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Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.
Organizations experience significant issues with productivity when dealing with manual and repetitive tasks. Automate it with Zapier, Second edition has been extensively revised on how to analyze your processes and identify repetitive tasks that can be automated between 6000+ cloud-based business applications.It includes all of the newest features in Zapier such as AI functionality using the ChatGPT plugin, drafts, reordering and duplicating steps and paths, sub-folders and version history, as well as built-in apps such as Looping, Sub-Zap, Interfaces, Tables, Transfer, and provides more examples covering a variety of use cases sourced from the Zapier user community.You'll learn how to implement automation in your organization along with its important principles, terminology, and first steps of how to use Zapier. Progressively, you'll learn how to use Zapier’s native functionality and all 27 built-in apps such as Filter, Paths, Formatter, Digest, and Scheduler, to enable you to build multi-step Zaps. You will also discover how to manage your Zapier account effectively, as well as how to troubleshoot technical problems with your workflows, and use the OpenAI integration to automate AI tasks.By the end of this book, you'll be able to automate your manual and repetitive tasks using Zapier depicted through real-life examples.
Django 4 By Example is the 4th edition of the best-selling franchise that helps you build web apps. This book will walk you through the creation of real-world applications, solving common problems, and implementing best practices using a step-by-step approach.You'll cover a wide range of web app development topics as you build four different apps:A blog application: Create data models, views, and URLs and implement an admin site for your blog. Create sitemaps and RSS feeds and implement a full-text search engine with PostgreSQL.A social website: Implement authentication with Facebook, Twitter, and Google. Create user profiles, image thumbnails, a bookmarklet, and an activity stream. Implement a user follower system and add infinite scroll pagination to your website.An e-commerce application: Build a product catalog, a shopping cart, and asynchronous tasks with Celery and RabbitMQ. Process payments with Stripe and manage payment notifications via webhooks. Build a product recommendation engine with Redis. Create PDF invoices and export orders to CSV.An e-learning platform: Create a content management system to manage polymorphic content. Cache content with Memcached and Redis. Build and consume a RESTful API. Implement a real-time chat using WebSockets with ASGI. Create a production environment using NGINX, uWSGI and Daphne with Docker Compose.This is a practical book that will have you creating web apps quickly.
Matthew Traxinger, Rakesh Raul, Rakesh Raul
Microsoft Dynamics NAV 7 is a business management solution that helps simplify and streamline highly specialized business processes. Learning NAV programing in NAV 7 gives you the full inside view of an ERP system.Microsoft Dynamics NAV 7 Programming Cookbook covers topics that span a wide range of areas such as integrating the NAV system with other software applications including Microsoft Office, and creating reports to present information from multiple areas of the system,. We will not only learn the essentials of NAV programming, you will also be exposed to the technologies that surround NAV including.NET programming, SQL Server and NAV system administration.Microsoft Dynamics NAV 7 Programming Cookbook is written in a direct, to-the-point style to help you get what you need and continue working in NAV. The first half of the cookbook will help programmers using NAV for the first time, by walking them through the building blocks of writing code and creating objects such as tables, pages, and reports.The second half focuses on using the technologies surrounding NAV to build better solutions. You will learn how to write .NET code that works with the NAV system and how to integrate the system with other software applications such as Microsoft Office or even custom programs.You will learn everything you need to know for developing all types of NAV CSIDE objects, as well as how to integrate and maintain a NAV system.
Data Science for Decision Makers. Enhance your leadership skills with data science and AI expertise
As data science and artificial intelligence (AI) become prevalent across industries, executives without formal education in statistics and machine learning, as well as data scientists moving into leadership roles, must learn how to make informed decisions about complex models and manage data teams. This book will elevate your leadership skills by guiding you through the core concepts of data science and AI.This comprehensive guide is designed to bridge the gap between business needs and technical solutions, empowering you to make informed decisions and drive measurable value within your organization. Through practical examples and clear explanations, you'll learn how to collect and analyze structured and unstructured data, build a strong foundation in statistics and machine learning, and evaluate models confidently. By recognizing common pitfalls and valuable use cases, you'll plan data science projects effectively, from the ground up to completion. Beyond technical aspects, this book provides tools to recruit top talent, manage high-performing teams, and stay up to date with industry advancements.By the end of this book, you’ll be able to characterize the data within your organization and frame business problems as data science problems.
Visual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio.Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you’ll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You’ll progress faster than someone taking a formal course in Adobe After Effects! And it’s not all about creating; you’ll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you’ll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need.By the end of the book, you’ll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design.
Clean Code in Python. Refactor your legacy code base
Python is currently used in many different areas such as software construction, systems administration, and data processing. In all of these areas, experienced professionals can find examples of inefficiency, problems, and other perils, as a result of bad code. After reading this book, readers will understand these problems, and more importantly, how to correct them. The book begins by describing the basic elements of writing clean code and how it plays an important role in Python programming. You will learn about writing efficient and readable code using the Python standard library and best practices for software design. You will learn to implement the SOLID principles in Python and use decorators to improve your code. The book delves more deeply into object oriented programming in Python and shows you how to use objects with descriptors and generators. It will also show you the design principles of software testing and how to resolve software problems by implementing design patterns in your code. In the final chapter we break down a monolithic application to a microservice one, starting from the code as the basis for a solid platform. By the end of the book, you will be proficient in applying industry approved coding practices to design clean, sustainable and readable Python code.
Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games.The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts.Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization.Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt.