Techniki programowania

409
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EBOOK

Mastering Swift 3. Build incredible apps for iOS and OS X

Jon Hoffman

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect.Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.

410
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EBOOK

Mastering Symfony. Orchestrate the designing, development, testing, and deployment of web applications with Symfony

Sohail Salehi

In this book, you will learn some lesser known aspects of development with Symfony, and you will see how to use Symfony as a framework to create reliable and effective applications. You might have developed some impressive PHP libraries in other projects, but what is the point when your library is tied to one particular project? With Symfony, you can turn your code into a service and reuse it in other projects.This book starts with Symfony concepts such as bundles, routing, twig, doctrine, and more, taking you through the request/response life cycle. You will then proceed to set up development, test, and deployment environments in AWS. Then you will create reliable projects using Behat and Mink, and design business logic, cover authentication, and authorization steps in a security checking process. You will be walked through concepts such as DependencyInjection, service containers, and services, and go through steps to create customized commands for Symfony's console. Finally, the book covers performance optimization and the use of Varnish and Memcached in our project, and you are treated with the creation of database agnostic bundles and best practices.

411
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EBOOK

Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine

Muhammad A.Moniem

Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!

412
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EBOOK

Mastering Unreal Engine 5 Game Development with C++ Scripting. Build efficient, scalable gameplay systems using advanced C++ in UE5

Marco Secchi, Marcos Romero

Modern game development demands performance, scalability, and control that visual scripting alone cannot provide. Unreal Engine 5’s C++ system offers this power—but mastering it requires a deeper understanding of engine architecture and gameplay design. In this book, you’ll learn how to use C++ to build efficient gameplay systems, optimize performance, and structure scalable game architectures. You’ll explore core engine systems, implement complex logic, and use profiling and debugging techniques to refine and improve your code. Guided by real-world examples and a practical project, you’ll apply these concepts in realistic development scenarios, gaining the confidence to manage complexity and make informed technical decisions. By the end of this book, you’ll be able to design, develop, and optimize advanced gameplay systems in Unreal Engine 5 using C++. *Email sign-up and proof of purchase required

413
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EBOOK

Mastering Xamarin.Forms. Build rich, maintainable multiplatform native mobile apps with Xamarin.Forms

Ed Snider

Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we’ll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.We’ll start by introducing a core separation between the app’s user interface and the app’s business logic by applying the MVVM pattern and data binding. Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we’ll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.We’ll start by introducing a core separation between the app’s user interface and the app’s business logic by applying the MVVM pattern and data binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we’ll connect the app to a live web-based API and set up offline synchronization. Then, we’ll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin’s UITest framework. Finally, we’ll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality.

414
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EBOOK

Mastering Yii. Advance your modern web application development skills with Yii Framework 2

Charles R. Portwood ll

The successor of Yii Framework 1.1, Yii 2 is a complete rewrite of Yii Framework, one of the most popular PHP 5 frameworks around for making modern web applications. The update embraces the best practices and protocols established with newer versions of PHP, while still maintaining the simple, fast, and extendable behavior found in its predecessor.This book has been written to enhance your skills and knowledge with Yii Framework 2. Starting with configuration and how to initialize new projects, you’ll learn how to configure, manage, and use every aspect of Yii2 from Gii, DAO, Query Builder, Active Record, and migrations, to asset manager. You'll also discover how to automatically test your code using codeception.With this book by your side, you’ll have all the skills you need to quickly create rich modern web and console applications with Yii 2.

415
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EBOOK

Maya Programming with Python Cookbook. Master complex workflows and conquer the world with Python and Maya

Adrian Herbez

Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.

416
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EBOOK

MEAN Blueprints. Unlock the power of the MEAN stack by creating attractive and real-world projects

Robert Onodi

The MEAN stack is a combination of the most popular web development frameworks available—MongoDB, Angular, Express, and Node.js used together to offer a powerful and comprehensive full stack web development solution. It is the modern day web dev alternative to the old LAMP stack. It works by allowing AngularJS to handle the front end, and selecting Mongo, Express, and Node to handle the back-end development, which makes increasing sense to forward-thinking web developers. The MEAN stack is great if you want to prototype complex web applications.This book will enable you to build a better foundation for your AngularJS apps. Each chapter covers a complete, single, advanced end-to-end project. You’ll learn how to build complex real-life applications with the MEAN stack and few more advanced projects. You will become familiar with WebSockets and build real-time web applications, as well as create auto-destructing entities. Later, we will combine server-side rendering techniques with a single page application approach. You’ll build a fun project and see how to work with monetary data in Mongo. You will also find out how to a build real-time e-commerce application.By the end of this book, you will be a lot more confident in developing real-time, complex web applications using the MEAN stack.