But making the most of it often requires expert help and hours spent on calls and live chats. If you’d rather have all the information you need to make the most of Teams in one place, then this book is for you.Written by two Microsoft technical specialists who have spent years helping clients find the best way to utilize Teams, this book will help you understand Teams as a whole — from architecture and collaboration through to apps and voice. You’ll study the platform from the perspective of the end user as well as the administrator, gaining insights and learning from real-life examples.You’ll tackle adopting, implementing, and administering Teams efficiently, which will help you realize its full potential. From setup and deployment to modernizing your organization’s chat and voice infrastructure, you’ll get plenty of useful and actionable tips as you progress.By the end of your journey through this book, you’ll be able to design and implement the most important and exciting aspects of Microsoft Teams help your organization work more efficiently.
Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can experience at their own pace.Unity for Architectural Visualization explains how you can create compelling, real-time models from your 3D architectural project. Filled with practical tips and in-depth information, this book explains every step in the process, starting from the very basics up to custom scripts that will get you up to the next level.This book begins with a general overview of the Unity workflow for architectural models. You will start with a simple project that lets you walk around in your design using basic Unity tools and methods. You will then learn how to easily get convincing lightning effects on your scene. You will then set up a basic navigation system in your project, and not only this; you will also cover some tips and tricks to take navigation to the next level. You will quickly learn how to fine-tune the shaders and how to set up materials that are a bit more advanced. Even when you finish Unity for Architectural Visualization, this book will make scripting easier with reusable examples of scripts that can be applied in most projects. After reading this book, you will be comfortable enough to tackle new projects and develop your own.
Peter Farrell, Alvaro Fuentes, Ajinkya Sudhir Kolhe, Quan Nguyen, ...
Are you looking to start developing artificial intelligence applications? Do you need a refresher on key mathematical concepts? Full of engaging practical exercises, The Statistics and Calculus with Python Workshop will show you how to apply your understanding of advanced mathematics in the context of Python.The book begins by giving you a high-level overview of the libraries you'll use while performing statistics with Python. As you progress, you'll perform various mathematical tasks using the Python programming language, such as solving algebraic functions with Python starting with basic functions, and then working through transformations and solving equations. Later chapters in the book will cover statistics and calculus concepts and how to use them to solve problems and gain useful insights. Finally, you'll study differential equations with an emphasis on numerical methods and learn about algorithms that directly calculate values of functions.By the end of this book, you’ll have learned how to apply essential statistics and calculus concepts to develop robust Python applications that solve business challenges.
Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine to develop VR applications. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand-controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn about the Unity 3D game engine via the interactive Unity Editor, and you will also learn about C# programming. By the end of the book, you will be fully equipped to develop rich, interactive VR experiences using Unity.
Sofía De Jesús, Dayrene Martinez
Computational thinking helps you to develop logical processing and algorithmic thinking while solving real-world problems across a wide range of domains. It's an essential skill that you should possess to keep ahead of the curve in this modern era of information technology. Developers can apply their knowledge of computational thinking to solve problems in multiple areas, including economics, mathematics, and artificial intelligence.This book begins by helping you get to grips with decomposition, pattern recognition, pattern generalization and abstraction, and algorithm design, along with teaching you how to apply these elements practically while designing solutions for challenging problems. You’ll then learn about various techniques involved in problem analysis, logical reasoning, algorithm design, clusters and classification, data analysis, and modeling, and understand how computational thinking elements can be used together with these aspects to design solutions. Toward the end, you will discover how to identify pitfalls in the solution design process and how to choose the right functionalities to create the best possible algorithmic solutions.By the end of this algorithm book, you will have gained the confidence to successfully apply computational thinking techniques to software development.
Linux Email. Set up, maintain, and secure a small office email server
Alistair McDonald, Magnus Back, David Rusenko, Carl Taylor, ...
Many businesses want to run their email servers on Linux for greater control and flexibility of corporate communications, but getting started can be complicated. The attractiveness of a free-to-use and robust email service running on Linux can be undermined by the apparent technical challenges involved. Some of the complexity arises from the fact that an email server consists of several components that must be installed and configured separately, then integrated together.This book gives you just what you need to know to set up and maintain an email server. Unlike other approaches that deal with one component at a time, this book delivers a step-by-step approach across all the server components, leaving you with a complete working email server for your small business network.Starting with a discussion on why you should even consider hosting your own email server, the book covers setting up the mail server. We then move on to look at providing web access, so that users can access their email out of the office. After this we look at the features you'll want to add to improve email productivity: virus protection, spam detection, and automatic email processing. Finally we look at an essential maintenance task: backups.Written by professional Linux administrators, the book is aimed at technically confident users and new and part-time system administrators. The emphasis is on simple, practical and reliable guidance.Based entirely on free, Open Source software, this book will show you how to set up and manage your email server easily.
David Millán Escrivá, Robert Laganiere
OpenCV is an image and video processing library used for all types of image and video analysis. Throughout the book, you'll work with recipes to implement a variety of tasks. With 70 self-contained tutorials, this book examines common pain points and best practices for computer vision (CV) developers. Each recipe addresses a specific problem and offers a proven, best-practice solution with insights into how it works, so that you can copy the code and configuration files and modify them to suit your needs.This book begins by guiding you through setting up OpenCV, and explaining how to manipulate pixels. You'll understand how you can process images with classes and count pixels with histograms. You'll also learn detecting, describing, and matching interest points. As you advance through the chapters, you'll get to grips with estimating projective relations in images, reconstructing 3D scenes, processing video sequences, and tracking visual motion. In the final chapters, you'll cover deep learning concepts such as face and object detection.By the end of this book, you'll have the skills you need to confidently implement a range of computer vision algorithms to meet the technical requirements of your complex CV projects.
Learn Microsoft PowerApps. Build customized business applications without writing any code
Microsoft PowerApps provides a modern approach to building business applications for mobile, tablet, and browser. Learn Microsoft PowerApps will guide you in creating powerful and productive apps that will add value to your organization by helping you transform old and inefficient processes and workflows.Starting with an introduction to PowerApps, this book will help you set up and configure your first application. You’ll explore a variety of built-in templates and understand the key difference between types of applications such as canvas and model-driven apps, which are used to create apps for specific business scenarios. In addition to this, you’ll learn how to generate and integrate apps directly with SharePoint, and gain an understanding of PowerApps key components such as connectors and formulas. As you advance, you’ll be able to use various controls and data sources, including technologies such as GPS, and combine them to create an iterative app. Finally, the book will help you understand how PowerApps can use several Microsoft Power Automate and Azure functionalities to improve your applications.By the end of this PowerApps book, you’ll be ready to confidently develop lightweight business applications with minimal code.