Games

Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.

Swift 3 Object-Oriented Programming. Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications - Second Edition

Gaston C. Hillar

Swift 4 Programming Cookbook. 50 task-oriented recipes to maximise Swift 4 productivity

Keith Moon

Swift 4 Protocol-Oriented Programming. Bring predictability, performance, and productivity to your Swift applications - Third Edition

Jon Hoffman

Swift iOS Programming for Kids. Help your kids build simple and engaging applications with Swift 3.0

Steffen D. Sommer, Jim Campagno

Świat w skali mikro. Wszystko o modelarstwie

Artur Wałachowski

Tablice informatyczne. Unity

Agnieszka Borkowska

Tajniki projektowania gier w Unreal Engine 4

Taking Blender to the Next Level. Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines

Ruan Lotter