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Podcasts
Gustavo Vitarelli de Queiroz, Lee Zhi Eng
In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.
With software systems reaching new levels of complexity and programmers aiming for the highest productivity levels, software developers and language designers are turning toward functional programming because of its powerful and mature abstraction mechanisms. This book will help you tap into this approach with Haskell, the programming language that has been leading the way in pure functional programming for over three decades.The book begins by helping you get to grips with basic functions and algebraic datatypes, and gradually adds abstraction mechanisms and other powerful language features. Next, you’ll explore recursion, formulate higher-order functions as reusable templates, and get the job done with laziness. As you advance, you’ll learn how Haskell reconciliates its purity with the practical need for side effects and comes out stronger with a rich hierarchy of abstractions, such as functors, applicative functors, and monads. Finally, you’ll understand how all these elements are combined in the design and implementation of custom domain-specific languages for tackling practical problems such as parsing, as well as the revolutionary functional technique of property-based testing.By the end of this book, you’ll have mastered the key concepts of functional programming and be able to develop idiomatic Haskell solutions.
Ovais Mehboob Ahmed Khan, Nabil Siddiqui, Timothy Oleson, Mark Fussell
Microservices have been widely adopted for designing distributed enterprise apps that are flexible, robust, and fine-grained into services that are independent of each other. There has been a paradigm shift where organizations are now either building new apps on microservices or transforming existing monolithic apps into microservices-based architecture.This book explores the importance of anti-patterns and the need to address flaws in them with alternative practices and patterns. You'll identify common mistakes caused by a lack of understanding when implementing microservices and cover topics such as organizational readiness to adopt microservices, domain-driven design, and resiliency and scalability of microservices. The book further demonstrates the anti-patterns involved in re-platforming brownfield apps and designing distributed data architecture. You’ll also focus on how to avoid communication and deployment pitfalls and understand cross-cutting concerns such as logging, monitoring, and security. Finally, you’ll explore testing pitfalls and establish a framework to address isolation, autonomy, and standardization.By the end of this book, you'll have understood critical mistakes to avoid while building microservices and the right practices to adopt early in the product life cycle to ensure the success of a microservices initiative.
Abdelrahman Elsayegh, Francesco Sapio
Flexible, powerful, and full of rich features, Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leveragethese new options into awesome 2D games by building three complete game projects with the Unity game tutorials in this hands-on book.Get started with a quick overview of the principle concepts and techniques needed for making 2D games with Unity, then dive straight in to practical development.Build your own version of Super Mario Brothers as you learn how to animate sprites, work with physics, and construct brilliant UIs in order to create a platformer game. Go on a quest to create a RPG game discovering NPC design, event triggers, and AI programming.Finally, put your skills to the test against a real challenge - designing and constructing a complex strategy game that will draw on and develop all your previously learned skills.
Alex Khan, Matthew R. Versaggi
Amazon Braket is a cloud-based pay-per-use platform for executing quantum algorithms on cutting-edge quantum computers and simulators. It is ideal for developing robust apps with the latest quantum devices.With this book, you'll take a hands-on approach to learning how to take real-world problems and run them on quantum devices. You'll begin with an introduction to the Amazon Braket platform and learn about the devices currently available on the platform, their benefits, and their purpose. Then, you'll review key quantum concepts and algorithms critical to converting real-world problems into a quantum circuit or binary quadratic model based on the appropriate device and its capability. The book also covers various optimization use cases, along with an explanation of the code. Finally, you'll work with a framework using code examples that will help to solve your use cases with quantum and quantum-inspired technologies. Later chapters cover custom-built functions and include almost 200 figures and diagrams to visualize key concepts. You’ll be able to scan the capabilities provided by Amazon Braket and explore the functions to adapt them for specific use cases.By the end of this book, you’ll have the tools to integrate your current business apps and AWS data with Amazon Braket to solve constrained and multi-objective optimization problems.
Get ready to leverage the power of Ansible’s wide applicability to automate and manage IT infrastructure with Ansible for Real-Life Automation. This book will guide you in setting up and managing the free and open source automation tool and remote-managed nodes in the production and dev/staging environments.Starting with its installation and deployment, you’ll learn automation using simple use cases in your workplace. You’ll go beyond just Linux machines to use Ansible to automate Microsoft Windows machines, network devices, and private and public cloud platforms such as VMWare, AWS, and GCP. As you progress through the chapters, you’ll integrate Ansible into your DevOps workflow and deal with application container management and container platforms such as Kubernetes. This Ansible book also contains a detailed introduction to Red Hat Ansible Automation Platform to help you get up to speed with Red Hat AAP and integration with CI/CD and ITSM.What’s more, you’ll implement efficient automation solutions while learning best practices and methods to secure sensitive data using Ansible Vault and alternatives to automate non-supported platforms and operations using raw commands, command modules, and REST API calls.By the end of this book, you’ll be proficient in identifying and developing real-life automation use cases using Ansible.
Want to bring your 3D designs to life with OpenSCAD, but don’t know where to start? Simplifying 3D Printing with OpenSCAD will teach you the key skills so that you can focus on your ideas, not troubleshooting your 3D printer.With the help of this book, you’ll build a solid foundation in 3D printing technology, the software used for designing your objects, and an analysis of the G-code produced by the 3D printer slicer software. You’ll also get to know your 3D printer and find out how to set up a printing job effortlessly — from configuring the parameters to build well-defined designs.Consider yourself a practical learner? Use real-world examples such as designing and printing a 3D name badge, model rocket, and laptop stand, to dive into the world of 3D printers build your skillset.By the end of this 3D printing book, you'll be ready to start designing and printing your own 3D printed products using OpenSCAD and being your ideas into reality.
Halil Ibrahim Kalkan, Ismail ÇAGDAŞ
ABP Framework is a complete infrastructure for creating modern web applications by following software development best practices and conventions. With ABP's high-level framework and ecosystem, you can implement the Don’t Repeat Yourself (DRY) principle and focus on your business code.Written by the creator of ABP Framework, this book will help you to gain a complete understanding of the framework and modern web application development techniques. With step-by-step explanations of essential concepts and practical examples, you'll understand the requirements of a modern web solution and how ABP Framework makes it enjoyable to develop your own solutions. You'll discover the common requirements of enterprise web application development and explore the infrastructure provided by ABP. Throughout the book, you’ll get to grips with software development best practices for building maintainable and modular web solutions.By the end of this book, you'll be able to create a complete web solution that is easy to develop, maintain, and test.
Debian is one of the most popular Linux-based operating systems, with over 37 thousand software packages available in several architectures. This universal operating system provides the foundation for thousands of web servers. It is easy to install, stable and provides mechanisms for system security.Starting with an insightful discussion on the architectures and methods of installing Debian, we’ll also discuss cues to plan ahead for scalability. We’ll then explore how to configure and use APT to install necessary software, taking you all the way through to presenting scenarios for security, backup/restore and maintenance.Debian: Build a Web Server How-To will help you effectively setup and deploy a Debian-based Web server with strong foundations for the future of your Web application. It teaches concepts such as library and framework availability and suitability under the APT system, how to read and process logs and events and how to respond to security incidents. Additionally it also covers planning and executing a backup and restore strategy and how to deploy clusters and proxies.The book will help you navigate installation methods, understand how to configure APT and how to use it to deploy the application parts and how to tackle common management scenarios, ending up with a ready-to-go Web server running Debian.
Instant JRebel. Accelerate your code development dramatically with this practical guide
JRebel is a JVM plugin that lets Java developers update code instantly and see their changes reflected in their application under development without restarting the application server. JRebel is a plugin for anything that is in Java and is also IDE neutral. If you want to update your code instantly without compiling and deploying the code repeatedly, this book is for you.This book will focus on the most important development steps and will also help you save time which is otherwise spent on compilation and deployment of code. You will learn how to use JRebel with the most popular IDEs and Java servers and how to accelerate the development of your current and future Java SE and Java EE projects.This book shows you how to install JRebel, configure your favourite IDE and Java server for JRebel, and start using it on your projects.With this book, you will learn how to get a free license for JRebel and how to integrate JRebel with most Java servers and development environments. To finish, you will see how to work with desktop and web projects and how to utilize JRebel to dramatically accelerate their development.
Roy Shilkrot, David Millán Escrivá
Mastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks.You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects.By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4.
Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously, internally, and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts, practical examples, and more.You’ll begin building event-driven microservices, including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You’ll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging.By the end of this book, you’ll be able to build and deploy your own event-driven microservices using asynchronous communication.
Unity 5.x Animation Cookbook. An advanced solution to all your Animation problems
This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more.While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.
The SASE concept was coined by Gartner after seeing a pattern emerge in cloud and SD-WAN projects where full security integration was needed. The market behavior lately has sparked something like a space race for all technology manufacturers and cloud service providers to offer a SASE solution. The current training available in the market is minimal and manufacturer-oriented, with new services being released every few weeks. Professional architects and engineers trying to implement SASE need to take a manufacturer-neutral approach.This guide provides a foundation for understanding SASE, but it also has a lasting impact because it not only addresses the problems that existed at the time of publication, but also provides a continual learning approach to successfully lead in a market that evolves every few weeks. Technology teams need a tool that provides a model to keep up with new information as it becomes available and stay ahead of market hype.With this book, you’ll learn about crucial models for SASE success in designing, building, deploying, and supporting operations to ensure the most positive user experience (UX). In addition to SASE, you’ll gain insight into SD-WAN design, DevOps, zero trust, and next-generation technical education methods.
Working with Linux - Quick Hacks for the Command Line. Command line power like you've never seen
Websites, online services, databases, and pretty much every other computer that offers public services runs on Linux. From small servers to clusters, Linux is anywhere and everywhere. With such a broad usage, the demand for Linux specialists is ever growing. For the engineers out there, this means being able to develop, interconnect, and maintain Linux environments.This book will help you increase your terminal productivity by using Terminator, Guake and other tools. It will start by installing Ubuntu and will explore tools and techniques that will help you to achieve more work with less effort. Next, it will then focus on Terminator, the ultimate terminal, and vim, one of the most intelligent console editors. Futhermore, the readers will see how they can increase their command line productivity by using sed, find, tmux, network, autoenv. The readers will also see how they can edit files without leaving the terminal and use the screen space efficiently and copy-paste like a pro. Towards the end, we focus on network settings, Git hacks, and creating portable environments for development and production using Docker. Through this book, you will improve your terminal productivity by seeing how to use different tools.