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Podcasts
Bob Griesemer, Robert E Griesemer
In today's economy, businesses and IT professionals cannot afford to lag behind the latest technologies. Data warehousing is a critical area to the success of many enterprises, and Oracle Warehouse Builder is a powerful tool for building data warehouses. It comes free with the latest version of the Oracle database.Written in an accessible, informative, and focused manner, this book will teach you to use Oracle Warehouse Builder to build your data warehouse. Covering warehouse design, the import of source data, the ETL cycle and more, this book will have you up and running in next to no time.This book will walk you through the complete process of planning, building, and deploying a data warehouse using Oracle Warehouse Builder. By the book's end, you will have built your own data warehouse from scratch.Starting with the installation of the Oracle Database and Warehouse Builder software, this book then covers the analysis of source data, designing a data warehouse, and extracting, transforming, and loading data from the source system into the data warehouse. You'll follow the whole process with detailed screenshots of key steps along the way that have all been updated for the new Fusion Client Platform interface in 11gR2, alongside numerous tips and hints not covered by the official documentation. You’ll finish up with a brand new chapter on code templates where you’ll implement a complete mapping using JDBC connectivity and code template mappings.
Dr. Davide Aversa, Chris Dickinson
Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.
There is a growing need for professionals with experience in working on machine learning (ML) engineering requirements as well as those with knowledge of automating complex MLOps pipelines in the cloud. This book explores a variety of AWS services, such as Amazon Elastic Kubernetes Service, AWS Glue, AWS Lambda, Amazon Redshift, and AWS Lake Formation, which ML practitioners can leverage to meet various data engineering and ML engineering requirements in production.This machine learning book covers the essential concepts as well as step-by-step instructions that are designed to help you get a solid understanding of how to manage and secure ML workloads in the cloud. As you progress through the chapters, you’ll discover how to use several container and serverless solutions when training and deploying TensorFlow and PyTorch deep learning models on AWS. You’ll also delve into proven cost optimization techniques as well as data privacy and model privacy preservation strategies in detail as you explore best practices when using each AWS.By the end of this AWS book, you'll be able to build, scale, and secure your own ML systems and pipelines, which will give you the experience and confidence needed to architect custom solutions using a variety of AWS services for ML engineering requirements.
Flash with Drupal. Build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6
Travis Tidwell, Dries Buytaert
Due to its power and expandability, Drupal has become one of the most popular open source content management systems. At the same time, Flash has been adopted for its ability to create beautiful and dynamic web applications. By combining these technologies, you can create Flash applications that are both visually stunning and rich in content.This book is an in depth discussion and tutorial on how to integrate Flash applications with Drupal CMS. It will describe the best techniques and practices for integrating Flash technology with the power and flexibility of Drupal by building real-life Flash applications.Within this book, you will learn how to build Flash applications that show text from within Drupal and also present images, music, and video within a single Flash application. You will also be able to take advantage of the expandable fields and content filtering provided from the CCK and Views modules to add flexibility and power to your Flash applications. Finally, you will learn how to add your own custom functionality to Drupal and then utilize that from within your Flash applications leaving you with a world of possibilities.This book starts out with a simple introduction to Flash and Drupal technology where you will create a simple Flash application and then embed that within Drupal. From there, each subsequent chapter builds on the previous chapters tackling a new and challenging task.For each new task, you will take a step-by-step approach to building a real-life application that utilizes the feature introduced within that chapter. You will also explore alternative design approaches that will eliminate the current design challenges that developers face when building Flash-driven Drupal sites; and all this while staying true to the Object Oriented Principles that govern the foundation of the ActionScript 3 language. By the end of this book, you will be able to apply all the lessons learned from this book to any other use case you may encounter.
Leap Motion is a company developing advanced motion sensing technology for human–computer interaction. Originally inspired by the level of difficulty of using a mouse and keyboard for 3D modeling, Leap Motion believe that moulding virtual clay should be as easy as moulding clay in your hands. Leap Motion now focus on bringing this motion sensing technology closer to the real world.Leap Motion Development Essentials explains the concepts and practical applications of gesture input for developers who want to take full advantage of Leap Motion technology. This guide explores the capabilities available to developers and gives you a clear overview of topics related to gesture input along with usable code samples.Leap Motion Development Essentials shows you everything you need to know about the Leap Motion SDK, from creating a working program with gesture input to more sophisticated applications covering a range of relevant topics. Sample code is provided and explained along with details of the most important and central API concepts.This book teaches you the essential information you need to design a gesture-enabled interface for your application, from specific gesture detection to best practices for this new input. You will be given guidance on practical considerations along with copious runnable demonstrations of API usage which are explained in step-by-step, reusable recipes.