Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4561
Ebook

Unreal Engine 5 Game Development with C++ Scripting. Become a professional game developer and create fully functional, high-quality games

Zhenyu George Li, Dr. E. Wyn Roberts

Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.

4562
Ebook

Building an API Product. Design, implement, release, and maintain API products that meet user needs

Bruno Pedro

The exponential increase in the number of APIs is evidence of their widespread adoption by companies seeking to deliver value to users across diverse industries, making the art of building successful APIs an invaluable skill for anyone involved in product development. With this comprehensive guide, you’ll walk through the entire process of planning, designing, implementing, releasing, and maintaining successful API products. You’ll start by exploring all aspects of APIs, including their types, technologies, protocols, and lifecycle stages. Next, you’ll learn how to define an API strategy and identify business objectives, user personas, and jobs-to-be-done (JTBD). With these skills, you’ll delve into designing and validating API capabilities to create a machine-readable API definition. As you advance, the book helps you understand how to choose the right language and framework for securely releasing an API server and offers insights into analyzing API usage metrics, improving performance, and creating compelling documentation that users love. Finally, you’ll discover ways to support users, manage versions, and communicate changes or the retirement of an API.By the end of this API development book, you’ll have the confidence and skills to create API products that truly stand out in the market.

4563
Ebook

Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition

Matthew Smith, Shaun Ferns, Chris Gregan

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you.With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games.As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files.By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.

4564
Ebook

VMware vSphere Troubleshooting. Gain expertise in troubleshooting most common issues to implement vSphere environments with ease

Muhammad Z Munir (USD), Muhammad Zeeshan Munir

VMware vSphere is the leading server virtualization platform with consistent management for virtual data centers. It enhances troubleshooting skills to diagnose and resolve day to day problems in your VMware vSphere infrastructure environment.This book will provide you practical hands-on knowledge of using different performance monitoring and troubleshooting tools to manage and troubleshoot the vSphere infrastructure.It begins by introducing systematic approach for troubleshooting different problems and show casing the troubleshooting techniques. You will be able to use the troubleshooting tools to monitor performance, and troubleshoot issues related to Hosts and Virtual Machines. Moving on, you will troubleshoot High Availability, storage I/O control problems, virtual LANS, and iSCSI, NFS, VMFS issues. By the end of this book, you will be able to analyze and solve advanced issues related to vShpere environment such as vcenter certificates, database problems, and different failed state errors.

4565
Ebook

Going the Distance with Babylon.js. Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

Josh Elster, David Catuhe

Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game.The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you’ll start by learning about Babylon.js and the finished Space-Truckers game. You’ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you’ll iteratively add pieces of functionality and assets to the application being built. Once you’ve built out the basic game mechanics, you’ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more.By the end of this book, you’ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.

4566
Ebook

Microsoft Dynamics CRM 2011 Applications (MB2-868) Certification Guide. A practical guide on how to use and manage Microsoft Dynamics CRM 2011 that focuses on helping you to pass the Microsoft certification exam

Danny Varghese

Managing any relationship can be difficult. Microsoft Dynamics CRM 2011 enables an organization to manage their marketing, sales, and service efforts for a customer, and give users a 360 degree view of the customer.Microsoft Dynamics CRM 2011 Applications (MB2-868) Certification Guide will assist individuals in passing the certification exam by reviewing each topic covered by the exam in depth, providing questions to test your knowledge at the end of each chapter, and finally by providing a 75 question practice exam including answers.You'll start with an introduction to Microsoft Dynamics CRM 2011 along with an overview of the exam, benefits of certification, and helpful exam taking tips.The following chapters take a deeper look into the CRM application itself covering each of the key modules: marketing, sales, service, and service scheduling. At the end of the book, there is a 75 question sample certification exam.This book will help you attain the MB2-868 certification, making you more marketable.

4567
Audiobook

The Kaggle Book. Data analysis and machine learning for competitive data science

Konrad Banachewicz, Luca Massaron, Anthony Goldbloom

Millions of data enthusiasts from around the world compete on Kaggle, the most famous data science competition platform of them all. Participating in Kaggle competitions is a surefire way to improve your data analysis skills, network with an amazing community of data scientists, and gain valuable experience to help grow your career.The first audiobook of its kind, The Kaggle Book assembles in one place the techniques and skills you'll need for success in competitions, data science projects, and beyond. Two Kaggle Grandmasters walk you through modeling strategies you won't easily find elsewhere, and the knowledge they've accumulated along the way. As well as Kaggle-specific tips, you'll learn more general techniques for approaching tasks based on image, tabular, textual data, and reinforcement learning. You'll design better validation schemes and work more comfortably with different evaluation metrics.Whether you want to climb the ranks of Kaggle, build some more data science skills, or improve the accuracy of your existing models, this audiobook is for you.

4568
Ebook

Learning OpenStack Networking (Neutron). Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud

James Denton

OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features.We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure.Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance.Finally, you' ll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks.