Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4489
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Mastering Xamarin.Forms. App architecture techniques for building multi-platform, native mobile apps with Xamarin.Forms 4 - Third Edition

Ed Snider, David Ortinau

Discover how to extend and build upon the components of the most recent version of Xamarin.Forms to develop an effective, robust mobile app architecture. This new edition features Xamarin.Forms 4 updates, including CollectionView and RefreshView, new coverage of client-side validation, and updates on how to implement user authentication.Mastering Xamarin.Forms, Third Edition is one of the few Xamarin books structured around the development of a simple app from start to finish, beginning with a basic Xamarin.Forms app and going step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.This book introduces a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding, and then focuses on building a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, as well as how to loosely use these services in the app with inversion of control and dependency injection. You’ll connect the app to a live web-based API and set up offline synchronization before testing the app logic through unit testing. Finally, you will learn how to add monitoring to your Xamarin.Forms projects to track crashes and analytics and gain a proactive edge on quality.

4490
Ebook

Pandas 1.x Cookbook. Practical recipes for scientific computing, time series analysis, and exploratory data analysis using Python - Second Edition

Matt Harrison, Theodore Petrou

The pandas library is massive, and it's common for frequent users to be unaware of many of its more impressive features. The official pandas documentation, while thorough, does not contain many useful examples of how to piece together multiple commands as one would do during an actual analysis. This book guides you, as if you were looking over the shoulder of an expert, through situations that you are highly likely to encounter.This new updated and revised edition provides you with unique, idiomatic, and fun recipes for both fundamental and advanced data manipulation tasks with pandas. Some recipes focus on achieving a deeper understanding of basic principles, or comparing and contrasting two similar operations. Other recipes will dive deep into a particular dataset, uncovering new and unexpected insights along the way. Many advanced recipes combine several different features across the pandas library to generate results.

4491
Ebook

The Art of Micro Frontends. Build websites using compositional UIs that grow naturally as your application scales

Florian Rappl, Lothar Schöttner

Micro frontend is a web architecture for frontend development borrowed from the idea of microservices in software development, where each module of the frontend is developed and shipped in isolation to avoid complexity and a single point of failure for your frontend.Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will take you through the patterns available for implementing a micro frontend solution. You’ll learn about micro frontends in general, the different architecture styles and their areas of use, how to prepare teams for the change to micro frontends, as well as how to adjust the UI design for scalability. Starting with the simplest variants of micro frontend architectures, the book progresses from static approaches to fully dynamic solutions that allow maximum scalability with faster release cycles. In the concluding chapters, you'll reinforce the knowledge you’ve gained by working on different case studies relating to micro frontends.By the end of this book, you'll be able to decide if and how micro frontends should be implemented to achieve scalability for your user interface (UI).

4492
Ebook

Learning Microsoft Project 2019. Streamline project, resource, and schedule management with Microsoft's project management software

Srikanth Shirodkar

Microsoft Project is one of the most popular project management tools for enterprises of all sizes thanks to its wide variety of features such as project scheduling, project budgeting, built-in templates, and reporting tools. Learning Microsoft Project 2019 will get you started with the basics and gradually guide you through the complete project life cycle.Starting with an overview of Microsoft Project 2019 and a brief introduction to project management concepts, this book will take you through the different phases of project management – initiation, planning, execution, control, and closure. You will then learn how to identify and handle problems related to scheduling, costing, resourcing, and work allocation. Understand how to use dynamic reports to create powerful, automated reports and dashboards at the click of a button. This Microsoft Project book highlights the pitfalls of overallocation and demonstrates how to avoid and resolve these issues using a wide spectrum of tools, techniques, and best practices. Finally, you will focus on executing Agile projects efficiently and get to grips with using Kanban and Scrum features.By the end of this book, you will be well-versed with Microsoft Project and have the skills you need to use it effectively in every stage of project management.

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4495
Ebook

Hands-On Unity 2020 Game Development. Build, customize, and optimize professional games using Unity 2020 and C#

Nicolas Alejandro Borromeo

Over the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences.With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.

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