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Podcasts
Software-Defined Networking (SDN) with OpenStack. Click here to enter text
Sreenivas Voruganti, Sriram Subramanian
Networking is one the pillars of OpenStack and OpenStack Networking are designed to support programmability and Software-Defined Networks. OpenStack Networking has been evolving from simple APIs and functionality in Quantum to more complex capabilities in Neutron.Armed with the basic knowledge, this book will help the readers to explore popular SDN technologies, namely, OpenDaylight (ODL), OpenContrail, Open Network Operating System (ONOS) and Open Virtual Network (OVN). The first couple of chapters will provide an overview of OpenStack Networking and SDN in general. Thereafter a set of chapters are devoted to OpenDaylight (ODL), OpenContrail and their integration with OpenStack Networking. The book then introduces you to Open Network Operating System (ONOS) which is fast becoming a carrier grade SDN platform. We will conclude the book with overview of upcoming SDN projects within OpenStack namely OVN and Dragonflow.By the end of the book, the readers will be familiar with SDN technologies and know how they can be leveraged in an OpenStack based cloud.
Adobe Photoshop Elements is a raster graphics editor for entry-level photographers, image editors, and hobbyists. Though it shares many of Photoshop CC's high-end features, it also boasts a significant number of simple to use, yet highly effective tools not found at the professional level.This book presents the complexities of image editing in easy-to-follow, bite-sized chunks, allowing you to quickly recognize the editing challenge, and helps you to identify the tools and techniques required to make improvements, and to apply those techniques quickly and efficiently. You will start by learning how to import, organize, manage, edit, and use your pictures in a format that's designed for creative photography projects. Going further, you'll discover how to fix a wide range of photographic problems based on the book's extensive repertoire of commonly applied solutions. You'll be escorted through a wide range of common processes that include applying artistic effects to creative projects, custom image makeovers, processing images for social media, and other file export methods.Towards the end of the book, you will understand what the most important tools and features actually do in Photoshop Elements, answering the often-asked question; What, when, and where would you use these features in a precise and practical way.
Nate Chamberlain, Peter Rising
MS-700 Managing Microsoft Teams Exam Guide, Third Edition provides a thorough exploration of Microsoft Teams administration, charting a clear pathway to mastering deployment, management, and optimization within the Microsoft 365 ecosystem. Devoted to empowering users to harness the full potential of Microsoft 365 tools, Nate Chamberlain draws from his extensive experience as a Microsoft Certified Trainer and Project Management Professional, to infuse this guide with educational insights into Microsoft Teams administration.This edition equips you with the latest features and essential knowledge to navigate the Teams admin center and use PowerShell for comprehensive management. This guide instills confidence for the MS-700 certification exam while serving as a handy reference for daily administration. Through concise chapters, you'll uncover Teams policies, essential settings, and configuration nuances crucial for any Teams administrator. Complex concepts are distilled into actionable strategies and best practices, preparing you for real-world challenges in deploying and managing Teams. It also includes web-based exam prep resources like mock exams, interactive flashcards, and valuable exam tips.By the end of this book, you’ll be primed to excel in the exam and advance in your role as a skilled Microsoft Teams administrator.
Oracle SOA Suite 11g is the backbone of messaging and application integration in a service-oriented architecture. An application administrator is responsible for an end-to-end administration and management of the infrastructure. Understanding the underlying components, services, and configuration and their relations to each other is necessary to effectively administer the Oracle SOA Suite 11g environment. Due to its sheer size, administering Oracle SOA Suite 11g is a daunting task.This book provides detailed explanations of all the core administrative and management activities around Oracle SOA Suite. It includes compact information for end-to-end administration of Oracle SOA Suite 11g. It delves into advanced topics such as silent installs, cloning, backup and recovery and high availability installations.Using this book, you will be able to administer and secure your Oracle SOA Suite services and applications. You will follow examples that you can use in your everyday life as a SOA Suite administrator. The book begins with managing composite applications, their deployments and lifecycles and then moves on to monitoring instances, service engines, Weblogic Server and composite applications. With a detailed coverage of topics like the administration of individual service components as well as configuring MBeans using both Oracle Enterprise Manager Fusion Middleware Control and WLST-based scripts, you will be equipped to work with any services and applications.Towards the end, you will be taken through identifying faults & exceptions, troubleshooting approaches, and securing various components.
Drupal 6 Content Administration. Maintain, add to, and edit content of your Drupal site with ease
Often a company hires a web designer to build its Drupal site, and then takes over running the site in house. This book is for the Content Editors concerned with the ongoing creation and maintenance of the site content.In a few hours, you'll have the knowledge needed to maintain and edit your web site as a content-rich place that visitors return to again and again. There are many books available to help you administer a Drupal site, but this is the only one specifically for Content Editors. This book doesn't cover designing or creating a site. However, anybody who has built their own site but needs some help using the article management features will also benefit from it.This book is a quick-start guide, aimed at Content Editors. The author's experience enables him to explain in an efficient and interactive manner how you can keep your site up to date. The book begins with a discussion of content management and Drupal and then teaches you how to create content, add elements to it, and make the content findable. You will then learn to set up the framework for a creative team and the various options for editing content offline, their benefits and pitfalls.This book helps you to quickly and easily solve problems, and manage content and users for a web site. It will help you become a more effective and efficient manager of Drupal-based web sites.
Siddharth Shekar, Stephen Haney
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.