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Podcasts
Andrew Siemer, Richard Kimber, Richard J Kimber
ASP.NET MVC, one of the latest web development platforms from Microsoft, brings the power of MVC programming to ASP.NET development. It simplifies the task of application development and maintenance for developers. However, ASP.NET MVC is filled with so many features that developers end up looking for solutions to the many problems that are encountered in their routine development tasks.ASP.NET MVC 2 Cookbook will provide solutions for the very specific problems that are encountered while developing applications with the ASP.NET MVC platform. It consists of many recipes containing step-by-step instructions that guide developers to effectively use the wide array of tools and features of ASP.NET MVC platform for web development ASP.NET MVC Cookbook is a collection of recipes that will help you to perform your routine development tasks with ease using the ASP.NET MVC platform. In this book you will be walked through the solution to several specific web application development problems. Each recipe will walk you through the creation of a web application, setting up any Visual Studio project requirements, adding in any external tools, and finally the programming steps needed to solve the problem. The focus of the book is to describe the solution from start to finish.The book starts off with recipes that demonstrate how to work effectively with views and controllers – two of the most important ingredients of the ASP.NET MVC framework. It then gradually moves on to cover many advanced routing techniques. Considering the importance of having a consistent structure to the site, the book contains recipes to show how to build a consistent UI and control its look with master pages. It also contains a chapter that is packed with many recipes that demonstrate how to gain control of data within a view.As the book progresses through some exciting recipes on performing complex tasks with forms, you will discover how easy it is to work with forms to jazz up the look of your web site. Building large applications with ease is one of the prime features of the MVC model. Therefore, this book also focuses on tools and features that make building large applications easier to manage. As data plays an important role in the MVC architecture, there are ample recipes dedicated to cover data validation, access, and storage techniques. Finally, the book demonstrates how to enhance the user experience of your visitors by controlling the data at the application, session, caching, and cookie level.By the end of this book, you will have explored a wide array of tools and features available with the ASP.NET MVC platform
Godot 4.0 is one of the most sought-after open-source game engines, and if you’re enthusiastic about exploring its features, then this book is for you. Written by an author with over twenty-five years of experience, the Godot 4 Game Development Projects introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life.This updated edition consists of five projects with an emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills through small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover game development techniques that you can apply to your projects.Using a step-by-step approach and practical examples, this book covers everything from the absolute basics to sophisticated game physics, animations, and much more. By the time you complete the final project, you’ll have a strong foundation for future success with Godot 4.0 and you’ll be well on your way to developing a variety of games.
Jeffrey Silver, Jason Mar-Tang, Michael Huckaby
Sales engineers often need to balance their technical expertise with the soft skills needed to close deals and build lasting client relationships. This book provides a framework for both senior engineers seeking professional growth and individuals just starting their sales engineering careers. This book draws from the authors’ extensive experience in this industry and as leaders in top high-tech companies, offering real-world insights and life lessons applicable to this specialized and in-demand industry. You’ll pick up the core disciplines a successful sales engineer should exemplify, along with mastering practical, day-to-day operational aspects. Within these chapters, you will learn the roles and responsibilities of a sales engineer, as well as adjacent roles within a sales team. You’ll also develop the skills needed to navigate complex sales cycles and exceed traditional expectations. This book covers various key aspects of sales engineering, including mastering communication techniques, navigating complex meetings, managing customer expectations, understanding legal matters, and handling administrative tasks. By the end of this book, you’ll have acquired advanced knowledge to excel as a world-class sales engineer and become a valuable member of your organization’s broader team.
Machines are excelling at creative human skills such as painting, writing, and composing music. Could you be more creative than generative AI?In this book, you’ll explore the evolution of generative models, from restricted Boltzmann machines and deep belief networks to VAEs and GANs. You’ll learn how to implement models yourself in TensorFlow and get to grips with the latest research on deep neural networks.There’s been an explosion in potential use cases for generative models. You’ll look at Open AI’s news generator, deepfakes, and training deep learning agents to navigate a simulated environment.Recreate the code that’s under the hood and uncover surprising links between text, image, and music generation.
Blender 3D: Designing Objects. Click here to enter text
Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
Blender is a powerful, stable tool with an integral workflow that will allow you to understand 3D creation with ease. With its integrated game engine and use of the Python language, it is an efficient choice for many productions, including 3D animated or live action films, architecture, research, and even game creation. Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies.Throughout Blender for Designers, you will create many types of complete projects using a step-by-step approach. Start by getting to know the modeling tools available in Blender to create a 3D robot toy, and discover more advanced techniques such as sculpting and retopology by creating an alien character. Move on in the second module to engage with the workflow used to create characters. Run through the process from modeling to the rendering stages, using the tools of the latest official release of Blender.The last module will teach you how to utilize the power of the Blender series to create a wide variety of materials, textures, and effects using the Cycles rendering engine. You will learn about node-based shader creation, and master Cycles through step-by-step, recipe-based advice. Start small by rendering the textures of stones and water, then scale things up to massive landscapes of mountains and oceans. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:•Blender 3D By Example By Romain Caudron and Pierre-Armand Nicq•Blender 3D Cookbook By Enrico Valenza•Blender Cycles: Materials and Textures Cookbook - Third Edition By Enrico Valenza
Aristeidis Bampakos, Pablo Deeleman
Angular, loved by millions of web developers around the world, continues to be one of the top JavaScript frameworks thanks to its regular updates and new features that enable fast, cross-platform, and secure frontend web development. With Angular, you can achieve high performance using the latest web techniques and extensive integration with web tools and integrated development environments (IDEs).Updated to Angular 10, this third edition of the Learning Angular book covers new features and modern web development practices to address the current frontend web development landscape. If you are new to Angular, this book will give you a comprehensive introduction to help you get you up and running in no time. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally deploy them to a hosting provider. The book is especially useful for beginners to get to grips with the bare bones of the framework needed to start developing Angular apps.By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch but also enhance your coding skills with best practices.