Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.

Transitioning to Java. Kickstart your polyglot programming journey by getting a clear understanding of Java

Geertjan Wielenga, Ken Fogel, Geertjan Wielenga

Real-World Web Development with .NET 9. Build websites and services using mature and proven ASP.NET Core MVC, Web API, and Umbraco CMS

Mark J. Price

The Manager's Guide to Conducting Interviews. On the other side of the table – plan and execute excellent interviews to get the right person for the job

Stephen Walker

Modern Computer Architecture and Organization. Learn x86, ARM, and RISC-V architectures and the design of smartphones, PCs, and cloud servers

Jim Ledin

Implementing Splunk: Big Data Reporting and Development for Operational Intelligence. Learn to transform your machine data into valuable IT and business insights with this comprehensive and practical tutorial

VINCENT BUMGARNER

OpenGL 4.0 Shading Language Cookbook. With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide

David Wolff, OpenGL

Splunk Operational Intelligence Cookbook. Transform Big Data into business-critical insights and rethink operational Intelligence with Splunk - Second Edition

Josh Diakun, Derek Mock, Paul R. Johnson

OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition

David Wolff