Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
3569
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The Art of Writing Efficient Programs. An advanced programmer's guide to efficient hardware utilization and compiler optimizations using C++ examples

Fedor G. Pikus

The great free lunch of performance taking care of itself is over. Until recently, programs got faster by themselves as CPUs were upgraded, but that doesn't happen anymore. The clock frequency of new processors has almost peaked, and while new architectures provide small improvements to existing programs, this only helps slightly. To write efficient software, you now have to know how to program by making good use of the available computing resources, and this book will teach you how to do that.The Art of Efficient Programming covers all the major aspects of writing efficient programs, such as using CPU resources and memory efficiently, avoiding unnecessary computations, measuring performance, and how to put concurrency and multithreading to good use. You'll also learn about compiler optimizations and how to use the programming language (C++) more efficiently. Finally, you'll understand how design decisions impact performance.By the end of this book, you'll not only have enough knowledge of processors and compilers to write efficient programs, but you'll also be able to understand which techniques to use and what to measure while improving performance. At its core, this book is about learning how to learn.

3570
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3571
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Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition

Oscar Baechler, Xury Greer

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects.This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life.By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.

3572
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3573
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3574
E-book

Practical UX Design. Click here to enter text

Scott Faranello

Written in an easy-to-read style, this book provides real-world examples, a historical perspective, and a holistic approach to design that will ground you in the fundamental essentials of interactive design, allow you to make more informed design decisions, and increase your understanding of UX in order to reach the highest levels of UX maturity. As you will see, UX is more than just delighting customers and users. It is also about thinking like a UX practitioner, making time for creativity, recognizing good design when you see it, understanding Information Architecture as more than just organizing and labeling websites, using design patterns to influence user behavior and decision making, approaching UX from a business perspective, transforming your client’s and company’s fundamental understanding of UX and its true value, and so much more.This book is an invaluable resource of knowledge, perspective, and inspiration for those seeking to become better UX designers, increase their confidence, become more mature design leaders, and deliver solutions that provide measurable value to stakeholders, customers, and users regardless of project type, size, and delivery method.

3575
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3576
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Mastering Adobe Animate 2021. Explore professional techniques and best practices to design vivid animations and interactive content

Joseph Labrecque, Ajay Shukla

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs.By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices.

3577
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3578
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Natural Language Processing with Flair. A practical guide to understanding and solving NLP problems with Flair

Tadej Magajna

Flair is an easy-to-understand natural language processing (NLP) framework designed to facilitate training and distribution of state-of-the-art NLP models for named entity recognition, part-of-speech tagging, and text classification. Flair is also a text embedding library for combining different types of embeddings, such as document embeddings, Transformer embeddings, and the proposed Flair embeddings.Natural Language Processing with Flair takes a hands-on approach to explaining and solving real-world NLP problems. You'll begin by installing Flair and learning about the basic NLP concepts and terminology. You will explore Flair's extensive features, such as sequence tagging, text classification, and word embeddings, through practical exercises. As you advance, you will train your own sequence labeling and text classification models and learn how to use hyperparameter tuning in order to choose the right training parameters. You will learn about the idea behind one-shot and few-shot learning through a novel text classification technique TARS. Finally, you will solve several real-world NLP problems through hands-on exercises, as well as learn how to deploy Flair models to production.By the end of this Flair book, you'll have developed a thorough understanding of typical NLP problems and you’ll be able to solve them with Flair.

3579
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Defending APIs. Uncover advanced defense techniques to craft secure application programming interfaces

Colin Domoney, Chris Wysopal, Isabelle Mauny

Along with the exponential growth of API adoption comes a rise in security concerns about their implementation and inherent vulnerabilities. For those seeking comprehensive insights into building, deploying, and managing APIs as the first line of cyber defense, this book offers invaluable guidance. Written by a seasoned DevSecOps expert, Defending APIs addresses the imperative task of API security with innovative approaches and techniques designed to combat API-specific safety challenges.The initial chapters are dedicated to API building blocks, hacking APIs by exploiting vulnerabilities, and case studies of recent breaches, while the subsequent sections of the book focus on building the skills necessary for securing APIs in real-world scenarios.Guided by clear step-by-step instructions, you’ll explore offensive techniques for testing vulnerabilities, attacking, and exploiting APIs. Transitioning to defensive techniques, the book equips you with effective methods to guard against common attacks. There are plenty of case studies peppered throughout the book to help you apply the techniques you’re learning in practice, complemented by in-depth insights and a wealth of best practices for building better APIs from the ground up.By the end of this book, you’ll have the expertise to develop secure APIs and test them against various cyber threats targeting APIs.

3580
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Expert Cube Development with Microsoft SQL Server 2008 Analysis Services. Design and implement fast, scalable and maintainable cubes with Microsoft SQL Server 2008 Analysis Services with this book and

Marco Russo, Chris Webb, Alberto Ferrari, Marco Russon, ...

Microsoft's SQL Server Analysis Services 2008 is an OLAP server that allows users to analyze business data quickly and easily. However, designing cubes in Analysis Services can be a complex task: it's all too easy to make mistakes early on in development that lead to serious problems when the cube is in production. Learning the best practices for cube design before you start your project will help you avoid these problems and ensure that your project is a success.This book offers practical advice on how to go about designing and building fast, scalable, and maintainable cubes that will meet your users' requirements and help make your Business Intelligence project a success.This book gives readers insight into the best practices for designing and building Microsoft Analysis Services 2008 cubes. It also provides details about server architecture, performance tuning, security, and administration of an Analysis Services solution.In this book, you will learn how to design and implement Analysis Services cubes. Starting from designing a data mart for Analysis Services, through the creation of dimensions and measure groups, to putting the cube into production, we'll explore the whole of the development lifecycle.This book is an invaluable guide for anyone who is planning to use Microsoft Analysis Services 2008 in a Business Intelligence project.

3581
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Green Software Engineering. Exploring Green Technology for Sustainable IT Solutions

Santiago Fontanarrosa

Embark on a transformative journey toward sustainable software engineering, exploring the vital intersection of technology and environmental responsibility. Authored by Santiago Fontanarrosa, a Green Software Foundation member with 20+ years in software engineering, this book explores practical strategies and use cases to help you assess and mitigate digital product environmental impact.Through real-world examples and hands-on experiences, you’ll gain the skills you need to craft environmentally responsible solutions aligned with green software engineering principles. As you progress, you’ll assess and optimize software architecture for sustainability within a sustainable software delivery framework schema. Beyond technical insights, the book delves into ethical implications and societal impacts, fostering a deeper understanding of the broader implications of technology usage.As you approach the conclusion, you’ll have gained the ability to comprehend, measure, and craft energy-efficient digital solutions aligned with green software engineering principles.

3582
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Raspberry Pi for Python Programmers Cookbook. Over 60 recipes that harness the power of the Raspberry Pi together with Python programming and create enthralling and captivating projects - Second Edition

Timothy Cox, Tim Cox

Raspberry Pi cookbook for Python Programmers is a practical guide for getting the most out of this little computer. This book begins by guiding you through setting up the Raspberry Pi, performing tasks using Python 3 and introduces the first steps to interface with electronics. As you work through each chapter you will build up your skills and knowledge and apply them as you progress throughout the book, delving further and further into the unique abilities and features of the Raspberry Pi.Later, you will learn how to automate tasks by accessing files, build applications using the popular Tkinter library and create games by controlling graphics on screen. You will harness the power of the built-in graphics processor by using Pi3D to generate your own high quality 3D graphics and environments. Connect directly to the Raspberry Pi’s hardware pins to control electronics from switching on LEDs and responding to push buttons right through to driving motors and servos. Learn how to monitor sensors to gather real life data and to use it to control other devices, and view the results over the Internet. Apply what you have learnt by creating your own Pi-Rover or Pi-Hexipod robots. Finally, we will explore using many of the purpose built add-ons available for the Raspberry Pi, as well as interfacing with common household devices in new ways.

3583
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Unity 2020 By Example. A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch - Third Edition

Robert Wells

The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces enhancements in Unity tooling, editor, and workflow, among many other additions.The third edition of this Unity book is updated to the new features in Unity 2020 and modern game development practices. Once you’ve quickly got to grips with the fundamentals of Unity game development, you’ll create a collection, a twin-stick shooter, and a 2D adventure game. You’ll then explore advanced topics such as machine learning, virtual reality, and augmented reality by building complete projects using the latest game tool kit. As you implement concepts in practice, this book will ensure that you come away with a clear understanding of Unity game development.By the end of the book, you'll have a firm foundation in Unity development using C#, which can be applied to other engines and programming languages. You'll also be able to create several real-world projects to add to your professional game development portfolio.

3584
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Open Source Projects - Beyond Code. A blueprint for scalable and sustainable open source projects

John Mertic

Open source is ubiquitous in our society, with countless existing projects, and new ones emerging every day. It follows a scratch-your-own-itch model where contributors and maintainers drive the project forward. Through Open Source Projects - Beyond Code, you'll learn what it takes to develop a successful, scalable, and sustainable open source project. In this book, you’ll explore the full life cycle of open source projects, from inception, through launch, to maturity, and then discover how to sunset an open source project responsibly. Along the way, you’ll learn the concepts of licensing, governance, community building, ecosystem management, and growing maintainers and contributors, as well as understand how other open source projects have been successful or might have struggled in some areas. You can use this book as an end-to-end guide or reference material for the future. By the end of this book, you’ll be able to accelerate your career in open source. Your newly acquired skills will help you stay ahead of the curve even with the ever-evolving nature of technology.