Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
2737
E-book

Game Development with Three.js. With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples

Isaac Sukin

The advent of WebGL and its inclusion in many browsers enabled JavaScript programs running in a web browser to access the GPU without a plugin or extension. Three.js is a next generation high-level library that makes it possible to author complex 3D computer animations that display in the browser using nothing more than a simple text editor. The development of these new tools has opened up the world of real-time 3D computer animations to a far broader spectrum of developers.Starting with how to build 3D games on the web using the Three.js graphics library, you will learn how to build 3D worlds with meshes, lighting, user interaction, physics, and more. Along the way, you'll learn how to build great online games through fun examples. Use this book as a guide to embrace the next generation of game development!Moving on from the basics, you will learn how to use Three.js to build game worlds using its core components, including renderers, geometries, materials, lighting, cameras, and scenes. Following on from this, you will learn how to work with mouse and keyboard interactions, incorporate game physics, and import custom models and animations. You will also learn how to include effects like particles, sounds, and post-processing. You will start by building a 3D world, and then create a first person shooter game using it. You will then be shown how to imbue this FPS game with a “capture the flag” gameplay objective. With Game Development with Three.js, you will be able to build 3D games on the Web using the Three.js graphics library.

2738
E-book

Internet of Things for Smart Buildings. Leverage IoT for smarter insights for buildings in the new and built environments

Harry G. Smeenk, Marc Petock

Imagine working in a building with smart features and tenant applications that allow you to monitor, manage, and control every aspect of your user experience. Internet of Things for Smart Buildings is a comprehensive guide that will help you achieve that with smart building architecture, ecosystems, technologies, and key components that create a smart building.In this book, you’ll start by examining all the building systems and applications that can be automated with IoT devices. You’ll learn about different apps to improve efficiency, reduce consumption, and improve occupant satisfaction. You’ll explore IoT sensors, devices, computing platforms, analytics software, user interfaces, and connectivity options, along with common challenges you might encounter while developing the architecture.You’ll also discover how to piece different components together to develop smart buildings with the help of use cases and examples and get to grips with the various IoT stacks. After finding out where to start developing the requirements for your project, you’ll uncover a recommended methodology to understand your current building systems and a process for determining what needs to be modified, along with new technology requirements.By the end of the book, you’ll be able to design and build your own smart building initiative, turning your city into a smart city with one building at a time.

2739
E-book

Elasticsearch 8.x Cookbook. Over 180 recipes to perform fast, scalable, and reliable searches for your enterprise - Fifth Edition

Alberto Paro

Elasticsearch is a Lucene-based distributed search engine at the heart of the Elastic Stack that allows you to index and search unstructured content with petabytes of data. With this updated fifth edition, you'll cover comprehensive recipes relating to what's new in Elasticsearch 8.x and see how to create and run complex queries and analytics.The recipes will guide you through performing index mapping, aggregation, working with queries, and scripting using Elasticsearch. You'll focus on numerous solutions and quick techniques for performing both common and uncommon tasks such as deploying Elasticsearch nodes, using the ingest module, working with X-Pack, and creating different visualizations. As you advance, you'll learn how to manage various clusters, restore data, and install Kibana to monitor a cluster and extend it using a variety of plugins. Furthermore, you'll understand how to integrate your Java, Scala, Python, and big data applications such as Apache Spark and Pig with Elasticsearch and create efficient data applications powered by enhanced functionalities and custom plugins.By the end of this Elasticsearch cookbook, you'll have gained in-depth knowledge of implementing the Elasticsearch architecture and be able to manage, search, and store data efficiently and effectively using Elasticsearch.

2740
E-book

Cloud Native Applications with Ballerina. A guide for programmers interested in developing cloud native applications using Ballerina Swan Lake

Dhanushka Madushan

The Ballerina programming language was created by WSO2 for the modern needs of developers where cloud native development techniques have become ubiquitous. Ballerina simplifies how programmers develop and deploy cloud native distributed apps and microservices.Cloud Native Applications with Ballerina will guide you through Ballerina essentials, including variables, types, functions, flow control, security, and more. You'll explore networking as an in-built feature in Ballerina, which makes it a first-class language for distributed computing. With this app development book, you'll learn about different networking protocols as well as different architectural patterns that you can use to implement services on the cloud. As you advance, you'll explore multiple design patterns used in microservice architecture and use serverless in Amazon Web Services (AWS) and Microsoft Azure platforms. You will also get to grips with Docker, Kubernetes, and serverless platforms to simplify maintenance and the deployment process. Later, you'll focus on the Ballerina testing framework along with deployment tools and monitoring tools to build fully automated observable cloud applications.By the end of this book, you will have learned how to apply the Ballerina language for building scalable, resilient, secured, and easy-to-maintain cloud native Ballerina projects and applications.

2741
E-book
2742
E-book

OpenNebula 3 Cloud Computing. This book will teach you to build and maintain a cloud infrastructure using OpenNebula, one of the most advanced, highly scalable toolkits for GNU/Linux. Walks you through from initial planning to advanced management techniques

Giovanni Toraldo, Ignacio Martin Llorente

OpenNebula is one of the most advanced and highly-scalable open source cloud computing toolkits. If you ever wanted to understand what Cloud Computing is and how to realize it, or if you need a handy way to manage your messy infrastructure in a simple and coherent manner, this is your way. OpenNebula 3 Cloud Computing guides you along the building and maintenance of your cloud infrastructure, providing real-world examples, step-by-step configuration and other critical information. The book keeps you a step ahead in dealing with the demanding nature of cloud computing and virtual infrastructure management using one of the most advanced cloud computing toolkitsñ OpenNebula. The book takes you from a basic knowledge of OpenNebula to expert understanding of the most advanced features.The book starts with a basic planning of hardware resources and presents the unique benefits of the supported hypervisors; you will go in deep with day-to-day management of virtual instances, infrastructure monitoring and integration with Public Clouds like Amazon EC2.With this book you will be able to get started with fast and cheap configuration recipes, but also go deeper for a correct integration with your existing infrastructure.You will deal with well-know virtualization technologies like Xen and VMware, but also with the promising KVM technology integrated in the Linux kernel. After the basic infrastructure set-up, you will learn how to create and manage virtual instance via both command-line and web interfaces, and how to monitor your existing resources.At the end, the book acquaints you with integrating your local infrastructure with external Cloud resources but also publishing your resources to others via common API interfaces.

2743
E-book

Multi-Cloud Handbook for Developers. Learn how to design and manage cloud-native applications in AWS, Azure, GCP, and more

Subash Natarajan, Jeveen Jacob

Unleash the power of cloud computing with Multi-Cloud Handbook for Developers, your guide to mastering the nuances of cloud-native and multi-cloud, covering practical strategies for design, development, and management. Explore the essential concepts, challenges, and methodologies critical for navigating the complex landscape of modern cloud computing.Using core architectural and design principles (such as microservices and 12-factor architecture) and advanced strategies (such as distributed application design patterns, domain-driven design (DDD), and API-first strategies), you’ll learn how to build portable and efficient apps across various cloud platforms. You’ll understand how to leverage Infrastructure as Code (IaC), continuous integration and deployment (CI/CD), GitOps, and DevOps practices, along with containerization and orchestration techniques using Docker and Kubernetes. You’ll also get to grips with data, security, compliance, and cloud cost management strategies in multi-cloud environments.With real-world case studies, best practices, and insights into future trends, this book will equip you with the skills to develop, manage, troubleshoot, and innovate cloud-native applications across diverse cloud platforms, positioning you at the forefront of the cloud computing revolution.

2744
E-book
2745
E-book

The KCNA Book. Pass the Kubernetes and Cloud Native Associate exam in style

Nigel Poulton

There is a huge benefit in building small, specialized, single-purpose apps that can self-heal, auto scale, and update regularly without needing downtime. Kubernetes and cloud-native technologies come in handy in building such apps. Possessing the knowledge and skills to leverage Kubernetes can positively enhance possibilities in favor of architects who specialize in cloud-native microservices applications.‘The KCNA Book’ is designed to help those working in technology with a passion to become certified in the Kubernetes and Cloud-Native Associate Exam. You will learn about containerization, microservices, and cloud-native architecture. You will learn about Kubernetes fundamentals and container orchestration. The book also sheds light on cloud-native application delivery and observability. It focuses on the KCNA exam domains and competencies, which can be applied to the sample test included in the book. Put your knowledge to the test and enhance your skills with the all-encompassing topic coverage.Upon completion, you will begin your journey to get the best roles, projects, and organizations with this exam-oriented book.

2746
E-book
2747
E-book

Microsoft Exam MD-100 Windows 10 Certification Guide. Learn the skills required to become a Microsoft Certified Modern Desktop Administrator Associate

Jeroen Burgerhout

Microsoft Exam MD-100 Windows 10 Certification Guide offers complete, up-to-date coverage of the MD-100 exam, helping you take the exam with confidence, fully equipped to pass on the first attempt.Complete with a clear, succinct explanation of key concepts, self-assessment questions, tips, and mock exams with detailed answers, this MD-100 study guide covers different facets of upgrading and deploying Windows 10. You’ll learn how to manage devices and data, configure connectivity, troubleshoot OS and app problems, and secure and maintain Windows 10 with updates and recovery. You’ll also explore different Windows 10 editions and learn how to choose the best fit for your organization. This book will guide you in installing and configuring Windows 10 using different approaches. As you advance, you’ll get to grips with managing local users and groups in Windows 10 and learn how to establish connections via different networks, such as a LAN and WLAN/Wi-Fi.By the end of this book, you'll have covered everything you need to pass the MD-100 certification exam and become a Microsoft 365 Certified: Modern Desktop Administrator Associate.

2748
E-book

Domino 7 Application Development. Writing and upgrading applications for the latest IBM Lotus Notes Domino Platform

Timothy Speed, Tim Speed, Stephen Cooke, Raphael Savir, ...

Written by Lotus insiders, the book provides a practical guide to developing applications making use of the important features and enhancements introduced in Notes/Domino 7. These experienced experts use their own experiences to map out the benefits you could gain, and the dangers you may face, as you develop Domino applications in your business. Written by specific experts, edited and overseen by Lotus content generator Dick McCarrick, this book is the definitive guide to developing Domino 7 applications. TECHNOLOGYDomino is an application server that can be used as a standalone web server or as the server component of IBM's Lotus Domino product which provides a powerful collaborative platform for development of customized business applications. It also provides enterprise-grade email, messaging, and scheduling capabilities.

2749
E-book
2750
E-book

Learn C Programming. A beginner's guide to learning the most powerful and general-purpose programming language with ease - Second Edition

Jeff Szuhay

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time.The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen.By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.

2751
E-book
2752
E-book

Julia 1.0 High Performance. Optimizations, distributed computing, multithreading, and GPU programming with Julia 1.0 and beyond - Second Edition

Avik Sengupta, Alan Edelman

Julia is a high-level, high-performance dynamic programming language for numerical computing. If you want to understand how to avoid bottlenecks and design your programs for the highest possible performance, then this book is for you. The book starts with how Julia uses type information to achieve its performance goals, and how to use multiple dispatches to help the compiler emit high-performance machine code. After that, you will learn how to analyze Julia programs and identify issues with time and memory consumption. We teach you how to use Julia's typing facilities accurately to write high-performance code and describe how the Julia compiler uses type information to create fast machine code. Moving ahead, you'll master design constraints and learn how to use the power of the GPU in your Julia code and compile Julia code directly to the GPU. Then, you'll learn how tasks and asynchronous IO help you create responsive programs and how to use shared memory multithreading in Julia. Toward the end, you will get a flavor of Julia's distributed computing capabilities and how to run Julia programs on a large distributed cluster.By the end of this book, you will have the ability to build large-scale, high-performance Julia applications, design systems with a focus on speed, and improve the performance of existing programs.