Game programming

Róża, a co chcesz wiedzieć? Komiks edukacyjny o technologiach dla dzieci

Artur Kurasiński, Nikola Kucharska, Radosław Kulesza, Sebastian Langa, ...

Scratch bez tajemnic. Programowanie gier od podstaw

Urszula Łukasik, Jakub Porzycki

Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

Lukas Kutschera

Sculpting the Blender Way. Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

Xury Greer

SFML Blueprints. Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects

SFML, Maxime Barbier

Shading, Lighting, and Rendering with Blender EEVEE. Create amazing concept art 12 times faster using a real-time rendering engine

Sammie Crowder

SketchUp 2014 for Architectural Visualization. Create stunning photorealistic and artistic visuals of your SketchUp models

Robin de Jongh, Thomas Bleicher

Snowflake Cookbook. Techniques for building modern cloud data warehousing solutions

Hamid Mahmood Qureshi, Hammad Sharif

Source SDK Game Development Essentials. Develop engaging and immersive mods with Source SDK

Brett Joseph Bernier, Brett Bernier

Sparrow iOS Game Framework Beginner's Guide. Create mobile games for iOS devices with the Sparrow iOS Game Framework

Johannes Stein

Stencyl Essentials. Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset

Richard Sneyd

Stwórz Grę Aplikacje Mobilne ES6+ JavaScript React Native - Hooks

poswojsku.pl

Stwórz Grę Mobilną wydanie 2

poswojsku.pl sp. z o.o.

Tablice informatyczne. Unity

Agnieszka Borkowska

Tajniki projektowania gier w Unreal Engine 4

Matt Edmonds

Taking Blender to the Next Level. Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines

Ruan Lotter

Teaching with Google Classroom. Save time and stay organized while delivering online and in-person classes - Second Edition

Michael Zhang

The Applied Artificial Intelligence Workshop. Start working with AI today, to build games, design decision trees, and train your own machine learning models

Anthony So, William So, Zsolt Nagy

The Essential Guide to Creating Multiplayer Games with Godot 4.0. Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

Henrique Campos, Nathan Lovato

The Modern Vulkan Cookbook. A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

Preetish Kakkar, Mauricio Maurer

The Ultimate Roblox Game Building Cookbook. Design immersive experiences with easy-to-follow recipes for world and game development

Taylor Field-Draper, Natasha West

Tworzenie aplikacji dla Windows. Od prostych programów do gier komputerowych

Paweł Borkowski

Tworzenie gier komputerowych. Kompendium producenta

Rafał Nowocień