Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5953
Eлектронна книга

C++ Game Development By Example. Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

Siddharth Shekar

Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.

5954
Eлектронна книга

Flex 3 with Java. Develop rich internet applications quickly and easily using Adobe Flex 3, ActionScript 3.0 and integrate with a Java backend using BlazeDS 3.2

Satish Kore

Flex 3 is a great technology for developing Rich Internet Applications for the Web as well as for the desktop. If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technology such as Java to develop RIAs, this book is for you.Targeting developers who want to get started with Adobe Flex 3 programming, this simple and clear handbook introduces Flex technology quickly and straightforwardly. Utilizing your existing knowledge of Java, it gives you the insight and hands-on experience to program with Flex 3.This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications.You will start with downloading, installing and configuring Flex 3 SDK and Flex Builder 3 and learn basic concepts such as what MXML and ActionScript are, understanding UI components, controls, compilers, and more. Further you will develop simple applications and slowly advance into more depth where you will learn advanced concepts such as creating custom components, debugging, integrating with Java, using RPC services, styling, internationalizing, and deploying Flex applications, and more.One of the things you're really going to love about this book is that you will develop a full-blown e-commerce application using a combination of Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java. At the end of the book you will have the knowledge and experience needed to develop Rich Internet Applications.

5955
Eлектронна книга

Real-Time 3D Graphics with WebGL 2. Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) - Second Edition

Farhad Ghayour, Diego Cantor

As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will level up your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.

5956
Eлектронна книга

Microsoft 365 Security Administration: MS-500 Exam Guide. Plan and implement security and compliance strategies for Microsoft 365 and hybrid environments

Peter Rising

The Microsoft 365 Security Administration (MS-500) exam is designed to measure your ability to perform technical tasks such as managing, implementing, and monitoring security and compliance solutions for Microsoft 365 environments.This book starts by showing you how to configure and administer identity and access within Microsoft 365. You will learn about hybrid identity, authentication methods, and conditional access policies with Microsoft Intune. Next, the book shows you how RBAC and Azure AD Identity Protection can be used to help you detect risks and secure information in your organization. You will also explore concepts, such as Advanced Threat Protection, Windows Defender ATP, and Threat Intelligence. As you progress, you will learn about additional tools and techniques to configure and manage Microsoft 365, including Azure Information Protection, Data Loss Prevention, and Cloud App Discovery and Security. The book also ensures you are well prepared to take the exam by giving you the opportunity to work through a mock paper, topic summaries, illustrations that briefly review key points, and real-world scenarios.By the end of this Microsoft 365 book, you will be able to apply your skills in the real world, while also being well prepared to achieve Microsoft certification.

5957
Eлектронна книга
5958
Eлектронна книга

Simulation for Data Science with R. Effective Data-driven Decision Making

Matthias Templ

Data Science with R aims to teach you how to begin performing data science tasks by taking advantage of Rs powerful ecosystem of packages. R being the most widely used programming language when used with data science can be a powerful combination to solve complexities involved with varied data sets in the real world.The book will provide a computational and methodological framework for statistical simulation to the users. Through this book, you will get in grips with the software environment R. After getting to know the background of popular methods in the area of computational statistics, you will see some applications in R to better understand the methods as well as gaining experience of working with real-world data and real-world problems. This book helps uncover the large-scale patterns in complex systems where interdependencies and variation are critical. An effective simulation is driven by data generating processes that accurately reflect real physical populations. You will learn how to plan and structure a simulation project to aid in the decision-making process as well as the presentation of results.By the end of this book, you reader will get in touch with the software environment R. After getting background on popular methods in the area, you will see applications in R to better understand the methods as well as to gain experience when working on real-world data and real-world problems.

5959
Eлектронна книга

The Python Workshop. Write Python code to solve challenging real-world problems - Second Edition

Corey Wade, Mario Corchero Jiménez, Andrew Bird, Dr. Lau Cher Han, ...

Python is among the most popular programming languages in the world. It’s ideal for beginners because it’s easy to read and write, and for developers, because it’s widely available with a strong support community, extensive documentation, and phenomenal libraries – both built-in and user-contributed.This project-based course has been designed by a team of expert authors to get you up and running with Python. You’ll work though engaging projects that’ll enable you to leverage your newfound Python skills efficiently in technical jobs, personal projects, and job interviews. The book will help you gain an edge in data science, web development, and software development, preparing you to tackle real-world challenges in Python and pursue advanced topics on your own. Throughout the chapters, each component has been explicitly designed to engage and stimulate different parts of the brain so that you can retain and apply what you learn in the practical context with maximum impact.By completing the course from start to finish, you’ll walk away feeling capable of tackling any real-world Python development problem.

5960
Eлектронна книга

Offline First Web Development. Design and build robust offline-first apps for exceptional user experience even when an internet connection is absent

Daniel Sauble

When building mobile apps, it’s easy to forget about the moments when your users lack a good Internet connection. Put your phone in airplane mode, open a few popular apps, and you’ll quickly see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps might handle being offline better—but very few do it well. A poor offline experience will result in frustrated users who will abandon your app, or worse, turn to your competitor’s appsExpert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you’ll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst-case scenario, could save you countless hours of wasted effort.