Techniki programowania

W kategorii Techniki programowania znajdziecie książki dobrane pod względem merytorycznym zarówno dla amatorów jak i profesjonalistów z dziedziny programowania.

Dowiecie się jak poprawnie napisać i udokumentować własny kod oraz przeczytacie o najskuteczniejszych metodach refaktoryzacji czyli w jaki sposób poprawiać i optymalizować kod napisany przez innych programistów. Poznacie sposoby optymalizacji algorytmów, analizy złożoności, kompresji danych czy elementy algorytmiki grafów. Zaznajomicie się nie tylko z najlepszymi wzorcami w wytwarzaniu oprogramowania ale także nauczycie się rozpoznawać najczęstsze błędy i czyhające na Was pułapki.

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Learning Geospatial Analysis with Python-Second Edition. An effective guide to geographic information systems and remote sensing analysis using Python 3

Joel Lawhead

Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data.This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors.

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Learning Google Apps Script. Customize and automate Google Applications using Apps Script

Ramalingam Ganapathy

Google Apps Script is a cloud-based scripting language based on JavaScript to customize and automate Google applications. Apps Script makes it easy to create and publish add-ons in an online store for Google Sheets, Docs, and Forms.It serves as one single platform to build, code, and ultimately share your App on the Web store.This book begins by covering the basics of the Google application platform and goes on to empower you to automate most of the Google applications.You will learn the concepts of creating a menu, sending mails, building interactive web pages, and implementing all these techniques to develop an interactive Web page as a form to submit sheetsYou will be guided through all these tasks with plenty of screenshots and code snippets that will ensure your success in customizing and automating various Google applicationsThis guide is an invaluable tutorial for beginners who intend to develop the skills to automate and customize Google applications

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Learning Grunt. Monitor and automate complex JavaScript tasks and processes by obtaining a practical understanding of Grunt

Douglas Reynolds

With the increasing focus on task automation, the Grunt task runner is a vast platform that allows you to incorporate automation into your workflows.At the outset, you will learn how to use Node.js and NMP through an example. You will then find out how to build a sample app and the development environment for it. You will further delve into the implementation of Grunt plugins and the configuration of Grunt tasks. Furthermore, you will explore the various methods and packages for workflow automation. The final chapter will cover some advanced concepts, such as configuration variables and how to create a Grunt plugin.By the end of the book, you will have gained the fundamentals of Grunt and progressed through advanced concepts, including building a Grunt plugin.

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Learning Highcharts. Whether you're a novice or an advanced web developer, this practical tutorial will enable you to produce stunning interactive charts using Highcharts. With a foreword by the creator, it's the only guide you'll need to get started

Joe Kuan

Highcharts is a popular web charting software that produces stunning and smooth animated JavaScript and HTML5 SVG graphs. It is among the leading web charting software in the market and has been used in many different sectors ó from financial to social websites. Although it is built on top of jQuery, it is so simple to construct that you need little programming skill to create a simple web chart. Highcharts works on all modern browsers and is solely based on native browser technologies and doesn't require client side plugins like Flash or Java.Learning Highcharts is a comprehensive tutorial with clear and practical examples. This book follows a step by step approach towards making artistic, presentable, or professional style charts and other types of charts that you won't find elsewhere. It also shows you how to integrate Highcharts with other popular frameworks, such as jQuery, jQuery Mobile, and ExtJS and even how to run it on the server side.The book starts off with an introduction to Highcharts and demonstrates usage of its rich set of options. This is followed by an introduction to each type of basic chart, beginning with simple illustrations and ending with more artistic and productive additions to the charts. The book then guides you how to use the Highcharts API and events handling which are important to build interactive applications. It then goes on to show you how to apply Highcharts onto a popular AJAX Framework or even jQuery, jQuery Mobile and Ext JS. Finally the book shows readers how to set up Highcharts running on server side. Learning Highcharts aims to teach you everything you need to know about Highcharts, and take the advanced leap from Flash to JavaScript, with this extremely productive and effective Charting software available, thus helping you build basic charts and even multiple series and axes charts. The book also shows you the flexibility of Highcharts and how to create other special charts. The programming side of APIs and event handling will benefit the readers in building advanced web applications with Highcharts. The book also guides readers on how to integrate Highcharts with popular frameworks such as jQuery Mobile and Ext JS. By the end of the book, you should be able to use Highcharts to suit your web page or application needs.

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Learning iOS UI Development. Implement complex iOS user interfaces with ease using Swift

Yari D'areglia

Through this comprehensive one-stop guide, you’ll get to grips with the entire UIKit framework and in a flash, you’ll be creating modern user interfaces for your iOS devices using Swift.Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and custom elements for your applications. Next, you’ll be introduced to other topics such as animation and code-drawing with Core Graphics, which will give you all the knowledge you need to create astonishing user interfaces.By the end of this book, you will have a solid foundation in iOS user interface development and will have gained valuable insights on the process of building firm and complex UIs.

318
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Learning IPython for Interactive Computing and Data Visualization, Second Edition. Get started with Python for data analysis and numerical computing in the Jupyter not

Cyrille Rossant

Python is a user-friendly and powerful programming language. IPython offers a convenient interface to the language and its analysis libraries, while the Jupyter Notebook is a rich environment well-adapted to data science and visualization. Together, these open source tools are widely used by beginners and experts around the world, and in a huge variety of fields and endeavors.This book is a beginner-friendly guide to the Python data analysis platform. After an introduction to the Python language, IPython, and the Jupyter Notebook, you will learn how to analyze and visualize data on real-world examples, how to create graphical user interfaces for image processing in the Notebook, and how to perform fast numerical computations for scientific simulations with NumPy, Numba, Cython, and ipyparallel. By the end of this book, you will be able to perform in-depth analyses of all sorts of data.

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Learning Java Functional Programming. Create robust and maintainable Java applications using the functional style of programming

Richard M Reese, Richard M. Reese

Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding.This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems.This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques.To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.

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Learning JavaScript Data Structures and Algorithms. Hone your skills by learning classic data structures and algorithms in JavaScript - Second Edition

Loiane Avancini

This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks.Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches.

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Learning Joomla! 3 Extension Development. If you have ideas for additional Joomla 3! features, this book will allow you to realize them. It's a complete practical guide to building and extending plugins, modules, and components. Ideal for professional developers and enthusiasts. - Third Edition

Timothy John Plummer

Joomla 3 is the first of the major open source content management systems that was meant to be mobile friendly by default. Joomla uses object-oriented principles, is database agnostic, and has the best mix of functionality, extensibility, and user friendliness. Add to that the fact that Joomla is completely community driven, and you have a winning combination that is available to everyone, and is the perfect platform to build your own custom applications.Learning Joomla! 3 Extension Development is an integrated series of practical, hands-on tutorials that guide you through building and extending Joomla plugins, modules, and components. With Joomla having been downloaded well over 35 million times, there is a huge market for Joomla extensions, so you could potentially earn some extra cash in your spare time using your newly acquired Joomla extension development skills.We will start with developing simple plugins and modules, and then progress to more complex backend and frontend component development. Then we will try our hand at ethical hacking, so you will learn about common security vulnerabilities and what you can do to avoid them. After that we will look at how you can prepare your extensions for distribution and updates, as well as how you can extend your components with various plugins and modules. Finally, you will end up with a fully functioning package of extensions that you can use on your own site or share with others.If you want to build your own custom applications in Joomla, then Learning Joomla! 3 Extension Development will teach you everything you need to know in a practical, hands-on manner.

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Learning Libgdx Game Development. Are your games limited to one platform? Use our practical guide to libGDX and before long you'll be developing games that run across multiple platforms, enjoying an increased audience and revenue

Andreas Oehlke

Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not pose any problems in general but as soon as the game should also be able to run on multiple platforms it will become a developer's nightmare to maintain several distinct copies of the same game. This is where the libGDX multi-platform game development framework comes to the rescue!Learning Libgdx Game Development is a practical, hands-on guide that provides you with all the information you need to know about the libGDX framework as well as game development in general so you can start developing your own games for multiple platforms. You will gradually acquire deeper knowledge of both, libGDX and game development while you work through twelve easy-to-follow chapters.Learning Libgdx Game Development will walk you through a complete game development cycle by creating an example game that is extended with new features over several chapters. These chapters handle specific topics such as organizing resources, managing game scenes and transitions, actors, a menu system, using an advanced physics engine and many more. The chapters are filled with screenshots and/or diagrams to facilitate comprehension.Learning Libgdx Game Development is the book for you if you want to learn how to write your game code once and run it on a multitude of platforms using libGDX.

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Learning Modular Java Programming. Explore the power of modular programming for building applications with Java and Spring!

Tejaswini Mandar Jog

Modular programming means dividing an application into small parts and then developing it. It is an approach taken by developers to build applications and helps them add efficiency in their development process, thus making it more effective.The book starts with the fundamentals of Modular Programming. Then we move on to the actual implementation, where we teach developers how to divide an application into different modules or layers (such as presentation, execution, security, lifecycle, services, and so on) for better management. Once readers are well-versed in these modules and their development, the book shows how to create bindings in order to join these different modules and form a complete application. Next, the readers will learn how to manage these modules through dependency injection.Later, we move on to testing; readers will learn how to test the different modules of an application. The book ends by teaching readers how to maintain different versions of their application and how to modify it. By the end of the book, readers will have a good understanding of modular programming and will be able to use it to build applications with Java.

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Learning Network Programming with Java. Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes

Richard M Reese

Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services.This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security.A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs

325
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Learning NServiceBus - Second Edition. Build reliable and scalable distributed software systems using the industry leading .NET Enterprise Service Bus - Second Edition

David Boike

If you are a .NET developer who wants to eliminate the problems related to defective third-party web service integration or batch job failures, then this is the book for you. It is also perfect for those of you who are new to NServiceBus and service-oriented architecture and would like to learn how you can streamline all of your development efforts.

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Learning OpenCV 3 Application Development

Samyak Datta

Computer vision and machine learning concepts are frequently used in practical computer vision based projects. If you’re a novice, this book provides the steps to build and deploy an end-to-end application in the domain of computer vision using OpenCV/C++. At the outset, we explain how to install OpenCV and demonstrate how to run some simple programs. You will start with images (the building blocks of image processing applications), and see how they are stored and processed by OpenCV. You’ll get comfortable with OpenCV-specific jargon (Mat Point, Scalar, and more), and get to know how to traverse images and perform basic pixel-wise operations. Building upon this, we introduce slightly more advanced image processing concepts such as filtering, thresholding, and edge detection. In the latter parts, the book touches upon more complex and ubiquitous concepts such as face detection (using Haar cascade classifiers), interest point detection algorithms, and feature descriptors. You will now begin to appreciate the true power of the library in how it reduces mathematically non-trivial algorithms to a single line of code!The concluding sections touch upon OpenCV’s Machine Learning module. You will witness not only how OpenCV helps you pre-process and extract features from images that are relevant to the problems you are trying to solve, but also how to use Machine Learning algorithms that work on these features to make intelligent predictions from visual data!

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Learning PHP 7. Build powerful real-life web applications in a simple way using PHP7 and its ecosystem

Antonio L Zapata (GBP)

PHP is a great language for building web applications. It is essentially a server-side scripting language that is also used for general purpose programming. PHP 7 is the latest version with a host of new features, and it provides major backwards-compatibility breaks.This book begins with the fundamentals of PHP programming by covering the basic concepts such as variables, functions, class, and objects. You will set up PHP server on your machine and learn to read and write procedural PHP code. After getting an understanding of OOP as a paradigm, you will execute MySQL queries on your database. Moving on, you will find out how to use MVC to create applications from scratch and add tests. Then, you will build REST APIs and perform behavioral tests on your applications.By the end of the book, you will have the skills required to read and write files, debug, test, and work with MySQL.

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Learning Python Application Development. Take Python beyond scripting to build robust, reusable, and efficient applications

Ninad Sathaye

Python is one of the most widely used dynamic programming languages, supported by a rich set of libraries and frameworks that enable rapid development. But fast paced development often comes with its own baggage that could bring down the quality, performance, and extensibility of an application. This book will show you ways to handle such problems and write better Python applications.From the basics of simple command-line applications, develop your skills all the way to designing efficient and advanced Python apps. Guided by a light-hearted fantasy learning theme, overcome the real-world problems of complex Python development with practical solutions. Beginning with a focus on robustness, packaging, and releasing application code, you’ll move on to focus on improving application lifetime by making code extensible, reusable, and readable. Get to grips with Python refactoring, design patterns and best practices. Techniques to identify the bottlenecks and improve performance are covered in a series of chapters devoted to performance, before closing with a look at developing Python GUIs.

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Learning QGIS 2.0. This book takes you through every stage you need to create superb maps using QGIS 2.0 – from installation on your favorite OS to data editing and spatial analysis right through to designing your print maps

Anita Graser

QGIS is a user friendly open source geographic information system (GIS) that runs on Linux, Unix, Mac OSX, and Windows. The popularity of open source geographic information systems and QGIS in particular has been growing rapidly over the last few years. More and more companies and institutions are adopting QGIS and even switching to QGIS as their main GIS.Learning QGIS 2.0 is a practical, hands-on guide that provides you with clear, step-by-step exercises that will help you to apply your GIS knowledge to QGIS. Containing a number of clear, practical exercises, this book will introduce you to working with QGIS, quickly and painlessly. If you want to take advantage of the wide range of functionalities that QGIS offers, then this is the book for you.This book takes you from installing and configuring QGIS, through handling spatial data to creating great maps. You will learn how to load and visualize existing spatial data and how to create data from scratch. You will perform common geoprocessing and spatial analysis tasks and automate them. We will cover how to achieve great cartographic output and print maps. You will learn everything you need to know to handle spatial data management, processing, and visualization tasks in QGIS.

330
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Learning RabbitMQ. Build and optimize efficient messaging applications with ease

Martin Toshev

RabbitMQ is Open Source Message Queuing software based on the Advanced Message Queue Protocol Standard written in the Erlang Language. RabbitMQ is an ideal candidate for large-scale projects ranging from e-commerce and finance to Big Data and social networking because of its ease of use and high performance. Managing RabbitMQ in such a dynamic environment can be a challenging task that requires a good understanding not only of how to work properly with the message broker but also of its best practices and pitfalls.Learning RabbitMQ starts with a concise description of messaging solutions and patterns, then moves on to concrete practical scenarios for publishing and subscribing to the broker along with basic administration. This knowledge is further expanded by exploring how to establish clustering and high availability at the level of the message broker and how to integrate RabbitMQ with a number of technologies such as Spring, and enterprise service bus solutions such as MuleESB and WSO2. We will look at advanced topics such as performance tuning, secure messaging, and the internals of RabbitMQ. Finally we will work through case-studies so that we can see RabbitMQ in action and, if something goes wrong, we'll learn to resolve it in the Troubleshooting section.

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Learning RStudio for R Statistical Computing. Learn to effectively perform R development, statistical analysis, and reporting with the most popular R IDE

Mark van der Loo, Edwin de Jonge

Data is coming at us faster, dirtier, and at an ever increasing rate. The necessity to handle many, complex statistical analysis projects is hitting statisticians and analysts across the globe. This book will show you how to deal with it like never before, thus providing an edge and improving productivity.Learning RStudio for R Statistical Computing will teach you how to quickly and efficiently create and manage statistical analysis projects, import data, develop R scripts, and generate reports and graphics. R developers will learn about package development, coding principles, and version control with RStudio.This book will help you to learn and understand RStudio features to effectively perform statistical analysis and reporting, code editing, and R development.The book starts with a quick introduction where you will learn to load data, perform simple analysis, plot a graph, and generate automatic reports. You will then be able to explore the available features for effective coding, graphical analysis, R project management, report generation, and even project management.Learning RStudio for R Statistical Computing is stuffed with feature-rich and easy-to-understand examples, through step-by-step instructions helping you to quickly master the most popular IDE for R development.

332
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Learning Software Testing with Test Studio. Embark on the exciting journey of test automation, execution, and reporting in Test Studio with this practical tutorial with this book and

Rawane Madi

Test Studio is Telerik's QA solution for automating your manual testing. With Test Studio's standalone edition or Visual Studio plugin, you can rule out the possibility of unreliable test execution and UI recognition, non indicative test results and reports, dispersed test repository, low code coverage, and unaffordable learning curves. With no code, this tool provides an intuitive IDE to effortlessly create maintainable tests. If you are looking for a solution to automate testing for your web, desktop, or mobile application, you can now benefit from Test Studio's rich automation features.Learning Software Testing with Test Studio will illustrate how to reliably automate test cases when it is time to relinquish manual testing habits. This book is all about less theory and more hands-on examples to present a complete manual and automated solution for your ASP .NET, WPF, Silverlight or iOS apps.This book gets you started directly with automation in Test Studio by exploiting its recording powers through series of concrete test cases built around the equipped applications. Each chapter starts with a typical automation problem which is then approached using Test Studio specialized automation features.You will learn how to create record and playback functional, performance, and load tests. Furthermore, we will see how to insert verification steps, logical constructs, convenient logging operations, and how to convert test scripts in order to implement keyword and data-driven architectures. To endow your tests with additional flexibility, each recorded automation feature will be approached from its coded perspective through the usage of the underlying ArtOfTest Test Studio automation library.This book also illustrates how Test Studio can automate pre-conditions, test result inputting, and the capturing of system states during manual test case execution in order to keep the tester's attention focused on the important details.

333
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Learning Spring Boot 3.0. Simplify the development of production-grade applications using Java and Spring - Third Edition

Greg L. Turnquist, Dave Syer, Mark Heckler,...

Spring Boot 3 brings more than just the powerful ability to build secure web apps on top of a rock-solid database. It delivers new options for testing, deployment, Docker support, and native images for GraalVM, along with ways to squeeze out more efficient usage of existing resources.This third edition of the bestseller starts off by helping you build a simple app, and then shows you how to secure, test, bundle, and deploy it to production. Next, you’ll familiarize yourself with the ability to go “native” and release using GraalVM. As you advance, you’ll explore reactive programming and get a taste of scalable web controllers and data operations. The book goes into detail about GraalVM native images and deployment, teaching you how to secure your application using both routes and method-based rules and enabling you to apply the lessons you’ve learned to any problem. If you want to gain a thorough understanding of building robust applications using the core functionality of Spring Boot, then this is the book for you.By the end of this Spring Boot book, you’ll be able to build an entire suite of web applications using Spring Boot and deploy them to any platform you need.

334
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Learning SQLite for iOS. Extend SQLite with mobile development skills to build great apps for iOS devices

Gene Da Rocha

The ability to use SQLite with iOS provides a great opportunity to build amazing apps. Apple's iOS SDK provides native support for SQLite databases. This combination offers the potential to create powerful, data-persistent applications.This book starts with the architecture of SQLite database and introduces you to concepts in SQL . You will find yourself equipped to design your own database system, administer it, and maintain it. Further, you will learn how to operate your SQLite databases smoothly using SQL commands. You will be able to extend the functionality of SQLite by using its vast arsenal of C API calls to build some interesting, exciting, new, and intelligent data-driven applications. Understand how Xcode, HTML5, and Phonegap can be used to build a cross-platform modern app which can benefit from all these technologies - all through creating a complete, customizable application skeleton that you can build on for your own apps.

335
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Learning Swift Second Edition. Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift - Second Edition

Andrew J Wagner

Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality.This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality.

336
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Learning Unreal Engine Game Development. A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

Joanna Lee

Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.