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Zarządzanie
Podcasty
Marc Boorshtein, Scott Surovich, Ed Price
Kubernetes – An Enterprise Guide, Third Edition, provides a practical and up-to-date resource for navigating modern cloud-native technologies. This edition covers advanced Kubernetes deployments, security best practices, and key strategies for managing enterprise workloads efficiently.The book explores critical topics such as virtual clusters, container security, and secrets management, offering actionable insights for running Kubernetes in production environments. Learn how to transition to microservices with Istio, implement GitOps and CI/CD for streamlined deployments, and enhance security using OPA/Gatekeeper and KubeArmor.Designed for professionals, this guide equips you with the knowledge to integrate Kubernetes with industry-leading tools and optimize business-critical applications. Stay ahead in the evolving cloud landscape with strategies that drive efficiency, security, and scalability.
Learning Continuous Integration with Jenkins
In past few years, Agile software development has seen tremendous growth across the world. There is huge demand for software delivery solutions that are fast yet flexible to frequent amendments. As a result, CI and continuous delivery methodologies are gaining popularity. Jenkins’ core functionality and flexibility allows it to fit in a variety of environments and can help streamline the development process for all stakeholders.This book starts off by explaining the concepts of CI and its significance in the Agile world with a whole chapter dedicated to it. Next, you’ll learn to configure and set up Jenkins. You’ll gain a foothold in implementing CI and continuous delivery methods. We dive into the various features offered by Jenkins one by one exploiting them for CI. After that, you’ll find out how to use the built-in pipeline feature of Jenkins. You’ll see how to integrate Jenkins with code analysis tools and test automation tools in order to achieve continuous delivery. Next, you’ll be introduced to continuous deployment and learn to achieve it using Jenkins.Through this book’s wealth of best practices and real-world tips, you'll discover how easy it is to implement a CI service with Jenkins.
Modern digital devices used in homes, cars, and wearables contain highly sophisticated computing capabilities composed of embedded systems that generate, receive, and process digital data streams at rates up to multiple gigabits per second. This book will show you how to use Field Programmable Gate Arrays (FPGAs) and high-speed digital circuit design to create your own cutting-edge digital systems.Architecting High-Performance Embedded Systems takes you through the fundamental concepts of embedded systems, including real-time operation and the Internet of Things (IoT), and the architecture and capabilities of the latest generation of FPGAs. Using powerful free tools for FPGA design and electronic circuit design, you’ll learn how to design, build, test, and debug high-performance FPGA-based IoT devices. The book will also help you get up to speed with embedded system design, circuit design, hardware construction, firmware development, and debugging to produce a high-performance embedded device – a network-based digital oscilloscope. You’ll explore techniques such as designing four-layer printed circuit boards with high-speed differential signal pairs and assembling the board using surface-mount components.By the end of the book, you’ll have a solid understanding of the concepts underlying embedded systems and FPGAs and will be able to design and construct your own sophisticated digital devices.
Moodle, the world's most popular, free open-source Learning Management System (LMS) has released several new features and enhancements in its latest 3.0 release. More and more colleges, universities, and training providers are using Moodle, which has helped revolutionize e-learning with its flexible, reusable platform and components. This book brings together step-by-step, easy-to-follow instructions to leverage the full power of Moodle 3 to build highly interactive and engaging courses that run on a wide range of platforms including mobile and cloud.Beginning with developing an effective online course, you will write learning outcomes that align with Bloom's taxonomy and list the kinds of instructional materials that will work given one's goal. You will gradually move on to setting up different types of forums for discussions and incorporating multi-media from cloud-base sources. You will then focus on developing effective timed tests, self-scoring quizzes while organizing the content, building different lessons, and incorporating assessments. Lastly, you will dive into more advanced topics such as creating interactive templates for a full course by focussing on creating each element and create workshops and portfolios which encourage engagement and collaboration
There are many algorithms for data analysis and it’s not always possible to quickly choose the best one for each case. Implementation of the algorithms takes a lot of time. With the help of Mathematica, you can quickly get a result from the use of a particular method, because this system contains almost all the known algorithms for data analysis.If you are not a programmer but you need to analyze data, this book will show you the capabilities of Mathematica when just few strings of intelligible code help to solve huge tasks from statistical issues to pattern recognition. If you're a programmer, with the help of this book, you will learn how to use the library of algorithms implemented in Mathematica in your programs, as well as how to write algorithm testing procedure.With each chapter, you'll be more immersed in the special world of Mathematica. Along with intuitive queries for data processing, we will highlight the nuances and features of this system, allowing you to build effective analysis systems.With the help of this book, you will learn how to optimize the computations by combining your libraries with the Mathematica kernel.
In C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development, Fourth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications.This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET.The book covers all the topics you need. Part 1 teaches the fundamentals of C#, including object-oriented programming, and new C# 8.0 features such as nullable reference types, simplified switch pattern matching, and default interface methods. Part 2 covers the .NET Standard APIs, such as managing and querying data, monitoring and improving performance, working with the filesystem, async streams, serialization, and encryption. Part 3 provides examples of cross-platform applications you can build and deploy, such as web apps using ASP.NET Core or mobile apps using Xamarin.Forms. The book introduces three technologies for building Windows desktop applications including Windows Forms, Windows Presentation Foundation (WPF), and Universal Windows Platform (UWP) apps, as well as web applications, web services, and mobile apps.
ink is a narrative scripting language designed for use with game engines such as Unity through a plugin that provides an application programming interface (API) to help you to move between the branches of a story and access the values within it.Hands-On Dynamic Story Scripting with the ink Scripting Language begins by showing you how ink understands stories and how to write some simple branching projects. You'll then move on to advanced usage with looping structures, discovering how to use variables to set up dynamic events in a story and defining simple rules to create complex narratives for use with larger Unity projects. As you advance, you'll learn how the Unity plugin allows access to a running story through its API and explore the ways in which this can be used to move data in and out of an ink story to adapt to different interactions and forms of user input. You'll also work with three specific use cases of ink with Unity by writing a dialogue system and creating quest structures and other branching narrative patterns. Finally, this will help you to find out how ink can be used to generate procedural storytelling patterns for Unity projects using different forms of data input.By the end of this book, you will be able to move from a simple story to an intricate Unity project using ink to power complex narrative structures.
Microsoft Dynamics GP is an Enterprise Resource Planning system, essentially an accounting system on steroids, designed for mid-sized organizations. The implementation of Dynamics GP is usually considered to be complex, and people often realize there must be more efficient ways of working with the system. This book will show readers how to improve their use of Dynamics GP and get the most out of this tool quickly and effectively.This book picks up where implementation training leaves off. Whether you are new or experienced you will find useful recipes for improving the way you use and work with Dynamics GP. The clear recipe steps and screenshots make implementing these solutions easy for users of any level and will be sure to improve your efficiency with the Dynamics GP system.The book starts with recipes designed to enhance the usefulness of Microsoft Dynamics GP by personalizing the look and feel of the application. Most of the recipes are designed to give tips for a typical installation of Dynamics GP, including core financials and distribution modules. The book then moves through recipes that include automating Dynamics GP to allow users or administrators to focus on value adding tasks, harnessing the power of SmartLists to leverage both simplicity and power, connecting Dynamics GP to Microsoft Office 2007, exposing hidden features in Dynamics GP, and much more!By following the clear recipe steps and screenshots in this book, you will learn what is required to improve your efficiency with the Dynamics GP system
With the recent boom in the smartphone market, users are demanding access to the latest consumer technology in the business, and that means you need to be able to integrate Apple's iPhone and iPad into your business in a way you can manage. Microsoft's Exchange Server provides a solution for integrating iPhone into your business and this book will show you exactly how to implement this solution.iPhone with Microsoft Exchange Server 2010: Business Integration and Deployment takes you through the basics of Apple mobile devices, and teaches you how to plan a basic, highly available Exchange environment. You will then be taught how to secure your environment, provision and manage iDevices.Have you been tasked with getting iPhones into the hands of your business executives, and need to ensure they can reliably and securely access corporate email? This book will teach you what you need to know about getting Exchange 2010 set up and then help you deploy iPhones in a secure, manageable way.Starting with the basics, you'll learn about what Apple mobile devices have to offer and how they have evolved into devices suitable for business use. If you're new to Exchange Server 2010, you'll learn the basics of Microsoft's world leading messaging suite, before learning how to plan, install and configure a highly available Exchange environment. You will also understand how to configure Office 365 and learn how both can be configured to apply policies to iPhone, iPad and the iPod Touch. You'll also learn how to configure advanced features, like certificate authentication, how to create and deploy configuration profiles for devices and how to manage your devices once they are in the hands of your users.After reading this book, you will be confident about introducing Apple mobile devices into your organization.
React and React Native, Facebook’s innovative User Interface (UI) libraries, are designed to help you build robust cross-platform web and mobile applications. This updated third edition is improved and updated to cover the latest version of React. The book particularly focuses on the latest developments in the React ecosystem, such as modern Hook implementations, code splitting using lazy components and Suspense, user interface framework components using Material-UI, and Apollo. In terms of React Native, the book has been updated to version 0.62 and demonstrates how to apply native UI components for your existing mobile apps using NativeBase.You will begin by learning about the essential building blocks of React components. Next, you’ll progress to working with higher-level functionalities in application development, before putting this knowledge to use by developing user interface components for the web and for native platforms. In the concluding chapters, you’ll learn how to bring your application together with a robust data architecture.By the end of this book, you’ll be able to build React applications for the web and React Native applications for multiple mobile platforms.
Matthew Traxinger, Rakesh Raul, Rakesh Raul
Microsoft Dynamics NAV 7 is a business management solution that helps simplify and streamline highly specialized business processes. Learning NAV programing in NAV 7 gives you the full inside view of an ERP system.Microsoft Dynamics NAV 7 Programming Cookbook covers topics that span a wide range of areas such as integrating the NAV system with other software applications including Microsoft Office, and creating reports to present information from multiple areas of the system,. We will not only learn the essentials of NAV programming, you will also be exposed to the technologies that surround NAV including.NET programming, SQL Server and NAV system administration.Microsoft Dynamics NAV 7 Programming Cookbook is written in a direct, to-the-point style to help you get what you need and continue working in NAV. The first half of the cookbook will help programmers using NAV for the first time, by walking them through the building blocks of writing code and creating objects such as tables, pages, and reports.The second half focuses on using the technologies surrounding NAV to build better solutions. You will learn how to write .NET code that works with the NAV system and how to integrate the system with other software applications such as Microsoft Office or even custom programs.You will learn everything you need to know for developing all types of NAV CSIDE objects, as well as how to integrate and maintain a NAV system.
Irena Cronin, Robert Scoble, Steve Wozniak
What is Spatial Computing and why is everyone from Tesla, Apple, and Facebook investing heavily in it?In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer that question by helping you understand where Spatial Computing?an augmented reality where humans and machines can interact in a physical space?came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before.They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence?Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education.The book also shares insights about the past, present, and future from leading experts an other industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in Spatial Computing in the near and medium term, and also explore what it could mean for humanity in the long term.The Infinite Retina then leaves it up to you to decide whether Spatial Computing is truly where the future of technology is heading or whether it's just an exciting, but passing, phase.
Cocos2d for iPhone is a simple (but powerful) 2D framework that makes it easy to create games for the iPhone. There are thousands of games in the App Store already using cocos2d. Game development has never been this approachable and easy to get started.Creating Games with cocos2d for iPhone 2 takes you through the entire process of designing and building nine complete games for the iPhone, iPod Touch, or iPad using cocos2d 2.0. The projects start simply and gradually increase in complexity, building on the lessons learned in previous chapters. Good design practices are emphasized throughout.From a simple match game to an endless runner, you will learn how to build a wide variety of game styles.You will learn how to implement animation, actions, create artificial randomness, use the Box2D physics engine, create tile maps, and even use Bluetooth to play between two devices.Creating games with cocos2d for iPhone 2 will take your game building skills to the next level.