Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4257
Ebook

AI Product Manager's Handbook. Build, integrate, scale, and optimize products to grow as an AI product manager - Second Edition

Irene Bratsis

This book will provide you with a detailed roadmap for successfully building, maintaining, and evolving artificial intelligence (AI)-driven products, serving as an indispensable companion on your journey to becoming an effective AI PM.We'll explore the AI landscape, demystify complex terms, and walk you through infrastructure, algorithms, and deployment strategies. You’ll master essential skills to understand the optimal flow of AI processes, learn about the product development life cycle from ideation to deployment, and familiarize yourself with commonly used model development techniques. We'll discuss the intricacies of building products natively with AI, as well as evolving traditional software product to AI products. Regardless of your use case, we’ll show you how you can craft compelling stories to captivate your audience. We'll help you find the right balance between foundational product design elements and the unique aspects of managing AI products, so you can prioritize wisely. We’ll also explore career considerations for AI PMs.By the end of this book, you will understand the importance of AI integration and be able to explore emerging AI/ML models like Generative AI and LLMs. You’ll discover open-source capabilities and best practices for ideating, building, and deploying AI products across verticals.

4258
Ebook

Julia: High Performance Programming. Build powerful and fast systems with Julia

Ivo Balbaert, M E Sherrington, Avik Sengupta

In this learning path, you will learn to use an interesting and dynamic programming language—Julia! You will get a chance to tackle your numerical and data problems with Julia. You’ll begin the journey by setting up a running Julia platform before exploring its various built-in types. We’ll then move on to the various functions and constructs in Julia. We’ll walk through the two important collection types—arrays and matrices in Julia.You will dive into how Julia uses type information to achieve its performance goals, and how to use multiple dispatch to help the compiler emit high performance machine code. You will see how Julia’s design makes code fast, and you’ll see its distributed computing capabilities.By the end of this learning path, you will see how data works using simple statistics and analytics, and you’ll discover its high and dynamic performance—its real strength, which makes it particularly useful in highly intensive computing tasks. This learning path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Getting Started with Julia by Ivo Balvaert? Julia High Performance by Avik Sengupta? Mastering Julia by Malcolm Sherrington

4259
Ebook

Learning Articulate Storyline. You don't need any programming skills to create great e-learning material with Storyline. This book will get you up to speed with all the super user-friendly features of the tool, making you a proficient e-learning author in no time

Stephanie Harnett

Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects. Learning Articulate Storyline introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline. Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.

4260
Ebook

Getting Started with SpriteKit

Jorge Jordán

SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device. Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.

4261
Ebook

Learning Angular. A no-nonsense beginner's guide to building web applications with Angular 10 and TypeScript - Third Edition

Aristeidis Bampakos, Pablo Deeleman

Angular, loved by millions of web developers around the world, continues to be one of the top JavaScript frameworks thanks to its regular updates and new features that enable fast, cross-platform, and secure frontend web development. With Angular, you can achieve high performance using the latest web techniques and extensive integration with web tools and integrated development environments (IDEs).Updated to Angular 10, this third edition of the Learning Angular book covers new features and modern web development practices to address the current frontend web development landscape. If you are new to Angular, this book will give you a comprehensive introduction to help you get you up and running in no time. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally deploy them to a hosting provider. The book is especially useful for beginners to get to grips with the bare bones of the framework needed to start developing Angular apps.By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch but also enhance your coding skills with best practices.

4262
Ebook

Arduino Data Communications. Learn how to configure databases, MQTT, REST APIs, and store data over LoRaWAN, HC-12, and GSM

Robert Thas John

In our modern, internet-connected world, where billions of devices constantly collect and send data to systems to be stored and processed, it’s surprising how the intricacies of data transmission and storage are often overlooked in the IoT domain. With Arduino Data Communications, you'll bridge the knowledge gap and become an expert in collecting data from IoT sensors, transmitting data, and configuring your own databases.This book is an exploration of IoT’s inner workings, guiding you through the process of setting up an end-to-end system that you can employ to prototype your own IoT solutions, using easy-to-follow examples. It begins with a general overview of the Arduino ecosystem, acquainting you with various sensors and shields and unveiling the art of data collection. You’ll then explore data formats and methods to store data, both locally and on database servers. As you progress through the chapters, you’ll learn how to set up REST and MQTT infrastructure to communicate with databases and get hands-on with LoRaWAN, Ethernet, cellular, HC-12, and RS-485. The final chapters are your training ground for real-world projects, imparting the essential knowledge you need to tackle complex challenges with confidence.By the end of this Arduino book, you'll have seamlessly configured an end-to-end system, all while immersing yourself in practical scenarios that bring the world of IoT to life.

4263
Ebook
4264
Ebook

Flash iOS Apps Cookbook. 100 practical recipes for developing iOS apps with Flash Professional and Adobe AIR with this book and

Christopher Caleb

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.