Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
521
Ebook

Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features

Wajahat Karim, Siddharth Shekar

Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer.You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.

522
Ebook

Selenium Framework Design in Data-Driven Testing. Build data-driven test frameworks using Selenium WebDriver, AppiumDriver, Java, and TestNG

Carl Cocchiaro

The Selenium WebDriver 3.x Technology is an open source API available to test both Browser and Mobile applications. It is completely platform independent in that tests built for one browser or mobile device, will also work on all other browsers and mobile devices. Selenium supports all major development languages which allow it to be tied directly into the technology used to develop the applications. This guide will provide a step-by-step approach to designing and building a data-driven test framework using Selenium WebDriver, Java, and TestNG.The book starts off by introducing users to the Selenium Page Object Design Patterns and D.R.Y Approaches to Software Development. In doing so, it covers designing and building a Selenium WebDriver framework that supports both Browser and Mobile Devices. It will lead the user through a journey of architecting their own framework with a scalable driver class, Java utility classes, JSON Data Provider, Data-Driven Test Classes, and support for third party tools and plugins.Users will learn how to design and build a Selenium Grid from scratch to allow the framework to scale and support different browsers, mobile devices, versions, and platforms, and how they can leverage third party grids in the Cloud like SauceLabs.Other topics covered include designing abstract base and sub-classes, inheritance, dual-driver support, parallel testing, testing multi-branded applications, best practices for using locators, and data encapsulation.Finally, you will be presented with a sample fully-functional framework to get them up and running with the Selenium WebDriver for browser testing.By the end of the book, you will be able to design your own automation testing framework and perform data-driven testing with Selenium WebDriver.

523
Ebook

Mastering Predictive Analytics with scikit-learn and TensorFlow. Implement machine learning techniques to build advanced predictive models using Python

Alvaro Fuentes

Python is a programming language that provides a wide range of features that can be used in the field of data science. Mastering Predictive Analytics with scikit-learn and TensorFlow covers various implementations of ensemble methods, how they are used with real-world datasets, and how they improve prediction accuracy in classification and regression problems.This book starts with ensemble methods and their features. You will see that scikit-learn provides tools for choosing hyperparameters for models. As you make your way through the book, you will cover the nitty-gritty of predictive analytics and explore its features and characteristics. You will also be introduced to artificial neural networks and TensorFlow, and how it is used to create neural networks. In the final chapter, you will explore factors such as computational power, along with improvement methods and software enhancements for efficient predictive analytics.By the end of this book, you will be well-versed in using deep neural networks to solve common problems in big data analysis.

524
Ebook

Learn Type-Driven Development. Benefit from type systems to build reliable and safe applications using ReasonML 3

Yawar Amin, Kamon Ayeva

Type-driven development is an approach that uses a static type system to achieve results including safety and efficiency. Types are used to express relationships and other assumptions directly in the code, and these assumptions are enforced by the compiler before the code is run. Learn Type-Driven Development covers how to use these type systems to check the logical consistency of your code. This book begins with the basic idea behind type-driven development. You’ll learn about values (or terms) and how they contrast with types. As you progress through the chapters, you’ll cover how to combine types and values inside modules and build structured types out of simpler ones. You’ll then understand how to express choices or alternatives directly in the type system using variants, polymorphic variants, and generalized algebraic data types. You’ll also get to grips with sum types, build sophisticated data types from generics, and explore functions that express change in the types of values. In the concluding chapters, you’ll cover advanced techniques for code reuse, such as parametric polymorphism and subtyping.By end of this book, you will have learned how to iterate through a type-driven process of solving coding problems using static types, together with dynamic behavior, to obtain more safety and speed.

525
Ebook

Mastering SVG. Ace web animations, visualizations, and vector graphics with HTML, CSS, and JavaScript

Rob Larsen

SVG is the most powerful image format in use on the web. In addition to producing resolution-independent images for today's multi-device world, SVG allows you to create animations and visualizations to add to your sites and applications. The simplicity of cross-platform markup, mixed with familiar modern web languages, such as CSS and JavaScript, creates a winning combination for designers and developers alike.In this book, you will learn how to author an SVG document using common SVG features, such as elements and attributes, and serve SVG on the web using simple configuration tips for common web servers. You will also use SVG elements and images in HTML documents.Further, you will use SVG images for a variety of common tasks, such as manipulating SVG elements, adding animations using CSS, mastering the basic JavaScript SVG (API) using Document Object Model (DOM) methods, and interfacing SVG with common libraries and frameworks, such as React, jQuery, and Angular.You will then build an understanding of the Snap.svg and SVG.js APIs, along with the basics of D3, and take a look at how to implement interesting visualizations using the library. By the end of the book, you will have mastered creating animations with SVG.

526
Ebook

Applied Network Security. Proven tactics to detect and defend against all kinds of network attack

Arthur Salmon, Michael McLafferty, Warun Levesque

Computer networks are increasing at an exponential rate and the most challenging factor organisations are currently facing is network security. Breaching a network is not considered an ingenious effort anymore, so it is very important to gain expertise in securing your network.The book begins by showing you how to identify malicious network behaviour and improve your wireless security. We will teach you what network sniffing is, the various tools associated with it, and how to scan for vulnerable wireless networks. Then we’ll show you how attackers hide the payloads and bypass the victim’s antivirus. Furthermore, we’ll teach you how to spoof IP / MAC address and perform an SQL injection attack and prevent it on your website. We will create an evil twin and demonstrate how to intercept network traffic. Later, you will get familiar with Shodan and Intrusion Detection and will explore the features and tools associated with it. Toward the end, we cover tools such as Yardstick, Ubertooth, Wifi Pineapple, and Alfa used for wireless penetration testing and auditing. This book will show the tools and platform to ethically hack your own network whether it is for your business or for your personal home Wi-Fi.

527
Ebook

Hands-On Bug Hunting for Penetration Testers. A practical guide to help ethical hackers discover web application security flaws

Joe Marshall

Bug bounties have quickly become a critical part of the security economy. This book shows you how technical professionals with an interest in security can begin productively—and profitably—participating in bug bounty programs.You will learn about SQli, NoSQLi, XSS, XXE, and other forms of code injection. You’ll see how to create CSRF PoC HTML snippets, how to discover hidden content (and what to do with it once it’s found), and how to create the tools for automated pentesting work?ows.Then, you’ll format all of this information within the context of a bug report that will have the greatest chance of earning you cash. With detailed walkthroughs that cover discovering, testing, and reporting vulnerabilities, this book is ideal for aspiring security professionals. You should come away from this work with the skills you need to not only find the bugs you're looking for, but also the best bug bounty programs to participate in, and how to grow your skills moving forward in freelance security research.

528
Ebook

Cross-platform Desktop Application Development: Electron, Node, NW.js, and React. Build desktop applications with web technologies

Dmitry Sheiko

Building and maintaining cross-platform desktop applications with native languages isn’t a trivial task. Since it’s hard to simulate on a foreign platform, packaging and distribution can be quite platform-specific and testing cross-platform apps is pretty complicated.In such scenarios, web technologies such as HTML5 and JavaScript can be your lifesaver. HTML5 desktop applications can be distributed across different platforms (Window, MacOS, and Linux) without any modifications to the code. The book starts with a walk-through on building a simple file explorer from scratch powered by NW.JS. So you will practice the most exciting features of bleeding edge CSS and JavaScript. In addition you will learn to use the desktop environment integration API, source code protection, packaging, and auto-updating with NW.JS.As the second application you will build a chat-system example implemented with Electron and React. While developing the chat app, you will get Photonkit. Next, you will create a screen capturer with NW.JS, React, and Redux. Finally, you will examine an RSS-reader built with TypeScript, React, Redux, and Electron. Generic UI components will be reused from the React MDL library. By the end of the book, you will have built four desktop apps. You will have covered everything from planning, designing, and development to the enhancement, testing, and delivery of these apps.