Informatyka
Lauren Mullennex, Nate Bachmeier, Jay Rao
Computer vision (CV) is a field of artificial intelligence that helps transform visual data into actionable insights to solve a wide range of business challenges. This book provides prescriptive guidance to anyone looking to learn how to approach CV problems for quickly building and deploying production-ready models.You’ll begin by exploring the applications of CV and the features of Amazon Rekognition and Amazon Lookout for Vision. The book will then walk you through real-world use cases such as identity verification, real-time video analysis, content moderation, and detecting manufacturing defects that’ll enable you to understand how to implement AWS AI/ML services. As you make progress, you'll also use Amazon SageMaker for data annotation, training, and deploying CV models. In the concluding chapters, you'll work with practical code examples, and discover best practices and design principles for scaling, reducing cost, improving the security posture, and mitigating bias of CV workloads.By the end of this AWS book, you'll be able to accelerate your business outcomes by building and implementing CV into your production environments with the help of AWS AI/ML services.
Matthew Rever
Python is the ideal programming language for rapidly prototyping and developing production-grade codes for image processing and Computer Vision with its robust syntax and wealth of powerful libraries. This book will help you design and develop production-grade Computer Vision projects tackling real-world problems.With the help of this book, you will learn how to set up Anaconda and Python for the major OSes with cutting-edge third-party libraries for Computer Vision. You'll learn state-of-the-art techniques for classifying images, finding and identifying human postures, and detecting faces within videos. You will use powerful machine learning tools such as OpenCV, Dlib, and TensorFlow to build exciting projects such as classifying handwritten digits, detecting facial features,and much more. The book also covers some advanced projects, such as reading text from license plates from real-world images using Google’s Tesseract software, and tracking human body poses using DeeperCut within TensorFlow.By the end of this book, you will have the expertise required to build your own Computer Vision projects using Python and its associated libraries.
Amin Ahmadi Tazehkandi
Developers have been using OpenCV library to develop computer vision applications for a long time. However, they now need a more effective tool to get the job done and in a much better and modern way. Qt is one of the major frameworks available for this task at the moment. This book will teach you to develop applications with the combination of OpenCV 3 and Qt5, and how to create cross-platform computer vision applications. We’ll begin by introducing Qt, its IDE, and its SDK. Next you’ll learn how to use the OpenCV API to integrate both tools, and see how to configure Qt to use OpenCV. You’ll go on to build a full-fledged computer vision application throughout the book. Later, you’ll create a stunning UI application using the Qt widgets technology, where you’ll display the images after they are processed in an efficient way. At the end of the book, you’ll learn how to convert OpenCV Mat to Qt QImage. You’ll also see how to efficiently process images to filter them, transform them, detect or track objects as well as analyze video. You’ll become better at developing OpenCV applications.
Remo Laubacher
Concrete5 is a content management system for PHP developers. It can be used to build a range of sites and is particularly optimized for creating marketing websites.The Concrete5 Beginner's Guide will show you how to get up and running with Concrete5 as quickly and painlessly as possible. Taking you from installation to deployment, this is the only reference that you will need for creating your new Concrete5 site.By using a number of real-world examples, as well as taking you through the set up of a sample site, this book will enable you to become familiar with all of Concrete5's features. Use add-ons, themes, and blocks to give your site the look-and-feel that you desire. Simple PHP will enable you to customize the layout and navigation options of your site, as well extend the dashboard giving you a fully functional, professional site in no time.
Remo Laubacher
concrete5 is an open source content management system (CMS) for publishing content on the World Wide Web and intranets. concrete5 is designed for ease of use, and for users with limited technical skills. It enables users to edit site content directly from the page. It provides version management for every page and allows users to edit images through an embedded editor on the page.concrete5 Beginner's Guide shows you everything you need to get your own site up and running in no time. You will then learn how to change the look of it before you find out all you need to add custom functionality to concrete5.concrete5 Beginner's Guide starts with installation, then you customize the look and feel and continue to add your own functionality. After you've installed and configured your own concrete5 site, we'll have a closer look at themes and integrate a simple layout into concrete5. Afterwards, we're going to build a block from scratch which you can use to manage a news section. We're also going to add a button to our site which can be used to create a PDF document on the fly. This book also covers some examples that show you how to integrate an existing jQuery plugin.concrete5 Beginner's Guide is a book for developers looking to get started with concrete5 in order to create great websites and applications.
David Strack
concrete5 is an increasingly popular open source content management system because of its incredible and easy-to-use interface. But, it also comes complete with a robust PHP framework, allowing web developers to create custom websites and applications with ease.concrete5 Cookbook is a practical collection of solutions to tasks that both novice and experienced concrete5 developers face on a regular basis. Readers will learn multiple subjects, including full blueprints for developing an event calendar add-on and an image gallery block. Developers new to concrete5 will quickly learn how to customize concrete5 to their needs, and seasoned pros will find it an excellent quick reference for performing specific tasks.concrete5 Cookbook will transform ordinary PHP developers into concrete5 experts capable of bending concrete5 to their will and unleashing the true power of this up-and-coming content management system. Throughout the course of over 140 recipes and 3 bonus project blueprint chapters, PHP developers will learn how to create custom blocks and dashboard interfaces as well as programmatically work with pages, files, users, permissions, and more. Discover the built-in Active Record support that makes working with databases simple and maintainable. Readers will also learn how to take advantage of the numerous helper classes included in concrete5, and will dive deep into the concrete5 MVC framework to create powerful custom websites and applications. Tie together all of the concepts learned in the recipes with 3 bonus chapters featuring complete blueprints to create a calendar add-on, an image gallery block type, and tips on how to sell your themes and add-ons for money!concrete5 Cookbook is a complete collection of recipes to solve the most common (and some not-so-common) tasks that concrete5 developers will face on a regular basis.
Atul S. Khot
Selecting the correct concurrency architecture has a significant impact on the design and performance of your applications. Concurrent design patterns help you understand the different characteristics of parallel architecture to make your code faster and more efficient.This book will help Java developers take a hands-on approach to building scalable and distributed apps by following step-by-step explanations of essential concepts and practical examples. You’ll begin with basic concurrency concepts and delve into the patterns used for explicit locking, lock-free programming, futures, and actors.You’ll explore coding with multithreading design patterns, including master, slave, leader, follower, and map-reduce, and then move on to solve problems using synchronizer patterns. You'll even discover the rationale for these patterns in distributed and parallel applications, and understand how future composition, immutability, and the monadic flow help you create more robust code.By the end of the book, you’ll be able to use concurrent design patterns to build high performance applications confidently.
Atul S. Khot
Selecting the correct concurrency architecture has a significant impact on the design and performance of your applications. Concurrent design patterns help you understand the different characteristics of parallel architecture to make your code faster and more efficient.This book will help Java developers take a hands-on approach to building scalable and distributed apps by following step-by-step explanations of essential concepts and practical examples. You’ll begin with basic concurrency concepts and delve into the patterns used for explicit locking, lock-free programming, futures, and actors.You’ll explore coding with multithreading design patterns, including master, slave, leader, follower, and map-reduce, and then move on to solve problems using synchronizer patterns. You'll even discover the rationale for these patterns in distributed and parallel applications, and understand how future composition, immutability, and the monadic flow help you create more robust code.By the end of the book, you’ll be able to use concurrent design patterns to build high performance applications confidently.
Vaibhav Gupta
As organizations become ever more global and recruitment needs intensify, the telephone interview is increasingly becoming recognized as an essential aspect of the recruitment process. However, conducting a successful telephone interview is a complex and nuanced process that requires much training and practice.Conducting a Telephone Interview is a practical and comprehensive guide covering every aspect of the telephone interview process. You will learn all the essential elements of successful telephone interviewing, including planning and verbal conduct, asking insightful and relevant questions, and consistently and accurately evaluating the answers given in order to make the correct hiring decision.Covering everything from the role of telephone interviews in the modern recruitment process to selling the job and closing a job offer with a candidate, this book investigates every aspect of the telephone interview process, giving insightful, practical advice and case studies at each point.Telephone interviewing has been shown to reduce both the time and cost of recruitment, but conducting a successful telephone interview is a complex and highly valuable skill. This book will take you on a logical and detailed journey from the planning and scheduling stage, to giving guidance on what sort of questions to ask, what answers to look for, how to dig deeper, and how to effectively evaluate a candidate.Reading this book will equip you with all the knowledge necessary to make the right hiring decisions from effective, comprehensive telephone interviews.
Barrie Dempster, James Eaton-Lee
IPCop is a powerful, open source, Linux based firewall distribution for primarily Small Office Or Home (SOHO) networks, although it can be used in larger networks. It provides most of the features that you would expect a modern firewall to have, and what is most important is that it sets this all up for you in a highly automated and simplified way.This book is an easy introduction to this popular application. After introducing and explaining the foundations of firewalling and networking and why they're important, the book moves on to cover using IPCop, from installing it, through configuring it, to more advanced features, such as configuring IPCop to work as an IDS, VPN and using it for bandwidth management. While providing necessary theoretical background, the book takes a practical approach, presenting sample configurations for home users, small businesses, and large businesses. The book contains plenty of illustrative examples.
Chris Gill
Configuring Windows Server Hybrid Advanced Services Exam Ref AZ-801 helps you master various cloud and data center management concepts in detail, helping you grow your expertise in configuring and managing Windows Server in on-premises, hybrid, and cloud-based workloads. Throughout the book, you'll cover all the topics needed to pass the AZ-801 exam and use the skills you acquire to advance in your career.With this book, you’ll learn how to secure your on-premises Windows Server resources and Azure IaaS workloads. First, you’ll explore the potential vulnerabilities of your resources and learn how to fix or mitigate them. Next, you'll implement high availability Windows Server virtual machine workloads with Hyper-V Replica, Windows Server Failover Clustering, and Windows File Server.You’ll implement disaster recovery and server migration of Windows Server in on-premises and hybrid environments. You’ll also learn how to monitor and troubleshoot Windows Server environments.By the end of this book, you'll have gained the knowledge and skills required to ace the AZ-801 exam, and you'll have a handy, on-the-job desktop reference guide.
Daven Bigelow
Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre.This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own.Construct Game Development Beginner's Guide will lead you on your journey of making games.
Francisco Javier Ramírez Urea
Developers are changing their deployment artifacts from application binaries to container images, giving rise to the need to build container-based apps as part of their new development workflow. Managing an app’s life cycle is complex and requires effort—this book will show you how to efficiently develop, share, and execute applications.You’ll learn how to automate the build and delivery process using CI/CD tools with containers as container orchestrators manage the complexity of running cluster-wide applications, creating infrastructure abstraction layers, while your applications run with high availability, resilience, and persistence. As you advance, you’ll develop, test, and debug applications on your desktop and get them ready to run in production with optimal security standards, using deployment patterns and monitoring tools to help identify common issues. You’ll also review deployment patterns that’ll enable you to solve common deployment problems, providing high availability, scalability, and security to your applications. Finally, you’ll explore different solutions to monitor, log, and instrument your applications as per open-source community standards.By the end of this book, you’ll be able to manage your app’s life cycle by implementing CI/CD workflows using containers to automate the building and delivery of its components.
Pradeep Kumar Singh, Madhuri Kumari
Containers are one of the most talked about technologies of recent times. They have become increasingly popular as they are changing the way we develop, deploy, and run software applications. OpenStack gets tremendous traction as it is used by many organizations across the globe and as containers gain in popularity and become complex, it’s necessary for OpenStack to provide various infrastructure resources for containers, such as compute, network, and storage.Containers in OpenStack answers the question, how can OpenStack keep ahead of the increasing challenges of container technology? You will start by getting familiar with container and OpenStack basics, so that you understand how the container ecosystem and OpenStack work together. To understand networking, managing application services and deployment tools, the book has dedicated chapters for different OpenStack projects: Magnum, Zun, Kuryr, Murano, and Kolla. Towards the end, you will be introduced to some best practices to secure your containers and COE on OpenStack, with an overview of using each OpenStack projects for different use cases.
Pradeep Kumar Singh, Madhuri Kumari
Containers are one of the most talked about technologies of recent times. They have become increasingly popular as they are changing the way we develop, deploy, and run software applications. OpenStack gets tremendous traction as it is used by many organizations across the globe and as containers gain in popularity and become complex, it’s necessary for OpenStack to provide various infrastructure resources for containers, such as compute, network, and storage.Containers in OpenStack answers the question, how can OpenStack keep ahead of the increasing challenges of container technology? You will start by getting familiar with container and OpenStack basics, so that you understand how the container ecosystem and OpenStack work together. To understand networking, managing application services and deployment tools, the book has dedicated chapters for different OpenStack projects: Magnum, Zun, Kuryr, Murano, and Kolla. Towards the end, you will be introduced to some best practices to secure your containers and COE on OpenStack, with an overview of using each OpenStack projects for different use cases.
Denis Rothman
Generative AI is powerful, yet often unpredictable. This guide shows you how to turn that unpredictability into reliability by thinking beyond prompts and approaching AI like an architect. At its core is the Context Engine, a glass-box, multi-agent system you’ll learn to design and apply across real-world scenarios.Written by an AI guru and author of various cutting-edge AI books, this book takes you on a hands-on journey from the foundations of context design to building a fully operational Context Engine. Instead of relying on brittle prompts that give only simple instructions, you’ll begin with semantic blueprints that map goals and roles with precision, then orchestrate specialized agents using the Model Context Protocol. As the engine evolves, you’ll integrate memory and high-fidelity retrieval with citations, implement safeguards against data poisoning and prompt injection, and enforce moderation to keep outputs aligned with policy. You’ll also harden the system into a resilient architecture, then see it pivot across domains, from legal compliance to strategic marketing, proving its domain independence.By the end of this book, you’ll be equipped with the skills to engineer an adaptable, verifiable architecture you can repurpose across domains and deploy with confidence.*Email sign-up and proof of purchase required
Continuity. Eleven sketches from the past of Mathematics
Jerzy Mioduszewski, tłum. Abe Shenitzer
The book was written in the eighties of the last century. Being encouraged by the editorial board of monthly Delta in the person of Professor Marek Kordos, the author’s first aim was a collection of essays about Peano maps, lakes of Wada, and several singularities of real functions. But it was the time when university duties stopped and the author could freely meditate whether this curious mathematics had its roots in the forgotten past. He remembered old authors who began their books with the words “already the ancient Greeks… .” The celebrated nineteenth century, the century of concepts, was preceded by the century of calculations. Going further back we can see Newton, but what and who was there before? Were the centuries between the Ancients and Newton a vacuum in mathematical sciences? Accidentally, the treatise De continuo by Thomas Bradwardine, the Archbishop of Canterbury, led the author into an unknown and strange world of medieval scholastic thought, showing to him the lost thread joining our times with Zeno, Aristotle and Democritus. However, to find this forgotten link a step should be taken beyond pure mathematical thinking. In this extended surrounding we can observe the unity of mathematical concepts being non-existent in the realm of pure mathematics.
Doron Katz
Competitive mobile apps depend strongly on the development team’s ability to deliver successful releases, consistently and often. Although continuous integration took a more mainstream priority among the development industry, companies are starting to realize the importance of continuity beyond integration and testing. This book starts off with a brief introduction to fastlane—a robust command-line tool that enables iOS and Android developers to automate their releasing workflow. The book then explores and guides you through all of its features and utilities; it provides the reader a comprehensive understanding of the tool and how to implement them. Themes include setting up and managing your certificates and provisioning and push notification profiles; automating the creation of apps and managing the app metadata on iTunes Connect and the Apple Developer Portal; and building, distributing and publishing your apps to the App Store. You will also learn how to automate the generation of localized screenshots and mesh your continuous delivery workflow into a continuous integration workflow for a more robust setup. By the end of the book, you will gain substantial knowledge on delivering bug free, developer-independent, and stable application release cycle.
Continuous Delivery with Docker and Jenkins. Delivering software at scale
Rafał Leszko
The combination of Docker and Jenkins improves your Continuous Delivery pipeline using fewer resources. It also helps you scale up your builds, automate tasks and speed up Jenkins performance with the benefits of Docker containerization. This book will explain the advantages of combining Jenkins and Docker to improve the continuous integration and delivery process of app development. It will start with setting up a Docker server and configuring Jenkins on it. It will then provide steps to build applications on Docker files and integrate them with Jenkins using continuous delivery processes such as continuous integration, automated acceptance testing, and configuration management. Moving on you will learn how to ensure quick application deployment with Docker containers along with scaling Jenkins using Docker Swarm. Next, you will get to know how to deploy applications using Docker images and testing them with Jenkins. By the end of the book, you will be enhancing the DevOps workflow by integrating the functionalities of Docker and Jenkins.
B. M. Harwani
Core Data is the essential ingredient in data driven iOS apps. It's used for storing, retrieving, and manipulating application data in databases, XML, and binary formats. It's an essential component for iPhone, iPod Touch, and iPad apps.Core Data Essentials provides a clear, readable guide to the most useful aspects of Core Data. Built around a realistic example app, the book showcases the most important aspects of Core Data development in the context of a complete, functioning app written in Objective C.The book starts with a tour of how the app works. Then you'll see how to easily display data using the Table View. You'll learn how to develop an appropriate data model that fits the needs of your app, then implement that model as updatable data objects. You'll see how to update data and build relationships between objects and learn how Core Data can work with search, and how to provide your users with friendly data editing features.
Corel PaintShop Pro X4. Obróbka zdjęć cyfrowych. Ćwiczenia praktyczne
Roland Zimek
Popraw swoje fotografie, korzystając z prostego i wydajnego programu do obróbki zdjęć! Jak sprawić, aby zdjęcia wyglądały jeszcze lepiej? Jak osiągnąć ciekawe efekty artystyczne? Jak połączyć ze sobą fragmenty kilku zdjęć? Wszyscy robimy dziś tysiące cyfrowych zdjęć, z których większość nigdy nie opuszcza dysku komputera, a tylko nieliczne są w ogóle przez kogoś oglądane. Dzieje się tak, ponieważ nie radzimy sobie z selekcją fotografii i zarządzaniem nimi. Niewielu z nas potrafi też obrabiać je w takim stopniu, aby nadawały się do publicznej prezentacji. Ponadto niektórzy nie mają pojęcia, jak udostępnić je w internecie. Jak się do tego zabrać? Jak ogarnąć duże zbiory zdjęć? Jak wybrać te najlepsze i przygotować je do prezentacji lub druku? Jak sprawić, aby wyglądały dobrze na ekranie komputera oraz w postaci odbitek? Odpowiedzi na te i wiele innych pytań znajdziesz w książce "Corel PaintShop Pro X4. Obróbka zdjęć cyfrowych. Ćwiczenia praktyczne ". Krok po kroku przedstawia ona wszystkie etapy obróbki fotografii, począwszy od operacji takich, jak importowanie i otwieranie zdjęć, poprzez ich kadrowanie, korektę, retusz, stosowanie efektów czy filtrów, a skończywszy na tworzeniu kolaży, korzystaniu z warstw i obróbce HDR. Książka stanowi doskonałe źródło praktycznej wiedzy dla wszystkich fotoamatorów, którzy chcą poznać jedno z najbardziej popularnych narzędzi do edycji cyfrowych zdjęć i zarządzania ich zbiorami. Takim narzędziem niewątpliwie jest program Corel PaintShop Pro X4. Podstawowe zasady pracy w programie Corel PaintShop Pro X4 Otwieranie, importowanie, eksportowanie i zapisywanie zdjęć Kadrowanie fotografii i edycja ich podstawowych parametrów Wszechstronny retusz zdjęć i zaawansowane techniki korekcji Korzystanie z filtrów i efektów artystycznych Retusz osób na zdjęciach Obróbka HDR, plików RAW i stosowanie warstw Łączenie wielu zdjęć w jedno i edycja obiektów Tworzenie panoram i praca z tłami Osiągaj wspaniałe efekty z programem Corel PaintShop Pro X4!
Witold Wrotek
CorelDRAW dla każdego! CorelDRAW, czyli dlaczego warto rysować i projektować z użyciem tego fantastycznego programu CorelPHOTO-PAINT, czyli jak zrobić dobry użytek z aplikacji Corela do edycji zdjęć i malowania obrazów Mnóstwo dobrych przykładów, czyli jak porzucić teorię na rzecz praktyki i błyskawicznie opanować materiał CorelDRAW to program znany wszystkim, choć czasem wyłącznie z nazwy. Jest bardzo wygodny i da się w nim narysować niemal wszystko. Nie wierzysz? Przeczytaj tę książkę i dowiedz się, jak i do czego wykorzystać aplikacje składające się na pakiet CorelDRAW Graphics Suite 7, a szybko zmienisz zdanie. Może nawet spodobają Ci się tak, że nie zechcesz więcej używać żadnych innych, czego serdecznie życzy Ci autor niniejszego poradnika. Zobacz, jakie cuda można zrobić za pomocą programów CorelDRAW, CorelPHOTO-PAINT oraz kilku pożytecznych dodatków. W nowym wydaniu książki Witolda Wrotka oprócz rzetelnych opisów najważniejszych funkcji i metod pracy z programami do grafiki wektorowej i bitmapowej, a także uaktualnień związanych z wprowadzeniem kolejnej wersji pakietu, CorelDRAW Graphics Suite 7, można znaleźć całą masę konkretnych przykładów zastosowania różnych rozwiązań w praktyce. Dowiesz się stąd, jak rozpocząć pracę z programem i w szybkim tempie przejść do pracy projektowej. W mig nauczysz się rozwiązywać problemy, wybierać najlepsze narzędzia, tworzyć zaawansowane rysunki wektorowe i poprawiać zdjęcia. A gdy już uda Ci się osiągnąć oczekiwane efekty, sam przyznasz, że nie możesz obyć się bez Corela! Z książki dowiesz się, jak w programach CorelDRAW i CorelPHOTO-PAINT: wyglądają elementy ekranów można rozpocząć pracę rysować linie i figury stosować obiekty, wypełnienia i kolory pracować z bitmapami i dodawać tekst wykorzystywać efekty dwu i trójwymiarowe zapisywać i eksportować pliki zaznaczać według kolorów tworzyć animacje używać deformacji przygotowywać obrazki do druku i je drukować Wypróbuj szczęśliwą siódemkę Corela — CorelDRAW Graphics Suite 7!
CorelDRAW Graphics Suite X6 PL
Witold Wrotek
Odkryj w sobie duszę artysty — rozpocznij przygodę z Corelem! Poznaj narzędzia pakietu CorelDRAW Graphics Suite X6 Dowiedz się, jak rysować, przekształcać i drukować grafikę Naucz się edytować, kadrować i korygować fotografie Rozwojowi informatyki towarzyszy lawinowy wzrost liczby programów użytkowych, w tym również oprogramowania umożliwiającego tworzenie i edycję obrazów cyfrowych. Jedną z pierwszych liczących się aplikacji graficznych był CorelDRAW — program służący początkowo jedynie do edycji grafiki wektorowej, który z czasem ewoluował w rozbudowany pakiet wyspecjalizowanych narzędzi. Za jego pomocą można nie tylko poprawiać obrazy, lecz także wykonywać wiele innych czynności, zarówno w profesjonalnych studiach graficznych, jak i wśród wymagających hobbystów. Jeśli chcesz wkroczyć w magiczny świat grafiki komputerowej z pakietem CorelDRAW lub planujesz zastąpić nim dotychczas używany program, sięgnij po książkę CorelDRAW Graphics Suite X6 PL. Krok po kroku przedstawi Ci ona kluczowe narzędzia najnowszej polskiej wersji Corela, pokaże, jak efektywnie tworzyć i edytować grafikę wektorową, oraz zaprezentuje techniki stosowane w obróbce grafiki rastrowej, w tym zdjęć cyfrowych. Poznasz również funkcje tekstowe pakietu, nauczysz się korzystać z efektów 2D i 3D. Dowiesz się, jak przygotowywać graficzne elementy stron WWW oraz animacje, a także odkryjesz tajniki zapisywania, eksportowania i drukowania prac. Interfejs użytkownika programów pakietu CorelDRAW Podstawowe operacje rysunkowe i edycyjne Dodawanie, przekształcanie i deformowanie obiektów Korzystanie z kolorów i wypełnień Wstawianie tekstów, ich edycja i przekształcanie Zastosowanie efektów dwu- i trójwymiarowych Tworzenie animacji i grafiki na strony WWW Zapisywanie, eksportowanie i drukowanie prac Zostań grafikiem z CorelDRAW Graphics Suite X6!
CorelDRAW X6 PL. Ćwiczenia praktyczne
Roland Zimek
Szukasz narzędzia graficznego, które spełni Twoje oczekiwania? Wypróbuj CorelDRAW X6! Jak tworzyć i edytować grafikę wektorową? Jak ciekawie formatować teksty i tabele? Jak stosować efektowne wypełnienia? CorelDRAW to bardzo popularny wśród profesjonalistów i zaawansowanych amatorów program graficzny, umożliwiający tworzenie i edytowanie różnego rodzaju obrazów wektorowych. Rozwiązanie to doskonale sprawdza się podczas przygotowywania plakatów, szyldów, reklam, wizytówek, dyplomów, broszur, raportów, a nawet przy tworzeniu skomplikowanych rysunków technicznych. Program cieszy się dużym uznaniem wśród grafików dzięki prostocie używania i rozbudowanym narzędziom edycyjnym, a także sporym możliwościom wykorzystania danych pochodzących z innych aplikacji. Jeśli chcesz naprawdę dobrze poznać funkcje tego programu i nauczyć się stosować je w praktyce, sięgnij po książkę "CorelDRAW X6 PL. Ćwiczenia praktyczne". Zaprezentowane w niej opisy i zadania szybko wprowadzą Cię w świat grafiki wektorowej, a także pozwolą poznać najlepsze techniki projektowe i skutecznie ich używać. Z książki tej nauczysz się, jak poprawnie tworzyć i edytować różnego rodzaju materiały graficzne, umieszczać i formatować w nich teksty oraz tabele, posługiwać się konturami i wypełnieniami oraz precyzyjnie rysować za pomocą narzędzi oferowanych przez najnowszą wersję programu CorelDRAW. Wprowadzenie do grafiki wektorowej Podstawowe działania w programie Rysowanie kształtów w CorelDRAW Edycja i przekształcanie obiektów Wprowadzanie i formatowanie tekstów Tworzenie i modyfikowanie tabel Stosowanie różnych rodzajów wypełnień Korzystanie z konturów Używanie narzędzi do precyzyjnego rysowania Wykorzystaj program CorelDRAW X6 do tworzenia profesjonalnych grafik!
CorelDRAW X7 PL. Ćwiczenia praktyczne
Roland Zimek
Projektuj z rozmachem w CorelDRAW! Podstawy rysunku wektorowego i precyzyjne rysowanie, czyli jak przejść od podstaw do bardziej złożonych technik pracy z CorelDRAW Praca z tekstem i tabelami, czyli jak wykorzystać pozarysunkowe możliwości programu Wypełnienia i kontury, czyli jak stosować kolory i linie, by osiągnąć fantastyczny efekt Praca z CorelDRAW od wielu lat jest źródłem satysfakcji i sukcesów całej rzeszy użytkowników: projektantów, grafików, hobbystów i zawodowców. Już od ćwierćwiecza program ten wykorzystywany jest do tworzenia reklam, szyldów i skomplikowanych rysunków technicznych. Ponieważ jednak CorelDRAW działa na zasadach zupełnie innych niż popularny Paint czy Photoshop, wiele osób omija go szerokim łukiem. Niesłusznie! Niektóre obrazy, zwłaszcza te wymagające precyzji oraz skalowalności, da się przygotować wyłącznie w Corelu. Sprawdź, jak działa najnowsza wersja programu, CorelDRAW X7 PL. W tej książce znajdziesz praktyczne informacje, które pozwolą Ci od razu rozpocząć pracę z programem. Dowiesz się, jakie reguły rządzą obiektami i jak wykorzystać je do swoich celów. Odkryjesz, jak narysować i wstawić kształt geometryczny, wypełnić go kolorem i uzupełnić o tekst. Nauczysz się zmieniać wielkość elementów oraz wygląd czcionek, pracować z tabelami, używać linijki i siatki. Zrozumiesz sens grupowania obiektów i stosowania prowadnic. A wszystko to w serii przemyślanych ćwiczeń, których wykonanie pozwoli Ci mistrzowsko opanować CorelDRAW! Uruchamianie programu i wygląd ekranu Rysowanie prostych obiektów i nadawanie kolorów Transformacje obiektów, tworzenie kopii i wybieranie obiektów Kolejność obiektów, ich grupowanie i blokowanie Wyrównywanie i rozkładanie oraz zmiana kształtu obiektów Wprowadzanie i formatowanie tekstu Wyrównywanie obiektów względem tekstu Wstawianie znaków specjalnych i zabawa czcionkami Praca nad kolumnami, wierszami i komórkami w tabelach Wypełnienie jednolite, tonalne, postscriptowe Okno Właściwości obiektu i stosowanie konturów Linijki, siatka i prowadnice Przyciąganie obiektów i tekstu do siatki bazowej Zostań specem od Corela!
Michelle M Fernandez
Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don't need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games. Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores. You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.