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Podcasty
Getting Started with SpriteKit
SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device. Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.
In our modern, internet-connected world, where billions of devices constantly collect and send data to systems to be stored and processed, it’s surprising how the intricacies of data transmission and storage are often overlooked in the IoT domain. With Arduino Data Communications, you'll bridge the knowledge gap and become an expert in collecting data from IoT sensors, transmitting data, and configuring your own databases.This book is an exploration of IoT’s inner workings, guiding you through the process of setting up an end-to-end system that you can employ to prototype your own IoT solutions, using easy-to-follow examples. It begins with a general overview of the Arduino ecosystem, acquainting you with various sensors and shields and unveiling the art of data collection. You’ll then explore data formats and methods to store data, both locally and on database servers. As you progress through the chapters, you’ll learn how to set up REST and MQTT infrastructure to communicate with databases and get hands-on with LoRaWAN, Ethernet, cellular, HC-12, and RS-485. The final chapters are your training ground for real-world projects, imparting the essential knowledge you need to tackle complex challenges with confidence.By the end of this Arduino book, you'll have seamlessly configured an end-to-end system, all while immersing yourself in practical scenarios that bring the world of IoT to life.
Bass Jobsen, Ian Whitney, David Cochran
Packed with trade secrets, this second edition is your one-stop solution to creating websites that will provide the best experience for your users. We cover six popular, real-world examples, where each project teaches you about the various functionalities of Bootstrap 4 and their implementation.The book starts off by getting you up and running with the new features of Bootstrap 4 before gradually moving on to customizing your blog with Bootstrap and SASS, building a portfolio site, and turning it into a WordPress theme. In the process, you will learn to recompile Bootstrap files using SASS, design a user interface, and integrate JavaScript plugins. Towards the end of the book, you will also be introduced to integrating Bootstrap 4 with popular application frameworks such as Angular 2, Ruby on Rails, and React.
Adobe Premiere Pro has become synonymous with video editing, in the same way Photoshop has become a byword for image manipulation. To unlock the true potential of this powerful software you don't need you to take expensive training courses or spend hours trying to get your footage “just right”. Work through this practical guide and truly master Premiere Pro CS6 using real footage with engaging examples.Using the included source material (available via digital download), this book will help you discover a plethora of features and functionality hidden within Adobe Premiere Pro CS6 that can truly augment your skills and take your footage to the next level. By covering a diverse array of topics in a practical manner, you will gain a full understanding of how to approach pretty much any video editing project you want to tackle with Adobe Premiere Pro CS6.Starting off with an entry-level project to get both new and existing users up to speed, Mastering Adobe Premiere Pro CS6 Hotshot dives right into a series of engaging real-world projects that help you understand how you can harness Premiere Pro's full potential. With an explicit focus on practical real-world projects from concept to publication, this is the definitive guide for people who want to make the most out of this powerful software.As you progress through the book you'll encounter problems of poorly shot footage; news reporters who stumble over their dialog and camera crews who fail to deliver key scenes, leaving you to scavenge and then hide your trail. Not only will you develop a full understanding of how core features work, you'll also have a clear grasp on how to make your footage stand out from the crowd.
Ricardo Pereira, Paulo Moreira, Taiji Hagino
OutSystems is a software development platform that speeds up the build phase by abstracting code and making almost everything visual. This means replacing textual language with visual artifacts that avoid lexical errors and speed up code composition using accelerators and predefined templates.The book begins by walking you through the fundamentals of the technology, along with a general overview of end-to-end web and mobile software development. You'll learn how to configure your personal area in the cloud and use the OutSystems IDE to connect with it. The book then shows you how to build a web application based on the best architectural and developmental practices in the market, and takes the same approach for the mobile paradigm. As you advance, you'll find out how to develop the same application, and the great potential of reusing code from one paradigm in another and the symbiosis between them is showcased.The only application that'll differ from the application in the exercise is the one used in business process technology (BPT), with a focus on a common market use case.By the end of this OutSystems book, you'll be able to develop enterprise-level applications on the web and mobile, integrating them with third parties and other systems on the market. You'll also understand the concepts of performance, security, and software construction and be able to apply them effectively.
Linux is a well-known, open source Unix-family operating system that is the most widely used OS today. Linux looks set for a bright future for decades to come, but system administration is rarely studied beyond learning rote tasks or following vendor guidelines. To truly excel at Linux administration, you need to understand how these systems work and learn to make strategic decisions regarding them.Linux Administration Best Practices helps you to explore best practices for efficiently administering Linux systems and servers. This Linux book covers a wide variety of topics from installation and deployment through to managing permissions, with each topic beginning with an overview of the key concepts followed by practical examples of best practices and solutions. You'll find out how to approach system administration, Linux, and IT in general, put technology into proper business context, and rethink your approach to technical decision making. Finally, the book concludes by helping you to understand best practices for troubleshooting Linux systems and servers that'll enable you to grow in your career as well as in any aspect of IT and business.By the end of this Linux administration book, you'll have gained the knowledge needed to take your Linux administration skills to the next level.
Christoffer Noring, Anjali Jain, Marina Fernandez, Ayşe Mutlu, ...
AI-Assisted Programming for Web and Machine Learning shows you how to build applications and machine learning models and automate repetitive tasks.Part 1 focuses on coding, from building a user interface to the backend. You’ll use prompts to create the appearance of an app using HTML, styling with CSS, adding behavior with JavaScript, and working with multiple viewports. Next, you’ll build a web API with Python and Flask and refactor the code to improve code readability. Part 1 ends with using GitHub Copilot to improve the maintainability and performance of existing code. Part 2 provides a prompting toolkit for data science from data checking (inspecting data and creating distribution graphs and correlation matrices) to building and optimizing a neural network. You’ll use different prompt strategies for data preprocessing, feature engineering, model selection, training, hyperparameter optimization, and model evaluation for various machine learning models and use cases. The book closes with chapters on advanced techniques on GitHub Copilot and software agents. There are tips on code generation, debugging, and troubleshooting code. You’ll see how simpler and AI-powered agents work and discover tool calling.