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Nauki przyrodnicze
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Nauki społeczne
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Popularnonaukowe i akademickie
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Poradniki
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Psychologia
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Sport, fitness, diety
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Technika i mechanika
Kursy video
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Cyberbezpieczeństwo
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Data Science
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Dla dzieci
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Elektronika
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Microsoft Office
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Programowanie
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Rozwój osobisty
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Sieci komputerowe
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Systemy operacyjne
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Testowanie oprogramowania
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Urządzenia mobilne
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UX/UI
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Web development
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Zarządzanie
Podcasty
Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world.Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages.This book will cover projects that are simple and fun, and teach kids how to write Python code that works.The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience.
Mastering Active Directory, Third Edition is a comprehensive guide for Information Technology professionals looking to improve their knowledge about MS Windows Active Directory Domain Service. The book will help you to use identity elements effectively and manage your organization’s infrastructure in a secure and efficient way. This third edition has been fully updated to reflect the importance of cloud-based strong authentication and other tactics to protect identity infrastructure from emerging security threats.Mastering Active Directory, Third Edition provides extensive coverage of AD Domain Services and helps you explore their capabilities as you update to Windows Server 2022. This book will also teach you how to extend on-premises identity presence to cloud via Azure AD hybrid setup. By the end of this Microsoft Active Directory book, you’ll feel confident in your ability to design, plan, deploy, protect, and troubleshoot your enterprise identity infrastructure.
Alan Mark Berg, Ian Dolphin, Sakai Foundation, Sakai Foundation (Project)
Sakai is a Collaboration and Learning environment that provides the means to manage users, courses, instructors, and facilities, as well as a spectrum of tools including assessment, grading, and messaging. Sakai is loaded with many handy features and tools, which make it uniquely the Learning system of the present as well as the future.This book is the officially endorsed Sakai guide and is an update to the previous book, Sakai Courseware Management: The Official Guide. From setting up and running Sakai for the first time to creatively using its tools and features, this book delivers everything you need to know.Written by Alan Berg, a Sakai fellow and former Quality Assurance Director of the Sakai Foundation and Ian Dolphin the Executive Director of the Sakai Foundation with significant contributions from the Sakai community, Sakai CLE Courseware Management: The Official Guide is a comprehensive study of how Sakai CLE should be used, managed, and maintained, with real world examples and practical explanations.The book opens with an overview of Sakai, its history and how to set up a demonstration version. Next, the underlying structures and tools are described. In using Sakai for Teaching and Collaboration, there is a detailed discussion of how to structure online courses for teaching and collaboration between groups of students, from creating course sites to understanding their use in different organizations around the world.
Visual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio.Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you’ll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You’ll progress faster than someone taking a formal course in Adobe After Effects! And it’s not all about creating; you’ll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you’ll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need.By the end of the book, you’ll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design.
Homer White, Julian Hillebrand, Maximilian H. Nierhoff
RStudio helps you to manage small to large projects by giving you a multi-functional integrated development environment, combined with the power and flexibility of the R programming language, which is becoming the bridge language of data science for developers and analyst worldwide. Mastering the use of RStudio will help you to solve real-world data problems.This book begins by guiding you through the installation of RStudio and explaining the user interface step by step. From there, the next logical step is to use this knowledge to improve your data analysis workflow. We will do this by building up our toolbox to create interactive reports and graphs or even web applications with Shiny. To collaborate with others, we will explore how to use Git and GitHub and how to build your own packages to ensure top quality results. Finally, we put it all together in an interactive dashboard written with R.
Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory – Doodle Jump, Paper Toss, and Canabalt, to name a few – have been fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity 3D, starting today.This book starts you off on the right foot, emphasizing small, simple game ideas and playable projects that you can actually finish. The complexity of the games increases gradually as we progress through the chapters. The chosen examples help you learn a wide variety of game development techniques. With this understanding of Unity 3D and bite-sized bits of programming, you can make your own mark on the game industry by finishing fun, simple games.This book shows you how to build crucial game elements that you can reuse and re-skin in many different games, using the phenomenal (and free!) Unity 3D game engine. It initiates you into indie game culture by teaching you how to make your own small, simple games using Unity3D and some gentle, easy-to-understand code. It will help you turn a rudimentary keep-up game into a madcap race through hospital hallways to rush a still-beating heart to the transplant ward, program a complete 2D game using Unity's User Interface controls, put a dramatic love story spin on a simple catch game, and turn that around into a classic space shooter with spectacular explosions and pew sounds! By the time you're finished, you'll have learned to develop a number of important pieces to create your own games that focus in on that small, singular piece of joy that makes games fun.
Ovais Mehboob Ahmed Khan, Khusro Habib, Chris Dias
Microsoft Visual Studio Code is a powerful, lightweight code editor for modern web and cloud development. It is a source code editor that can be used with a variety of programming languages, which works on multiple platforms such as Linux, Windows, and macOS. This book provides extensive coverage of the tools, functionalities, and extensions available within the VS Code environment that will help you build multi-platform apps with ease.You’ll start with the installation of VS Code and learn about various tools and features that are essential for development. Progressing through the chapters, you'll explore the user interface while understanding tips and tricks for increasing productivity. Next, you’ll delve into VS Code extensions and discover how they can make life easier for developers. Later, the book shows you how to develop a sample application with different programming languages, tools, and runtimes to display how VS code can be used effectively for development, before helping you get to grips with source code version management and deployment on Azure with VS Code. Finally, you’ll build on your skills by focusing on remote development with VS Code.By the end of this book, you’ll have the knowledge you need to use Visual Studio Code as your primary tool for software development.